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Thread-safe (and ManagedStatic-ized) LeakDetector!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@73642 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -14,7 +14,10 @@
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#include "llvm/Support/LeakDetector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/Streams.h"
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#include "llvm/Support/Threading.h"
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#include "llvm/System/RWMutex.h"
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#include "llvm/Value.h"
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using namespace llvm;
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@ -29,33 +32,63 @@ namespace {
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static void print(const Value* P) { cerr << *P; }
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};
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ManagedStatic<sys::RWMutex> LeakDetectorLock;
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template <typename T>
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struct VISIBILITY_HIDDEN LeakDetectorImpl {
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explicit LeakDetectorImpl(const char* const name) : Cache(0), Name(name) { }
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explicit LeakDetectorImpl(const char* const name = "") :
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Cache(0), Name(name) { }
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void clear() {
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Cache = 0;
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Ts.clear();
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}
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void setName(const char* n) {
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Name = n;
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}
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// Because the most common usage pattern, by far, is to add a
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// garbage object, then remove it immediately, we optimize this
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// case. When an object is added, it is not added to the set
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// immediately, it is added to the CachedValue Value. If it is
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// immediately removed, no set search need be performed.
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void addGarbage(const T* o) {
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if (Cache) {
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assert(Ts.count(Cache) == 0 && "Object already in set!");
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Ts.insert(Cache);
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if (llvm_is_multithreaded()) {
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sys::ScopedWriter Writer(&*LeakDetectorLock);
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if (Cache) {
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assert(Ts.count(Cache) == 0 && "Object already in set!");
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Ts.insert(Cache);
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}
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Cache = o;
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} else {
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if (Cache) {
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assert(Ts.count(Cache) == 0 && "Object already in set!");
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Ts.insert(Cache);
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}
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Cache = o;
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}
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Cache = o;
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}
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void removeGarbage(const T* o) {
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if (o == Cache)
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Cache = 0; // Cache hit
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else
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Ts.erase(o);
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if (llvm_is_multithreaded()) {
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sys::ScopedWriter Writer(&*LeakDetectorLock);
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if (o == Cache)
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Cache = 0; // Cache hit
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else
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Ts.erase(o);
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} else {
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if (o == Cache)
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Cache = 0; // Cache hit
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else
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Ts.erase(o);
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}
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}
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bool hasGarbage(const std::string& Message) {
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addGarbage(0); // Flush the Cache
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if (llvm_is_multithreaded()) LeakDetectorLock->reader_acquire();
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assert(Cache == 0 && "No value should be cached anymore!");
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if (!Ts.empty()) {
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@ -68,60 +101,52 @@ namespace {
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}
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cerr << '\n';
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if (llvm_is_multithreaded()) LeakDetectorLock->reader_release();
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return true;
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}
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if (llvm_is_multithreaded()) LeakDetectorLock->reader_release();
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return false;
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}
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private:
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SmallPtrSet<const T*, 8> Ts;
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const T* Cache;
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const char* const Name;
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const char* Name;
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};
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static LeakDetectorImpl<void> *Objects;
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static LeakDetectorImpl<Value> *LLVMObjects;
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static LeakDetectorImpl<void> &getObjects() {
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if (Objects == 0)
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Objects = new LeakDetectorImpl<void>("GENERIC");
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return *Objects;
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}
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static LeakDetectorImpl<Value> &getLLVMObjects() {
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if (LLVMObjects == 0)
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LLVMObjects = new LeakDetectorImpl<Value>("LLVM");
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return *LLVMObjects;
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}
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static ManagedStatic<LeakDetectorImpl<void> > Objects;
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static ManagedStatic<LeakDetectorImpl<Value> > LLVMObjects;
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static void clearGarbage() {
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delete Objects;
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delete LLVMObjects;
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Objects = 0;
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LLVMObjects = 0;
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Objects->clear();
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LLVMObjects->clear();
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}
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}
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void LeakDetector::addGarbageObjectImpl(void *Object) {
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getObjects().addGarbage(Object);
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Objects->addGarbage(Object);
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}
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void LeakDetector::addGarbageObjectImpl(const Value *Object) {
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getLLVMObjects().addGarbage(Object);
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LLVMObjects->addGarbage(Object);
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}
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void LeakDetector::removeGarbageObjectImpl(void *Object) {
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getObjects().removeGarbage(Object);
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Objects->removeGarbage(Object);
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}
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void LeakDetector::removeGarbageObjectImpl(const Value *Object) {
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getLLVMObjects().removeGarbage(Object);
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LLVMObjects->removeGarbage(Object);
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}
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void LeakDetector::checkForGarbageImpl(const std::string &Message) {
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Objects->setName("GENERIC");
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LLVMObjects->setName("LLVM");
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// use non-short-circuit version so that both checks are performed
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if (getObjects().hasGarbage(Message) |
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getLLVMObjects().hasGarbage(Message))
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if (Objects->hasGarbage(Message) |
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LLVMObjects->hasGarbage(Message))
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cerr << "\nThis is probably because you removed an object, but didn't "
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<< "delete it. Please check your code for memory leaks.\n";
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