mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-11-01 15:17:25 +00:00
Manage MachineFunctions with an analysis Pass instead of the Annotable
mechanism. To support this, make MachineFunctionPass a little more complete. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@77654 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@@ -36,15 +36,6 @@
|
||||
#include <sstream>
|
||||
using namespace llvm;
|
||||
|
||||
bool MachineFunctionPass::runOnFunction(Function &F) {
|
||||
// Do not codegen any 'available_externally' functions at all, they have
|
||||
// definitions outside the translation unit.
|
||||
if (F.hasAvailableExternallyLinkage())
|
||||
return false;
|
||||
|
||||
return runOnMachineFunction(MachineFunction::get(&F));
|
||||
}
|
||||
|
||||
namespace {
|
||||
struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass {
|
||||
static char ID;
|
||||
@@ -59,6 +50,7 @@ namespace {
|
||||
|
||||
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
|
||||
AU.setPreservesAll();
|
||||
MachineFunctionPass::getAnalysisUsage(AU);
|
||||
}
|
||||
|
||||
bool runOnMachineFunction(MachineFunction &MF) {
|
||||
@@ -78,31 +70,6 @@ FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS,
|
||||
return new Printer(OS, Banner);
|
||||
}
|
||||
|
||||
namespace {
|
||||
struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass {
|
||||
static char ID;
|
||||
Deleter() : MachineFunctionPass(&ID) {}
|
||||
|
||||
const char *getPassName() const { return "Machine Code Deleter"; }
|
||||
|
||||
bool runOnMachineFunction(MachineFunction &MF) {
|
||||
// Delete the annotation from the function now.
|
||||
MachineFunction::destruct(MF.getFunction());
|
||||
return true;
|
||||
}
|
||||
};
|
||||
char Deleter::ID = 0;
|
||||
}
|
||||
|
||||
/// MachineCodeDeletion Pass - This pass deletes all of the machine code for
|
||||
/// the current function, which should happen after the function has been
|
||||
/// emitted to a .s file or to memory.
|
||||
FunctionPass *llvm::createMachineCodeDeleter() {
|
||||
return new Deleter();
|
||||
}
|
||||
|
||||
|
||||
|
||||
//===---------------------------------------------------------------------===//
|
||||
// MachineFunction implementation
|
||||
//===---------------------------------------------------------------------===//
|
||||
@@ -111,7 +78,7 @@ void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
|
||||
MBB->getParent()->DeleteMachineBasicBlock(MBB);
|
||||
}
|
||||
|
||||
MachineFunction::MachineFunction(const Function *F,
|
||||
MachineFunction::MachineFunction(Function *F,
|
||||
const TargetMachine &TM)
|
||||
: Annotation(AnnotationManager::getID("CodeGen::MachineCodeForFunction")),
|
||||
Fn(F), Target(TM) {
|
||||
@@ -356,42 +323,6 @@ void MachineFunction::viewCFGOnly() const
|
||||
#endif // NDEBUG
|
||||
}
|
||||
|
||||
// The next two methods are used to construct and to retrieve
|
||||
// the MachineCodeForFunction object for the given function.
|
||||
// construct() -- Allocates and initializes for a given function and target
|
||||
// get() -- Returns a handle to the object.
|
||||
// This should not be called before "construct()"
|
||||
// for a given Function.
|
||||
//
|
||||
MachineFunction&
|
||||
MachineFunction::construct(const Function *Fn, const TargetMachine &Tar)
|
||||
{
|
||||
AnnotationID MF_AID =
|
||||
AnnotationManager::getID("CodeGen::MachineCodeForFunction");
|
||||
assert(Fn->getAnnotation(MF_AID) == 0 &&
|
||||
"Object already exists for this function!");
|
||||
MachineFunction* mcInfo = new MachineFunction(Fn, Tar);
|
||||
Fn->addAnnotation(mcInfo);
|
||||
return *mcInfo;
|
||||
}
|
||||
|
||||
void MachineFunction::destruct(const Function *Fn) {
|
||||
AnnotationID MF_AID =
|
||||
AnnotationManager::getID("CodeGen::MachineCodeForFunction");
|
||||
bool Deleted = Fn->deleteAnnotation(MF_AID);
|
||||
assert(Deleted && "Machine code did not exist for function!");
|
||||
Deleted = Deleted; // silence warning when no assertions.
|
||||
}
|
||||
|
||||
MachineFunction& MachineFunction::get(const Function *F)
|
||||
{
|
||||
AnnotationID MF_AID =
|
||||
AnnotationManager::getID("CodeGen::MachineCodeForFunction");
|
||||
MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID);
|
||||
assert(mc && "Call construct() method first to allocate the object");
|
||||
return *mc;
|
||||
}
|
||||
|
||||
/// addLiveIn - Add the specified physical register as a live-in value and
|
||||
/// create a corresponding virtual register for it.
|
||||
unsigned MachineFunction::addLiveIn(unsigned PReg,
|
||||
|
||||
Reference in New Issue
Block a user