Add a lock() function in PassRegistry to speed up multi-thread synchronization.

When calling lock() after all passes are registered, the PassRegistry doesn't need a mutex anymore to look up passes.
This speeds up multithreaded llvm execution by ~5% (tested with 4 threads).
In an asserts build of llvm this has an even bigger impact.

Note that it's not required to use the lock function.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231276 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Erik Eckstein
2015-03-04 18:57:11 +00:00
parent be61f2b51c
commit 953be88190
2 changed files with 26 additions and 3 deletions

View File

@@ -41,6 +41,9 @@ struct PassRegistrationListener;
class PassRegistry {
mutable sys::SmartRWMutex<true> Lock;
/// Only if false, synchronization must use the Lock mutex.
std::atomic<bool> locked;
/// PassInfoMap - Keep track of the PassInfo object for each registered pass.
typedef DenseMap<const void *, const PassInfo *> MapType;
MapType PassInfoMap;
@@ -52,7 +55,7 @@ class PassRegistry {
std::vector<PassRegistrationListener *> Listeners;
public:
PassRegistry() {}
PassRegistry() : locked(false) {}
~PassRegistry();
/// getPassRegistry - Access the global registry object, which is
@@ -60,6 +63,10 @@ public:
/// llvm_shutdown.
static PassRegistry *getPassRegistry();
/// Enables fast thread synchronization in getPassInfo().
/// After calling lock() no more passes may be registered.
void lock() { locked = true; }
/// getPassInfo - Look up a pass' corresponding PassInfo, indexed by the pass'
/// type identifier (&MyPass::ID).
const PassInfo *getPassInfo(const void *TI) const;