Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@162347 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Craig Topper
2012-08-22 06:07:19 +00:00
parent df8de92083
commit 96601ca332
28 changed files with 54 additions and 56 deletions

View File

@@ -288,6 +288,11 @@ void MachineFunction::dump() const {
print(dbgs());
}
StringRef MachineFunction::getName() const {
assert(getFunction() && "No function!");
return getFunction()->getName();
}
void MachineFunction::print(raw_ostream &OS, SlotIndexes *Indexes) const {
OS << "# Machine code for function " << Fn->getName() << ": ";
if (RegInfo) {
@@ -344,7 +349,7 @@ namespace llvm {
DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}
static std::string getGraphName(const MachineFunction *F) {
return "CFG for '" + F->getFunction()->getName().str() + "' function";
return "CFG for '" + F->getName().str() + "' function";
}
std::string getNodeLabel(const MachineBasicBlock *Node,