Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@162347 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Craig Topper
2012-08-22 06:07:19 +00:00
parent df8de92083
commit 96601ca332
28 changed files with 54 additions and 56 deletions

View File

@@ -14,7 +14,6 @@
#include "ScheduleDAGSDNodes.h"
#include "llvm/Constants.h"
#include "llvm/DebugInfo.h"
#include "llvm/Function.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/CodeGen/SelectionDAG.h"
#include "llvm/CodeGen/MachineConstantPool.h"
@@ -73,7 +72,7 @@ namespace llvm {
}
static std::string getGraphName(const SelectionDAG *G) {
return G->getMachineFunction().getFunction()->getName();
return G->getMachineFunction().getName();
}
static bool renderGraphFromBottomUp() {
@@ -146,7 +145,7 @@ std::string DOTGraphTraits<SelectionDAG*>::getNodeLabel(const SDNode *Node,
void SelectionDAG::viewGraph(const std::string &Title) {
// This code is only for debugging!
#ifndef NDEBUG
ViewGraph(this, "dag." + getMachineFunction().getFunction()->getName(),
ViewGraph(this, "dag." + getMachineFunction().getName(),
false, Title);
#else
errs() << "SelectionDAG::viewGraph is only available in debug builds on "