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Add new optional getPassName() virtual function that a Pass can override
to make debugging output a lot nicer. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2395 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -130,6 +130,11 @@ class ConstructMachineCodeForFunction : public FunctionPass {
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TargetMachine &Target;
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public:
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inline ConstructMachineCodeForFunction(TargetMachine &T) : Target(T) {}
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const char *getPassName() const {
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return "Sparc ConstructMachineCodeForFunction";
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}
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bool runOnFunction(Function *F) {
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MachineCodeForMethod::construct(F, Target);
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return false;
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@@ -140,6 +145,8 @@ class InstructionSelection : public FunctionPass {
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TargetMachine &Target;
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public:
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inline InstructionSelection(TargetMachine &T) : Target(T) {}
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const char *getPassName() const { return "Sparc Instruction Selection"; }
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bool runOnFunction(Function *F) {
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if (SelectInstructionsForMethod(F, Target)) {
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cerr << "Instr selection failed for function " << F->getName() << "\n";
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@@ -150,6 +157,8 @@ public:
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};
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struct FreeMachineCodeForFunction : public FunctionPass {
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const char *getPassName() const { return "Sparc FreeMachineCodeForFunction"; }
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static void freeMachineCode(Instruction *I) {
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MachineCodeForInstruction::destroy(I);
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}
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