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Add a new Module::getNamedFunction method
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4758 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -86,6 +86,12 @@ public:
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///
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Function *getMainFunction();
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/// getNamedFunction - Return the first function in the module with the
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/// specified name, of arbitrary type. This method returns null if a function
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/// with the specified name is not found.
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///
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Function *getNamedFunction(const std::string &Name);
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/// addTypeName - Insert an entry in the symbol table mapping Str to Type. If
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/// there is already an entry for this name, true is returned and the symbol
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/// table is not modified.
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@ -182,11 +182,20 @@ Function *Module::getMainFunction() {
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return F;
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}
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// Loop over all of the methods, trying to find main the hard way...
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// Ok, try to find main the hard way...
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return getNamedFunction("main");
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}
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/// getNamedFunction - Return the first function in the module with the
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/// specified name, of arbitrary type. This method returns null if a function
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/// with the specified name is not found.
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///
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Function *Module::getNamedFunction(const std::string &Name) {
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// Loop over all of the functions, looking for the function desired
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for (iterator I = begin(), E = end(); I != E; ++I)
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if (I->getName() == "main")
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if (I->getName() == Name)
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return I;
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return 0; // Main not found...
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return 0; // function not found...
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}
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