Add a new Module::getNamedFunction method

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4758 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner 2002-11-19 18:41:44 +00:00
parent af43b64d12
commit 9a641b4bce
2 changed files with 18 additions and 3 deletions

View File

@ -86,6 +86,12 @@ public:
///
Function *getMainFunction();
/// getNamedFunction - Return the first function in the module with the
/// specified name, of arbitrary type. This method returns null if a function
/// with the specified name is not found.
///
Function *getNamedFunction(const std::string &Name);
/// addTypeName - Insert an entry in the symbol table mapping Str to Type. If
/// there is already an entry for this name, true is returned and the symbol
/// table is not modified.

View File

@ -182,11 +182,20 @@ Function *Module::getMainFunction() {
return F;
}
// Loop over all of the methods, trying to find main the hard way...
// Ok, try to find main the hard way...
return getNamedFunction("main");
}
/// getNamedFunction - Return the first function in the module with the
/// specified name, of arbitrary type. This method returns null if a function
/// with the specified name is not found.
///
Function *Module::getNamedFunction(const std::string &Name) {
// Loop over all of the functions, looking for the function desired
for (iterator I = begin(), E = end(); I != E; ++I)
if (I->getName() == "main")
if (I->getName() == Name)
return I;
return 0; // Main not found...
return 0; // function not found...
}