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[SDAG] Build up a more rich set of APIs for querying build-vector SDAG
nodes about whether they are splats. This is factored out and improved from r212324 which got reverted as it was far too aggressive. The new API should help more conservatively handle buildvectors that are a mixture of splatted and undef values. No functionality change at this point. The hope is to slowly re-introduce the undef-tolerant optimization of splats, but each time being forced to make a concious decision about how to handle the undefs in a way that doesn't lead to contradicting assumptions about the collapsed value. Hal has pointed out in discussions that this may not end up being the desired API and instead it may be more convenient to get a mask of the undef elements or something similar. I'm starting simple and will expand the API as I adapt actual callers and see exactly what they need. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@212514 91177308-0d34-0410-b5e6-96231b3b80d8
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include/llvm/CodeGen
lib/CodeGen/SelectionDAG
@ -1583,11 +1583,16 @@ public:
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unsigned MinSplatBits = 0,
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bool isBigEndian = false) const;
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/// getConstantSplatValue - Check if this is a constant splat, and if so,
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/// return the splat value only if it is a ConstantSDNode. Otherwise
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/// return nullptr. This is a simpler form of isConstantSplat.
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/// Get the constant splat only if you care about the splat value.
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ConstantSDNode *getConstantSplatValue() const;
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/// \brief Returns the splatted value or a null value if this is not a splat.
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SDValue getSplatValue(bool &HasUndefElements) const;
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/// \brief Returns the splatted constant or null if this is not a constant
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/// splat.
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ConstantSDNode *getConstantSplatNode(bool &HasUndefElements) const;
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/// \brief Returns the splatted constant FP or null if this is not a constant
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/// FP splat.
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ConstantFPSDNode *getConstantFPSplatNode(bool &HasUndefElements) const;
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bool isConstant() const;
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@ -655,10 +655,14 @@ static ConstantSDNode *isConstOrConstSplat(SDValue N) {
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return CN;
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if (BuildVectorSDNode *BV = dyn_cast<BuildVectorSDNode>(N)) {
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ConstantSDNode *CN = BV->getConstantSplatValue();
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bool HasUndefElements;
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ConstantSDNode *CN = BV->getConstantSplatNode(HasUndefElements);
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// BuildVectors can truncate their operands. Ignore that case here.
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if (CN && CN->getValueType(0) == N.getValueType().getScalarType())
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// FIXME: We blindly ignore splats which include undef which is overly
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// pessimistic.
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if (CN && !HasUndefElements &&
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CN->getValueType(0) == N.getValueType().getScalarType())
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return CN;
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}
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@ -1506,8 +1506,10 @@ SDValue SelectionDAG::getVectorShuffle(EVT VT, SDLoc dl, SDValue N1,
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return N1;
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// Shuffling a constant splat doesn't change the result.
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bool SplatHasUndefs;
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if (N2Undef && N1.getOpcode() == ISD::BUILD_VECTOR)
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if (cast<BuildVectorSDNode>(N1)->getConstantSplatValue())
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if (cast<BuildVectorSDNode>(N1)->getConstantSplatNode(SplatHasUndefs) &&
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!SplatHasUndefs)
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return N1;
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FoldingSetNodeID ID;
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@ -6603,16 +6605,38 @@ bool BuildVectorSDNode::isConstantSplat(APInt &SplatValue,
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return true;
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}
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ConstantSDNode *BuildVectorSDNode::getConstantSplatValue() const {
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SDValue Op0 = getOperand(0);
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if (Op0.getOpcode() != ISD::Constant)
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return nullptr;
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SDValue BuildVectorSDNode::getSplatValue(bool &HasUndefElements) const {
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HasUndefElements = false;
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SDValue Splatted;
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for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
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SDValue Op = getOperand(i);
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if (Op.getOpcode() == ISD::UNDEF)
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HasUndefElements = true;
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else if (!Splatted)
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Splatted = Op;
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else if (Splatted != Op)
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return SDValue();
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}
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for (unsigned i = 1, e = getNumOperands(); i != e; ++i)
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if (getOperand(i) != Op0)
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return nullptr;
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if (!Splatted) {
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assert(getOperand(0).getOpcode() == ISD::UNDEF &&
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"Can only have a splat without a constant for all undefs.");
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return getOperand(0);
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}
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return cast<ConstantSDNode>(Op0);
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return Splatted;
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}
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ConstantSDNode *
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BuildVectorSDNode::getConstantSplatNode(bool &HasUndefElements) const {
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return dyn_cast_or_null<ConstantSDNode>(
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getSplatValue(HasUndefElements).getNode());
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}
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ConstantFPSDNode *
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BuildVectorSDNode::getConstantFPSplatNode(bool &HasUndefElements) const {
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return dyn_cast_or_null<ConstantFPSDNode>(
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getSplatValue(HasUndefElements).getNode());
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}
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bool BuildVectorSDNode::isConstant() const {
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@ -1158,7 +1158,10 @@ bool TargetLowering::isConstTrueVal(const SDNode *N) const {
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return false;
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IsVec = true;
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CN = BV->getConstantSplatValue();
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bool HasUndefElements;
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CN = BV->getConstantSplatNode(HasUndefElements);
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if (HasUndefElements)
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return false; // Can't blindly collapse the undef values.
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}
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switch (getBooleanContents(IsVec)) {
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@ -1185,7 +1188,10 @@ bool TargetLowering::isConstFalseVal(const SDNode *N) const {
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return false;
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IsVec = true;
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CN = BV->getConstantSplatValue();
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bool HasUndefElements;
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CN = BV->getConstantSplatNode(HasUndefElements);
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if (HasUndefElements)
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return false; // Can't blindly collapse the undef values.
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}
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if (getBooleanContents(IsVec) == UndefinedBooleanContent)
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