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Implement MachineInstrInfo interface
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4394 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -5,25 +5,26 @@
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//===----------------------------------------------------------------------===//
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#include "X86InstructionInfo.h"
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#include "llvm/CodeGen/MInstruction.h"
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#include <ostream>
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#include "llvm/CodeGen/MachineInstr.h"
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#include <iostream>
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// X86Insts - Turn the InstructionInfo.def file into a bunch of instruction
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// descriptors
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//
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static const MInstructionDesc X86Insts[] = {
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#define I(ENUM, NAME, FLAGS, TSFLAGS) { NAME, FLAGS, TSFLAGS },
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static const MachineInstrDescriptor X86Insts[] = {
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#define I(ENUM, NAME, FLAGS, TSFLAGS) \
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{ NAME, -1, -1, 0, false, 0, 0, TSFLAGS, FLAGS },
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#include "X86InstructionInfo.def"
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};
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X86InstructionInfo::X86InstructionInfo()
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: MInstructionInfo(X86Insts, sizeof(X86Insts)/sizeof(X86Insts[0])) {
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: MachineInstrInfo(X86Insts, sizeof(X86Insts)/sizeof(X86Insts[0]), 0) {
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}
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// print - Print out an x86 instruction in GAS syntax
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void X86InstructionInfo::print(const MInstruction *MI, std::ostream &O) const {
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void X86InstructionInfo::print(const MachineInstr *MI, std::ostream &O) const {
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// FIXME: This sucks.
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O << get(MI->getOpcode()).Name << "\n";
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O << getName(MI->getOpCode()) << "\n";
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}
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@ -7,10 +7,10 @@
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#ifndef X86INSTRUCTIONINFO_H
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#define X86INSTRUCTIONINFO_H
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#include "llvm/Target/InstructionInfo.h"
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#include "llvm/Target/MachineInstrInfo.h"
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#include "X86RegisterInfo.h"
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class X86InstructionInfo : public MInstructionInfo {
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class X86InstructionInfo : public MachineInstrInfo {
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const X86RegisterInfo RI;
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public:
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X86InstructionInfo();
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@ -23,7 +23,55 @@ public:
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/// print - Print out an x86 instruction in GAS syntax
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///
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virtual void print(const MInstruction *MI, std::ostream &O) const;
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virtual void print(const MachineInstr *MI, std::ostream &O) const;
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//===--------------------------------------------------------------------===//
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//
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// These are stubs for pure virtual methods that should be factored out of
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// MachineInstrInfo. We never call them, we don't want them, but we need
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// stubs so that we can instatiate our class.
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//
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MachineOpCode getNOPOpCode() const { abort(); }
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void CreateCodeToLoadConst(const TargetMachine& target, Function* F,
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Value *V, Instruction *I,
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std::vector<MachineInstr*>& mvec,
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MachineCodeForInstruction& mcfi) const { abort(); }
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void CreateCodeToCopyIntToFloat(const TargetMachine& target,
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Function* F, Value* val, Instruction* dest,
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std::vector<MachineInstr*>& mvec,
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MachineCodeForInstruction& mcfi) const {
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abort();
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}
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void CreateCodeToCopyFloatToInt(const TargetMachine& target, Function* F,
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Value* val, Instruction* dest,
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std::vector<MachineInstr*>& mvec,
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MachineCodeForInstruction& mcfi)const {
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abort();
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}
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void CreateCopyInstructionsByType(const TargetMachine& target,
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Function* F, Value* src,
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Instruction* dest,
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std::vector<MachineInstr*>& mvec,
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MachineCodeForInstruction& mcfi)const {
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abort();
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}
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void CreateSignExtensionInstructions(const TargetMachine& target,
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Function* F, Value* srcVal,
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Value* destVal, unsigned numLowBits,
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std::vector<MachineInstr*>& mvec,
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MachineCodeForInstruction& mcfi) const {
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abort();
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}
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void CreateZeroExtensionInstructions(const TargetMachine& target,
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Function* F, Value* srcVal,
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Value* destVal, unsigned srcSizeInBits,
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std::vector<MachineInstr*>& mvec,
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MachineCodeForInstruction& mcfi) const {
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abort();
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}
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};
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