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CostModel: increase the default cost of supported floating point operations from 1 to two. Fixed a few tests that changes because now the cost of one insert + a vector operation on two doubles is lower than two scalar operations on doubles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@179413 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -204,20 +204,23 @@ unsigned BasicTTI::getArithmeticInstrCost(unsigned Opcode, Type *Ty,
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std::pair<unsigned, MVT> LT = TLI->getTypeLegalizationCost(Ty);
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bool IsFloat = Ty->getScalarType()->isFloatingPointTy();
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unsigned OpCost = (IsFloat ? 2 : 1);
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if (TLI->isOperationLegalOrPromote(ISD, LT.second)) {
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// The operation is legal. Assume it costs 1.
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// If the type is split to multiple registers, assume that thre is some
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// overhead to this.
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// TODO: Once we have extract/insert subvector cost we need to use them.
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if (LT.first > 1)
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return LT.first * 2;
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return LT.first * 1;
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return LT.first * 2 * OpCost;
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return LT.first * 1 * OpCost;
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}
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if (!TLI->isOperationExpand(ISD, LT.second)) {
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// If the operation is custom lowered then assume
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// thare the code is twice as expensive.
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return LT.first * 2;
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return LT.first * 2 * OpCost;
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}
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// Else, assume that we need to scalarize this op.
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@ -230,7 +233,7 @@ unsigned BasicTTI::getArithmeticInstrCost(unsigned Opcode, Type *Ty,
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}
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// We don't know anything about this scalar instruction.
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return 1;
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return OpCost;
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}
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unsigned BasicTTI::getShuffleCost(ShuffleKind Kind, Type *Tp, int Index,
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