[ADT] Change the trivial FoldingSetNodeID::Add* methods to be inline, reapplied

with a fix for the longstanding over-read of 32-bit pointer values.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@152300 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Daniel Dunbar 2012-03-08 07:42:18 +00:00
parent c10fa6c801
commit 9eddc1cf31
2 changed files with 52 additions and 43 deletions

View File

@ -17,6 +17,7 @@
#define LLVM_ADT_FOLDINGSET_H
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
@ -310,6 +311,7 @@ public:
void AddInteger(unsigned long long I);
void AddBoolean(bool B) { AddInteger(B ? 1U : 0U); }
void AddString(StringRef String);
/// AddNodeID - Adds the Bit data of another ID to *this.
void AddNodeID(const FoldingSetNodeID &ID);
template <typename T>
@ -675,6 +677,55 @@ template<typename T> struct FoldingSetTrait<T*> {
ID.AddPointer(X);
}
};
//===----------------------------------------------------------------------===//
// FoldingSetNodeID Inline function definitions
/// Add* - Add various data types to Bit data.
///
inline void FoldingSetNodeID::AddPointer(const void *Ptr) {
// Note: this adds pointers to the hash using sizes and endianness that
// depend on the host. It doesn't matter however, because hashing on
// pointer values in inherently unstable. Nothing should depend on the
// ordering of nodes in the folding set.
if (sizeof(void*) == sizeof(unsigned))
AddInteger((unsigned) (unsigned long long) Ptr);
else if (sizeof(void*) == sizeof(unsigned long long)) {
AddInteger((unsigned long long) Ptr);
} else {
llvm_unreachable("unexpected sizeof(void*)");
}
}
inline void FoldingSetNodeID::AddInteger(signed I) {
Bits.push_back(I);
}
inline void FoldingSetNodeID::AddInteger(unsigned I) {
Bits.push_back(I);
}
inline void FoldingSetNodeID::AddInteger(long I) {
AddInteger((unsigned long)I);
}
inline void FoldingSetNodeID::AddInteger(unsigned long I) {
if (sizeof(long) == sizeof(int))
AddInteger(unsigned(I));
else if (sizeof(long) == sizeof(long long)) {
AddInteger((unsigned long long)I);
} else {
llvm_unreachable("unexpected sizeof(long)");
}
}
inline void FoldingSetNodeID::AddInteger(long long I) {
AddInteger((unsigned long long)I);
}
inline void FoldingSetNodeID::AddInteger(unsigned long long I) {
AddInteger(unsigned(I));
if ((uint64_t)(unsigned)I != I)
Bits.push_back(unsigned(I >> 32));
}
inline void FoldingSetNodeID::AddNodeID(const FoldingSetNodeID &ID) {
Bits.append(ID.Bits.begin(), ID.Bits.end());
}
} // End of namespace llvm.
#endif

View File

@ -41,43 +41,6 @@ bool FoldingSetNodeIDRef::operator==(FoldingSetNodeIDRef RHS) const {
//===----------------------------------------------------------------------===//
// FoldingSetNodeID Implementation
/// Add* - Add various data types to Bit data.
///
void FoldingSetNodeID::AddPointer(const void *Ptr) {
// Note: this adds pointers to the hash using sizes and endianness that
// depend on the host. It doesn't matter however, because hashing on
// pointer values in inherently unstable. Nothing should depend on the
// ordering of nodes in the folding set.
Bits.append(reinterpret_cast<unsigned *>(&Ptr),
reinterpret_cast<unsigned *>(&Ptr+1));
}
void FoldingSetNodeID::AddInteger(signed I) {
Bits.push_back(I);
}
void FoldingSetNodeID::AddInteger(unsigned I) {
Bits.push_back(I);
}
void FoldingSetNodeID::AddInteger(long I) {
AddInteger((unsigned long)I);
}
void FoldingSetNodeID::AddInteger(unsigned long I) {
if (sizeof(long) == sizeof(int))
AddInteger(unsigned(I));
else if (sizeof(long) == sizeof(long long)) {
AddInteger((unsigned long long)I);
} else {
llvm_unreachable("unexpected sizeof(long)");
}
}
void FoldingSetNodeID::AddInteger(long long I) {
AddInteger((unsigned long long)I);
}
void FoldingSetNodeID::AddInteger(unsigned long long I) {
AddInteger(unsigned(I));
if ((uint64_t)(unsigned)I != I)
Bits.push_back(unsigned(I >> 32));
}
void FoldingSetNodeID::AddString(StringRef String) {
unsigned Size = String.size();
Bits.push_back(Size);
@ -129,12 +92,7 @@ void FoldingSetNodeID::AddString(StringRef String) {
Bits.push_back(V);
}
// AddNodeID - Adds the Bit data of another ID to *this.
void FoldingSetNodeID::AddNodeID(const FoldingSetNodeID &ID) {
Bits.append(ID.Bits.begin(), ID.Bits.end());
}
/// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used to
/// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used to
/// lookup the node in the FoldingSetImpl.
unsigned FoldingSetNodeID::ComputeHash() const {
return FoldingSetNodeIDRef(Bits.data(), Bits.size()).ComputeHash();