Improve sqrt estimate algorithm (fast-math)

This patch changes the fast-math implementation for calculating sqrt(x) from:
y = 1 / (1 / sqrt(x))
to:
y = x * (1 / sqrt(x))

This has 2 benefits: less code / faster code and one less estimate instruction 
that may lose precision.

The only target that will be affected (until http://reviews.llvm.org/D5658 is approved)
is PPC. The difference in codegen for PPC is 2 less flops for a single-precision sqrtf
or vector sqrtf and 4 less flops for a double-precision sqrt. 
We also eliminate a constant load and extra register usage.

Differential Revision: http://reviews.llvm.org/D5682



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219445 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Sanjay Patel
2014-10-09 21:26:35 +00:00
parent c3d3f63e74
commit a4554c2897
2 changed files with 18 additions and 26 deletions

View File

@@ -197,11 +197,7 @@ define double @foo3(double %a) nounwind {
; CHECK-NEXT: fmul
; CHECK-NEXT: fmadd
; CHECK-NEXT: fmul
; CHECK-NEXT: fre
; CHECK-NEXT: fnmsub
; CHECK-NEXT: fmadd
; CHECK-NEXT: fnmsub
; CHECK-NEXT: fmadd
; CHECK-NEXT: fmul
; CHECK: blr
; CHECK-SAFE: @foo3
@@ -220,9 +216,7 @@ define float @goo3(float %a) nounwind {
; CHECK: fmuls
; CHECK-NEXT: fmadds
; CHECK-NEXT: fmuls
; CHECK-NEXT: fres
; CHECK-NEXT: fnmsubs
; CHECK-NEXT: fmadds
; CHECK-NEXT: fmuls
; CHECK: blr
; CHECK-SAFE: @goo3
@@ -236,7 +230,6 @@ define <4 x float> @hoo3(<4 x float> %a) nounwind {
; CHECK: @hoo3
; CHECK: vrsqrtefp
; CHECK-DAG: vrefp
; CHECK-DAG: vcmpeqfp
; CHECK-SAFE: @hoo3