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Handle register masks in MachineCopyPropagation.
For simplicity, treat calls with register masks as basic block boundaries. This means we can't copy propagate callee-saved registers across calls, but I don't think that is a big deal. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150108 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -191,8 +191,11 @@ bool MachineCopyPropagation::CopyPropagateBlock(MachineBasicBlock &MBB) {
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// Not a copy.
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SmallVector<unsigned, 2> Defs;
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bool HasRegMask = false;
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for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
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MachineOperand &MO = MI->getOperand(i);
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if (MO.isRegMask())
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HasRegMask = true;
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if (!MO.isReg())
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continue;
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unsigned Reg = MO.getReg();
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@ -220,6 +223,20 @@ bool MachineCopyPropagation::CopyPropagateBlock(MachineBasicBlock &MBB) {
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}
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}
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// The instruction has a register mask operand which means that it clobbers
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// a large set of registers. It is possible to use the register mask to
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// prune the available copies, but treat it like a basic block boundary for
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// now.
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if (HasRegMask) {
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// FIXME: We could possibly erase some MaybeDeadCopies if their registers
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// are clobbered by the mask.
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MaybeDeadCopies.clear();
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AvailCopyMap.clear();
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CopyMap.clear();
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SrcMap.clear();
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continue;
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}
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for (unsigned i = 0, e = Defs.size(); i != e; ++i) {
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unsigned Reg = Defs[i];
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