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Handle the case where an entire structure is freed, and its dependency is a store to a field within
that structure. Also, refactor the runOnBasicBlock() function, splitting some of the special cases into separate functions. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@39762 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -23,7 +23,9 @@
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/MemoryDependenceAnalysis.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Transforms/Utils/Local.h"
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#include "llvm/Support/Compiler.h"
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using namespace llvm;
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@ -44,6 +46,9 @@ namespace {
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}
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bool runOnBasicBlock(BasicBlock &BB);
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bool handleFreeWithNonTrivialDependency(FreeInst* F, StoreInst* dependency,
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SetVector<Instruction*>& possiblyDead);
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bool handleEndBlock(BasicBlock& BB, SetVector<Instruction*>& possiblyDead);
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void DeleteDeadInstructionChains(Instruction *I,
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SetVector<Instruction*> &DeadInsts);
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@ -51,7 +56,10 @@ namespace {
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// Dependence Graph)
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesCFG();
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AU.addRequired<TargetData>();
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AU.addRequired<AliasAnalysis>();
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AU.addRequired<MemoryDependenceAnalysis>();
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AU.addPreserved<AliasAnalysis>();
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AU.addPreserved<MemoryDependenceAnalysis>();
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}
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};
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@ -62,6 +70,7 @@ namespace {
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FunctionPass *llvm::createFastDeadStoreEliminationPass() { return new FDSE(); }
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bool FDSE::runOnBasicBlock(BasicBlock &BB) {
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AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
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MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
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// Record the last-seen store to this pointer
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@ -92,6 +101,7 @@ bool FDSE::runOnBasicBlock(BasicBlock &BB) {
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// Remove it!
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MD.removeInstruction(last);
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AA.deleteValue(last);
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// DCE instructions only used to calculate that store
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if (Instruction* D = dyn_cast<Instruction>(last->getOperand(0)))
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@ -100,7 +110,10 @@ bool FDSE::runOnBasicBlock(BasicBlock &BB) {
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last->eraseFromParent();
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NumFastStores++;
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MadeChange = true;
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}
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// If this is a free, check for a non-trivial dependency
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} else if (FreeInst* F = dyn_cast<FreeInst>(BBI))
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MadeChange |= handleFreeWithNonTrivialDependency(F, last, possiblyDead);
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}
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// Update our most-recent-store map
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@ -113,47 +126,8 @@ bool FDSE::runOnBasicBlock(BasicBlock &BB) {
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// If this block ends in a return, unwind, unreachable, and eventually
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// tailcall, then all allocas are dead at its end.
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if (BB.getTerminator()->getNumSuccessors() == 0) {
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// Pointers alloca'd in this function are dead in the end block
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SmallPtrSet<AllocaInst*, 4> deadPointers;
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// Find all of the alloca'd pointers in the entry block
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BasicBlock *Entry = BB.getParent()->begin();
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for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I)
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if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
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deadPointers.insert(AI);
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// Scan the basic block backwards
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for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
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--BBI;
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if (deadPointers.empty())
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break;
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// If we find a store whose pointer is dead...
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if (StoreInst* S = dyn_cast<StoreInst>(BBI)) {
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if (deadPointers.count(S->getPointerOperand())){
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// Remove it!
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MD.removeInstruction(S);
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// DCE instructions only used to calculate that store
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if (Instruction* D = dyn_cast<Instruction>(S->getOperand(0)))
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possiblyDead.insert(D);
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BBI++;
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S->eraseFromParent();
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NumFastStores++;
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MadeChange = true;
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}
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// If we encounter a use of the pointer, it is no longer considered dead
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} else if (LoadInst* L = dyn_cast<LoadInst>(BBI)) {
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deadPointers.erase(L->getPointerOperand());
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} else if (VAArgInst* V = dyn_cast<VAArgInst>(BBI)) {
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deadPointers.erase(V->getOperand(0));
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}
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}
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}
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if (BB.getTerminator()->getNumSuccessors() == 0)
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MadeChange |= handleEndBlock(BB, possiblyDead);
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// Do a trivial DCE
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while (!possiblyDead.empty()) {
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@ -165,6 +139,90 @@ bool FDSE::runOnBasicBlock(BasicBlock &BB) {
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return MadeChange;
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}
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/// handleFreeWithNonTrivialDependency - Handle frees of entire structures whose
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/// dependency is a store to a field of that structure
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bool FDSE::handleFreeWithNonTrivialDependency(FreeInst* F, StoreInst* dependency,
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SetVector<Instruction*>& possiblyDead) {
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TargetData &TD = getAnalysis<TargetData>();
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AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
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MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
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Value* depPointer = dependency->getPointerOperand();
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unsigned depPointerSize = TD.getTypeSize(dependency->getOperand(0)->getType());
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// Check for aliasing
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AliasAnalysis::AliasResult A = AA.alias(F->getPointerOperand(), ~0UL,
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depPointer, depPointerSize);
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if (A == AliasAnalysis::MustAlias) {
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// Remove it!
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MD.removeInstruction(dependency);
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AA.deleteValue(dependency);
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// DCE instructions only used to calculate that store
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if (Instruction* D = dyn_cast<Instruction>(dependency->getOperand(0)))
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possiblyDead.insert(D);
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dependency->eraseFromParent();
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NumFastStores++;
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return true;
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}
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return false;
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}
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/// handleEndBlock - Remove dead stores to stack-allocated locations in the function
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/// end block
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bool FDSE::handleEndBlock(BasicBlock& BB, SetVector<Instruction*>& possiblyDead) {
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AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
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MemoryDependenceAnalysis &MD = getAnalysis<MemoryDependenceAnalysis>();
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bool MadeChange = false;
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// Pointers alloca'd in this function are dead in the end block
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SmallPtrSet<AllocaInst*, 4> deadPointers;
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// Find all of the alloca'd pointers in the entry block
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BasicBlock *Entry = BB.getParent()->begin();
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for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I)
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if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
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deadPointers.insert(AI);
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// Scan the basic block backwards
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for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
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--BBI;
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if (deadPointers.empty())
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break;
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// If we find a store whose pointer is dead...
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if (StoreInst* S = dyn_cast<StoreInst>(BBI)) {
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if (deadPointers.count(S->getPointerOperand())){
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// Remove it!
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MD.removeInstruction(S);
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AA.deleteValue(S);
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// DCE instructions only used to calculate that store
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if (Instruction* D = dyn_cast<Instruction>(S->getOperand(0)))
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possiblyDead.insert(D);
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BBI++;
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S->eraseFromParent();
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NumFastStores++;
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MadeChange = true;
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}
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// If we encounter a use of the pointer, it is no longer considered dead
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} else if (LoadInst* L = dyn_cast<LoadInst>(BBI)) {
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deadPointers.erase(L->getPointerOperand());
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} else if (VAArgInst* V = dyn_cast<VAArgInst>(BBI)) {
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deadPointers.erase(V->getOperand(0));
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}
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}
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return MadeChange;
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}
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void FDSE::DeleteDeadInstructionChains(Instruction *I,
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SetVector<Instruction*> &DeadInsts) {
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// Instruction must be dead.
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@ -172,6 +230,7 @@ void FDSE::DeleteDeadInstructionChains(Instruction *I,
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// Let the memory dependence know
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getAnalysis<MemoryDependenceAnalysis>().removeInstruction(I);
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getAnalysis<AliasAnalysis>().deleteValue(I);
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// See if this made any operands dead. We do it this way in case the
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// instruction uses the same operand twice. We don't want to delete a
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