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If fast-isel fails, remove dead instructions generated during the failed
attempt. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145425 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -66,6 +66,7 @@ STATISTIC(NumFastIselSuccessIndependent, "Number of insts selected by "
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"target-independent selector");
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STATISTIC(NumFastIselSuccessTarget, "Number of insts selected by "
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"target-specific selector");
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STATISTIC(NumFastIselDead, "Number of dead insts removed on failure");
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/// startNewBlock - Set the current block to which generated machine
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/// instructions will be appended, and clear the local CSE map.
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@@ -309,6 +310,18 @@ void FastISel::recomputeInsertPt() {
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++FuncInfo.InsertPt;
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}
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void FastISel::removeDeadCode(MachineBasicBlock::iterator I,
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MachineBasicBlock::iterator E) {
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assert (I && E && std::distance(I, E) > 0 && "Invalid iterator!");
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while (I != E) {
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MachineInstr *Dead = &*I;
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++I;
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Dead->eraseFromParent();
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++NumFastIselDead;
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}
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recomputeInsertPt();
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}
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FastISel::SavePoint FastISel::enterLocalValueArea() {
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MachineBasicBlock::iterator OldInsertPt = FuncInfo.InsertPt;
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DebugLoc OldDL = DL;
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@@ -794,19 +807,33 @@ FastISel::SelectInstruction(const Instruction *I) {
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DL = I->getDebugLoc();
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MachineBasicBlock::iterator SavedInsertPt = FuncInfo.InsertPt;
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// First, try doing target-independent selection.
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if (SelectOperator(I, I->getOpcode())) {
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++NumFastIselSuccessIndependent;
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DL = DebugLoc();
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return true;
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}
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// Remove dead code. However, ignore call instructions since we've flushed
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// the local value map and recomputed the insert point.
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if (!isa<CallInst>(I)) {
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recomputeInsertPt();
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if (SavedInsertPt != FuncInfo.InsertPt)
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removeDeadCode(FuncInfo.InsertPt, SavedInsertPt);
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}
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// Next, try calling the target to attempt to handle the instruction.
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SavedInsertPt = FuncInfo.InsertPt;
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if (TargetSelectInstruction(I)) {
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++NumFastIselSuccessTarget;
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DL = DebugLoc();
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return true;
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}
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// Check for dead code and remove as necessary.
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recomputeInsertPt();
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if (SavedInsertPt != FuncInfo.InsertPt)
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removeDeadCode(FuncInfo.InsertPt, SavedInsertPt);
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DL = DebugLoc();
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return false;
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