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Improve comments and reorganize a bit - no functionality
change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61569 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -9,10 +9,12 @@
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//
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// This file implements a simple interprocedural pass which walks the
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// call-graph, looking for functions which do not access or only read
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// non-local memory, and marking them readnone/readonly. It addition,
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// it deduces which function arguments (of pointer type) do not escape,
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// and marks them nocapture. It implements this as a bottom-up traversal
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// of the call-graph.
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// non-local memory, and marking them readnone/readonly. In addition,
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// it marks function arguments (of pointer type) 'nocapture' if a call
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// to the function does not create any copies of the pointer value that
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// outlive the call. This more or less means that the pointer is only
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// dereferenced, and not returned from the function or stored in a global.
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// This pass is implemented as a bottom-up traversal of the call-graph.
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//
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//===----------------------------------------------------------------------===//
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@ -46,7 +48,7 @@ namespace {
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// AddNoCaptureAttrs - Deduce nocapture attributes for the SCC.
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bool AddNoCaptureAttrs(const std::vector<CallGraphNode *> &SCC);
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// isCaptured - Returns true if this pointer value escapes.
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// isCaptured - Return true if this pointer value may be captured.
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bool isCaptured(Function &F, Value *V);
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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@ -170,15 +172,15 @@ bool FunctionAttrs::AddReadAttrs(const std::vector<CallGraphNode *> &SCC) {
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F->addAttribute(~0, ReadsMemory? Attribute::ReadOnly : Attribute::ReadNone);
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if (ReadsMemory)
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NumReadOnly++;
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++NumReadOnly;
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else
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NumReadNone++;
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++NumReadNone;
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}
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return MadeChange;
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}
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/// isCaptured - Returns whether this pointer value is captured.
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/// isCaptured - Return true if this pointer value may be captured.
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bool FunctionAttrs::isCaptured(Function &F, Value *V) {
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SmallVector<Use*, 16> Worklist;
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SmallPtrSet<Use*, 16> Visited;
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@ -196,68 +198,54 @@ bool FunctionAttrs::isCaptured(Function &F, Value *V) {
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V = U->get();
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if (isa<LoadInst>(I)) {
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// Loading a pointer does not cause it to escape.
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continue;
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}
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if (isa<StoreInst>(I)) {
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// Loading a pointer does not cause it to be captured. Note that the
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// loaded value might be the pointer itself (think of self-referential
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// objects), but that's ok as long as it's not this function that stored
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// the pointer there.
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} else if (isa<StoreInst>(I)) {
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if (V == I->getOperand(0))
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// Stored the pointer - escapes. TODO: improve this.
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// Stored the pointer - it is captured. TODO: improve this.
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return true;
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// Storing to the pointee does not cause the pointer to escape.
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continue;
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}
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if (isa<FreeInst>(I)) {
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// Freeing a pointer does not cause it to escape.
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continue;
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}
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CallSite CS = CallSite::get(I);
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if (CS.getInstruction()) {
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// Does not escape if the callee is readonly and doesn't return a
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// copy through its own return value.
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// Storing to the pointee does not cause the pointer to be captured.
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} else if (isa<FreeInst>(I)) {
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// Freeing a pointer does not cause it to be captured.
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} else if (isa<CallInst>(I) || isa<InvokeInst>(I)) {
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CallSite CS = CallSite::get(I);
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// Not captured if the callee is readonly and doesn't return a copy
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// through its return value.
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if (CS.onlyReadsMemory() && I->getType() == Type::VoidTy)
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continue;
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// Does not escape if passed via 'nocapture' arguments. Note that
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// calling a function pointer does not in itself cause that
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// function pointer to escape. This is a subtle point considering
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// that (for example) the callee might return its own address. It
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// is analogous to saying that loading a value from a pointer does
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// not cause the pointer to escape, even though the loaded value
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// might be the pointer itself (think of self-referential objects).
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// Not captured if only passed via 'nocapture' arguments. Note that
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// calling a function pointer does not in itself cause the pointer to
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// be captured. This is a subtle point considering that (for example)
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// the callee might return its own address. It is analogous to saying
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// that loading a value from a pointer does not cause the pointer to be
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// captured, even though the loaded value might be the pointer itself
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// (think of self-referential objects).
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CallSite::arg_iterator B = CS.arg_begin(), E = CS.arg_end();
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for (CallSite::arg_iterator A = B; A != E; ++A)
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if (A->get() == V && !CS.paramHasAttr(A-B+1, Attribute::NoCapture))
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// The parameter is not marked 'nocapture' - escapes.
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if (A->get() == V && !CS.paramHasAttr(A - B + 1, Attribute::NoCapture))
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// The parameter is not marked 'nocapture' - captured.
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return true;
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// Only passed via 'nocapture' arguments, or is the called function.
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// Does not escape.
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continue;
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}
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if (isa<BitCastInst>(I) || isa<GetElementPtrInst>(I) ||
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isa<PHINode>(I) || isa<SelectInst>(I)) {
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// Type conversion, calculating an offset, or merging values.
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// The original value does not escape via this if the new value doesn't.
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// Note that in the case of a select instruction it is important that
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// the value not be used as the condition, since otherwise one bit of
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// information might escape. It cannot be the condition because it has
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// the wrong type.
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// Only passed via 'nocapture' arguments, or is the called function - not
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// captured.
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} else if (isa<BitCastInst>(I) || isa<PHINode>(I) ||
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isa<GetElementPtrInst>(I) || isa<SelectInst>(I)) {
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// The original value is not captured via this if the instruction isn't.
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for (Instruction::use_iterator UI = I->use_begin(), UE = I->use_end();
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UI != UE; ++UI) {
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Use *U = &UI.getUse();
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if (Visited.insert(U))
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Worklist.push_back(U);
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}
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continue;
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} else {
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// Something else - be conservative and say it is captured.
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return true;
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}
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// Something else - be conservative and say it escapes.
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return true;
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}
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// All uses examined - not captured.
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return false;
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}
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@ -274,9 +262,9 @@ bool FunctionAttrs::AddNoCaptureAttrs(const std::vector<CallGraphNode *> &SCC) {
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// External node - skip it;
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continue;
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// If the function is readonly and doesn't return any value, we
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// know that the pointer value can't escape. Mark all of its pointer
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// arguments nocapture.
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// If the function is readonly and doesn't return any value, we know that
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// the pointer value is not captured. Mark all of its pointer arguments
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// nocapture.
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if (F->onlyReadsMemory() && F->getReturnType() == Type::VoidTy) {
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for (Function::arg_iterator A = F->arg_begin(), E = F->arg_end();
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A != E; ++A)
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