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Move MCContext and friends to StringRef based APIs.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@77251 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -18,6 +18,7 @@ namespace llvm {
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class MCValue;
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class MCSection;
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class MCSymbol;
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class StringRef;
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/// MCContext - Context object for machine code objects.
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class MCContext {
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@ -46,19 +47,19 @@ namespace llvm {
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~MCContext();
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/// GetSection - Get or create a new section with the given @param Name.
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MCSection *GetSection(const char *Name);
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MCSection *GetSection(const StringRef &Name);
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/// CreateSymbol - Create a new symbol with the specified @param Name.
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///
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/// @param Name - The symbol name, which must be unique across all symbols.
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MCSymbol *CreateSymbol(const char *Name);
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MCSymbol *CreateSymbol(const StringRef &Name);
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/// GetOrCreateSymbol - Lookup the symbol inside with the specified
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/// @param Name. If it exists, return it. If not, create a forward
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/// reference and return it.
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///
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/// @param Name - The symbol name, which must be unique across all symbols.
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MCSymbol *GetOrCreateSymbol(const char *Name);
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MCSymbol *GetOrCreateSymbol(const StringRef &Name);
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/// CreateTemporarySymbol - Create a new temporary symbol with the specified
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/// @param Name.
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@ -66,10 +67,10 @@ namespace llvm {
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/// @param Name - The symbol name, for debugging purposes only, temporary
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/// symbols do not surive assembly. If non-empty the name must be unique
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/// across all symbols.
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MCSymbol *CreateTemporarySymbol(const char *Name = "");
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MCSymbol *CreateTemporarySymbol(const StringRef &Name = "");
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/// LookupSymbol - Get the symbol for @param Name, or null.
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MCSymbol *LookupSymbol(const char *Name) const;
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MCSymbol *LookupSymbol(const StringRef &Name) const;
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/// ClearSymbolValue - Erase a value binding for @param Symbol, if one
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/// exists.
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@ -15,6 +15,7 @@
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#define LLVM_MC_MCSECTION_H
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#include <string>
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#include "llvm/ADT/StringRef.h"
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namespace llvm {
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@ -25,7 +26,7 @@ namespace llvm {
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std::string Name;
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private:
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friend class MCContext;
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MCSection(const char *_Name) : Name(_Name) {}
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MCSection(const StringRef &_Name) : Name(_Name) {}
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MCSection(const MCSection&); // DO NOT IMPLEMENT
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void operator=(const MCSection&); // DO NOT IMPLEMENT
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@ -15,6 +15,7 @@
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#define LLVM_MC_MCSYMBOL_H
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#include <string>
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#include "llvm/ADT/StringRef.h"
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namespace llvm {
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class MCSection;
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@ -46,7 +47,7 @@ namespace llvm {
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private: // MCContext creates and uniques these.
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friend class MCContext;
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MCSymbol(const char *_Name, bool _IsTemporary)
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MCSymbol(const StringRef &_Name, bool _IsTemporary)
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: Name(_Name), Section(0), IsTemporary(_IsTemporary), IsExternal(false) {}
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MCSymbol(const MCSymbol&); // DO NOT IMPLEMENT
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@ -21,7 +21,7 @@ MCContext::MCContext()
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MCContext::~MCContext() {
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}
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MCSection *MCContext::GetSection(const char *Name) {
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MCSection *MCContext::GetSection(const StringRef &Name) {
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MCSection *&Entry = Sections[Name];
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if (!Entry)
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@ -30,7 +30,7 @@ MCSection *MCContext::GetSection(const char *Name) {
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return Entry;
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}
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MCSymbol *MCContext::CreateSymbol(const char *Name) {
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MCSymbol *MCContext::CreateSymbol(const StringRef &Name) {
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assert(Name[0] != '\0' && "Normal symbols cannot be unnamed!");
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// Create and bind the symbol, and ensure that names are unique.
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@ -39,7 +39,7 @@ MCSymbol *MCContext::CreateSymbol(const char *Name) {
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return Entry = new (*this) MCSymbol(Name, false);
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}
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MCSymbol *MCContext::GetOrCreateSymbol(const char *Name) {
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MCSymbol *MCContext::GetOrCreateSymbol(const StringRef &Name) {
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MCSymbol *&Entry = Symbols[Name];
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if (Entry) return Entry;
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@ -47,9 +47,9 @@ MCSymbol *MCContext::GetOrCreateSymbol(const char *Name) {
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}
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MCSymbol *MCContext::CreateTemporarySymbol(const char *Name) {
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MCSymbol *MCContext::CreateTemporarySymbol(const StringRef &Name) {
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// If unnamed, just create a symbol.
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if (Name[0] == '\0')
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if (Name.empty())
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new (*this) MCSymbol("", true);
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// Otherwise create as usual.
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@ -58,7 +58,7 @@ MCSymbol *MCContext::CreateTemporarySymbol(const char *Name) {
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return Entry = new (*this) MCSymbol(Name, true);
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}
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MCSymbol *MCContext::LookupSymbol(const char *Name) const {
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MCSymbol *MCContext::LookupSymbol(const StringRef &Name) const {
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return Symbols.lookup(Name);
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}
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