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Ignore apparent buffer overruns on external or weak globals. This is a major
source of false positives due to globals being declared in a header with some kind of incomplete (small) type, but the actual definition being bigger. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@164912 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -430,13 +430,17 @@ void Lint::visitMemoryReference(Instruction &I,
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BaseAlign = AI->getAlignment();
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BaseAlign = AI->getAlignment();
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if (BaseAlign == 0 && ATy->isSized())
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if (BaseAlign == 0 && ATy->isSized())
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BaseAlign = TD->getABITypeAlignment(ATy);
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BaseAlign = TD->getABITypeAlignment(ATy);
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} else if (GlobalValue *GV = dyn_cast<GlobalVariable>(Base)) {
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} else if (GlobalVariable *GV = dyn_cast<GlobalVariable>(Base)) {
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Type *GTy = GV->getType()->getElementType();
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// If the global may be defined differently in another compilation unit
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if (GTy->isSized())
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// then don't warn about funky memory accesses.
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BaseSize = TD->getTypeAllocSize(GTy);
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if (GV->hasDefinitiveInitializer()) {
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BaseAlign = GV->getAlignment();
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Type *GTy = GV->getType()->getElementType();
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if (BaseAlign == 0 && GTy->isSized())
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if (GTy->isSized())
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BaseAlign = TD->getABITypeAlignment(GTy);
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BaseSize = TD->getTypeAllocSize(GTy);
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BaseAlign = GV->getAlignment();
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if (BaseAlign == 0 && GTy->isSized())
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BaseAlign = TD->getABITypeAlignment(GTy);
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}
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}
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}
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// Accesses from before the start or after the end of the object are not
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// Accesses from before the start or after the end of the object are not
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@ -9,6 +9,7 @@ declare void @has_noaliases(i32* noalias %p, i32* %q)
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declare void @one_arg(i32)
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declare void @one_arg(i32)
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@CG = constant i32 7
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@CG = constant i32 7
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@E = external global i8
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define i32 @foo() noreturn {
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define i32 @foo() noreturn {
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%buf = alloca i8
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%buf = alloca i8
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@ -100,6 +101,10 @@ next:
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ret i32 0
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ret i32 0
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foo:
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foo:
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; CHECK-NOT: Undefined behavior: Buffer overflow
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; CHECK-NOT: Memory reference address is misaligned
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%e = bitcast i8* @E to i64*
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store i64 0, i64* %e
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%z = add i32 0, 0
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%z = add i32 0, 0
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; CHECK: unreachable immediately preceded by instruction without side effects
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; CHECK: unreachable immediately preceded by instruction without side effects
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unreachable
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unreachable
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