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Move DominatorTree to immediately follow DominatorTreeBase
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@30693 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -412,6 +412,62 @@ public:
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virtual void print(std::ostream &OS, const Module* = 0) const;
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};
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//===-------------------------------------
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/// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
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/// compute a normal dominator tree.
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///
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class DominatorTree : public DominatorTreeBase {
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public:
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DominatorTree() : DominatorTreeBase(false) {}
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BasicBlock *getRoot() const {
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assert(Roots.size() == 1 && "Should always have entry node!");
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return Roots[0];
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}
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virtual bool runOnFunction(Function &F) {
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reset(); // Reset from the last time we were run...
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ImmediateDominators &ID = getAnalysis<ImmediateDominators>();
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Roots = ID.getRoots();
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calculate(ID);
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return false;
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}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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AU.addRequired<ImmediateDominators>();
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}
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private:
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void calculate(const ImmediateDominators &ID);
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Node *getNodeForBlock(BasicBlock *BB);
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};
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//===-------------------------------------
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/// DominatorTree GraphTraits specialization so the DominatorTree can be
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/// iterable by generic graph iterators.
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///
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template <> struct GraphTraits<DominatorTree::Node*> {
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typedef DominatorTree::Node NodeType;
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typedef NodeType::iterator ChildIteratorType;
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static NodeType *getEntryNode(NodeType *N) {
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return N;
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}
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static inline ChildIteratorType child_begin(NodeType* N) {
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return N->begin();
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}
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static inline ChildIteratorType child_end(NodeType* N) {
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return N->end();
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}
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};
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template <> struct GraphTraits<DominatorTree*>
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: public GraphTraits<DominatorTree::Node*> {
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static NodeType *getEntryNode(DominatorTree *DT) {
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return DT->getRootNode();
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}
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};
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//===-------------------------------------
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/// ET-Forest Class - Class used to construct forwards and backwards
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@ -535,62 +591,6 @@ public:
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ETNode *getNodeForBlock(BasicBlock *BB);
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};
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//===-------------------------------------
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/// DominatorTree Class - Concrete subclass of DominatorTreeBase that is used to
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/// compute a normal dominator tree.
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///
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class DominatorTree : public DominatorTreeBase {
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public:
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DominatorTree() : DominatorTreeBase(false) {}
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BasicBlock *getRoot() const {
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assert(Roots.size() == 1 && "Should always have entry node!");
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return Roots[0];
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}
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virtual bool runOnFunction(Function &F) {
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reset(); // Reset from the last time we were run...
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ImmediateDominators &ID = getAnalysis<ImmediateDominators>();
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Roots = ID.getRoots();
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calculate(ID);
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return false;
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}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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AU.addRequired<ImmediateDominators>();
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}
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private:
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void calculate(const ImmediateDominators &ID);
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Node *getNodeForBlock(BasicBlock *BB);
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};
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//===-------------------------------------
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/// DominatorTree GraphTraits specialization so the DominatorTree can be
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/// iterable by generic graph iterators.
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///
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template <> struct GraphTraits<DominatorTree::Node*> {
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typedef DominatorTree::Node NodeType;
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typedef NodeType::iterator ChildIteratorType;
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static NodeType *getEntryNode(NodeType *N) {
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return N;
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}
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static inline ChildIteratorType child_begin(NodeType* N) {
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return N->begin();
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}
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static inline ChildIteratorType child_end(NodeType* N) {
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return N->end();
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}
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};
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template <> struct GraphTraits<DominatorTree*>
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: public GraphTraits<DominatorTree::Node*> {
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static NodeType *getEntryNode(DominatorTree *DT) {
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return DT->getRootNode();
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}
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};
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//===----------------------------------------------------------------------===//
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/// DominanceFrontierBase - Common base class for computing forward and inverse
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/// dominance frontiers for a function.
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