diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp index a87cc804a44..3607f525c2e 100644 --- a/lib/Target/X86/X86ISelLowering.cpp +++ b/lib/Target/X86/X86ISelLowering.cpp @@ -8209,7 +8209,7 @@ static SDValue lowerV4I32VectorShuffle(SDValue Op, SDValue V1, SDValue V2, assert(Mask.size() == 4 && "Unexpected mask size for v4 shuffle!"); // Whenever we can lower this as a zext, that instruction is strictly faster - // than any alternative. It also allows us to fold memory operansd into the + // than any alternative. It also allows us to fold memory operands into the // shuffle in many cases. if (SDValue ZExt = lowerVectorShuffleAsZeroOrAnyExtend(DL, MVT::v4i32, V1, V2, Mask, Subtarget, DAG))