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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-04-05 01:31:05 +00:00
Removed extra space in comments.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@8770 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -118,12 +118,12 @@ GenerateAssembly(const std::string &OutputFilename,
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// Run LLC to convert the bytecode file into assembly code.
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const char *cmd[8];
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cmd[0] = llc.c_str();
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cmd[1] = "-f";
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cmd[2] = "-o";
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cmd[3] = OutputFilename.c_str();
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cmd[4] = InputFilename.c_str();
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cmd[5] = NULL;
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cmd[0] = llc.c_str();
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cmd[1] = "-f";
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cmd[2] = "-o";
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cmd[3] = OutputFilename.c_str();
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cmd[4] = InputFilename.c_str();
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cmd[5] = NULL;
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return ExecWait(cmd, envp);
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}
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@ -186,12 +186,12 @@ GenerateNative(const std::string &OutputFilename,
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cmd.push_back(OutputFilename.c_str());
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cmd.push_back(InputFilename.c_str());
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// Adding the library paths creates a problem for native generation. If we
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// include the search paths from llvmgcc, then we'll be telling normal gcc
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// to look inside of llvmgcc's library directories for libraries. This is
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// bad because those libraries hold only bytecode files (not native object
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// files). In the end, we attempt to link the bytecode libgcc into a native
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// program.
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// Adding the library paths creates a problem for native generation. If we
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// include the search paths from llvmgcc, then we'll be telling normal gcc
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// to look inside of llvmgcc's library directories for libraries. This is
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// bad because those libraries hold only bytecode files (not native object
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// files). In the end, we attempt to link the bytecode libgcc into a native
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// program.
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#if 0
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// Add in the library path options.
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for (unsigned index=0; index < LibPaths.size(); index++) {
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