Re-commit r192758 - MC: quote tricky symbol names in asm output

The reason this got reverted was that the @feat.00 symbol which was emitted
for every TU became quoted, and on cygwin/mingw we use the gas assembler which
couldn't handle the quotes.

This commit fixes the problem by only emitting @feat.00 for win32, where we use
clang -cc1as to assemble. gas would just drop this symbol anyway, so there is no
loss there.

With @feat.00 gone, there shouldn't be quoted symbols showing up on cygwin since
it uses the Itanium ABI, which doesn't put these funny characters in symbols.

> Because of win32 mangling, we produce symbol and section names with
> funny characters in them, most notably @ characters.
>
> MC would choke on trying to parse its own assembly output. This patch addresses
> that by:
>
> - Making @ trigger quoting of symbol names
> - Also quote section names in the same way
> - Just parse section names like other identifiers (to allow for quotes)
> - Don't assume @ signifies a symbol variant if it is in a string.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@192859 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Hans Wennborg
2013-10-17 01:13:02 +00:00
parent 88a68cbbb5
commit b74b88edac
9 changed files with 68 additions and 26 deletions

View File

@ -792,19 +792,25 @@ bool AsmParser::parsePrimaryExpr(const MCExpr *&Res, SMLoc &EndLoc) {
EndLoc = SMLoc::getFromPointer(Identifier.end());
// This is a symbol reference.
std::pair<StringRef, StringRef> Split = Identifier.split('@');
MCSymbol *Sym = getContext().GetOrCreateSymbol(Split.first);
// Lookup the symbol variant if used.
StringRef SymbolName = Identifier;
MCSymbolRefExpr::VariantKind Variant = MCSymbolRefExpr::VK_None;
if (Split.first.size() != Identifier.size()) {
Variant = MCSymbolRefExpr::getVariantKindForName(Split.second);
std::pair<StringRef, StringRef> Split = Identifier.split('@');
if (Split.first.size() != Identifier.size() &&
FirstTokenKind != AsmToken::String) {
SymbolName = Split.first;
StringRef VariantName = Split.second;
// Lookup the symbol variant.
Variant = MCSymbolRefExpr::getVariantKindForName(VariantName);
if (Variant == MCSymbolRefExpr::VK_Invalid) {
Variant = MCSymbolRefExpr::VK_None;
return TokError("invalid variant '" + Split.second + "'");
return TokError("invalid variant '" + VariantName + "'");
}
}
MCSymbol *Sym = getContext().GetOrCreateSymbol(SymbolName);
// If this is an absolute variable reference, substitute it now to preserve
// semantics in the face of reassignment.
if (Sym->isVariable() && isa<MCConstantExpr>(Sym->getVariableValue())) {