Recognize 0x0000 as a COFF file magic.

Summary:
Some machine-type-neutral object files containing only undefined symbols
actually do exist in the Windows standard library. Need to recognize them
as COFF files.

Reviewers: Bigcheese

CC: llvm-commits

Differential Revision: http://llvm-reviews.chandlerc.com/D2164

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194734 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Rui Ueyama
2013-11-14 22:09:08 +00:00
parent 6a1a5e94e2
commit b850a05f2c
4 changed files with 21 additions and 0 deletions

View File

@@ -418,6 +418,7 @@ TEST_F(FileSystemTest, DirectoryIteration) {
const char archive[] = "!<arch>\x0A";
const char bitcode[] = "\xde\xc0\x17\x0b";
const char coff_object[] = "\x00\x00......";
const char elf_relocatable[] = { 0x7f, 'E', 'L', 'F', 1, 2, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1 };
const char macho_universal_binary[] = "\xca\xfe\xba\xbe...\0x00";
@@ -445,6 +446,7 @@ TEST_F(FileSystemTest, Magic) {
{ #magic, magic, sizeof(magic), fs::file_magic::magic }
DEFINE(archive),
DEFINE(bitcode),
DEFINE(coff_object),
DEFINE(elf_relocatable),
DEFINE(macho_universal_binary),
DEFINE(macho_object),