remove a few DOUTs here and there.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79832 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chris Lattner
2009-08-23 06:35:02 +00:00
parent 8142ce568d
commit bbbfa99d3d
19 changed files with 195 additions and 173 deletions

View File

@ -198,7 +198,7 @@ void StackSlotColoring::InitializeSlots() {
Assignments.resize(LastFI);
// Gather all spill slots into a list.
DOUT << "Spill slot intervals:\n";
DEBUG(errs() << "Spill slot intervals:\n");
for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) {
LiveInterval &li = i->second;
DEBUG(li.dump());
@ -210,7 +210,7 @@ void StackSlotColoring::InitializeSlots() {
OrigSizes[FI] = MFI->getObjectSize(FI);
AllColors.set(FI);
}
DOUT << '\n';
DEBUG(errs() << '\n');
// Sort them by weight.
std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
@ -242,7 +242,7 @@ StackSlotColoring::ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping,
return false;
bool Changed = false;
DOUT << "Assigning unused registers to spill slots:\n";
DEBUG(errs() << "Assigning unused registers to spill slots:\n");
for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
LiveInterval *li = SSIntervals[i];
int SS = li->getStackSlotIndex();
@ -272,7 +272,8 @@ StackSlotColoring::ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping,
AllColored = false;
continue;
} else {
DOUT << "Assigning fi#" << RSS << " to " << TRI->getName(Reg) << '\n';
DEBUG(errs() << "Assigning fi#" << RSS << " to "
<< TRI->getName(Reg) << '\n');
ColoredRegs.push_back(Reg);
SlotMapping[RSS] = Reg;
SlotIsReg.set(RSS);
@ -299,7 +300,7 @@ StackSlotColoring::ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping,
++NumEliminated;
}
}
DOUT << '\n';
DEBUG(errs() << '\n');
return Changed;
}
@ -334,7 +335,7 @@ int StackSlotColoring::ColorSlot(LiveInterval *li) {
// Record the assignment.
Assignments[Color].push_back(li);
int FI = li->getStackSlotIndex();
DOUT << "Assigning fi#" << FI << " to fi#" << Color << "\n";
DEBUG(errs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");
// Change size and alignment of the allocated slot. If there are multiple
// objects sharing the same slot, then make sure the size and alignment
@ -358,7 +359,7 @@ bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
BitVector SlotIsReg(NumObjs);
BitVector UsedColors(NumObjs);
DOUT << "Color spill slot intervals:\n";
DEBUG(errs() << "Color spill slot intervals:\n");
bool Changed = false;
for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
LiveInterval *li = SSIntervals[i];
@ -372,7 +373,7 @@ bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
Changed |= (SS != NewSS);
}
DOUT << "\nSpill slots after coloring:\n";
DEBUG(errs() << "\nSpill slots after coloring:\n");
for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
LiveInterval *li = SSIntervals[i];
int SS = li->getStackSlotIndex();
@ -384,7 +385,7 @@ bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
#ifndef NDEBUG
for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i)
DEBUG(SSIntervals[i]->dump());
DOUT << '\n';
DEBUG(errs() << '\n');
#endif
// Can we "color" a stack slot with a unused register?
@ -416,7 +417,7 @@ bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
// Delete unused stack slots.
while (NextColor != -1) {
DOUT << "Removing unused stack object fi#" << NextColor << "\n";
DEBUG(errs() << "Removing unused stack object fi#" << NextColor << "\n");
MFI->RemoveStackObject(NextColor);
NextColor = AllColors.find_next(NextColor);
}
@ -610,7 +611,7 @@ StackSlotColoring::UnfoldAndRewriteInstruction(MachineInstr *MI, int OldFI,
MachineBasicBlock *MBB = MI->getParent();
if (unsigned DstReg = TII->isLoadFromStackSlot(MI, OldFI)) {
if (PropagateForward(MI, MBB, DstReg, Reg)) {
DOUT << "Eliminated load: ";
DEBUG(errs() << "Eliminated load: ");
DEBUG(MI->dump());
++NumLoadElim;
} else {
@ -626,7 +627,7 @@ StackSlotColoring::UnfoldAndRewriteInstruction(MachineInstr *MI, int OldFI,
}
} else if (unsigned SrcReg = TII->isStoreToStackSlot(MI, OldFI)) {
if (MI->killsRegister(SrcReg) && PropagateBackward(MI, MBB, SrcReg, Reg)) {
DOUT << "Eliminated store: ";
DEBUG(errs() << "Eliminated store: ");
DEBUG(MI->dump());
++NumStoreElim;
} else {
@ -704,7 +705,7 @@ bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
DOUT << "********** Stack Slot Coloring **********\n";
DEBUG(errs() << "********** Stack Slot Coloring **********\n");
MFI = MF.getFrameInfo();
MRI = &MF.getRegInfo();