ARM: ensure fixed-point conversions have sane types

We were generating intrinsics for NEON fixed-point conversions that didn't
exist (e.g. float -> i16). There are two cases to consider:
  + iN is smaller than float. In this case we can do the conversion but need an
    extend or truncate as well.
  + iN is larger than float. In this case using the NEON conversion would be
    incorrect so we don't perform any combining.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185158 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Tim Northover
2013-06-28 15:29:25 +00:00
parent a744d41a3f
commit bcd8e7ad4d
3 changed files with 118 additions and 5 deletions

View File

@@ -156,3 +156,44 @@ define <4 x i16> @vcvt_f32tof16(<4 x float>* %A) nounwind {
declare <4 x float> @llvm.arm.neon.vcvthf2fp(<4 x i16>) nounwind readnone
declare <4 x i16> @llvm.arm.neon.vcvtfp2hf(<4 x float>) nounwind readnone
define <4 x i16> @fix_float_to_i16(<4 x float> %in) {
; CHECK: fix_float_to_i16:
; CHECK: vcvt.u32.f32 [[TMP:q[0-9]+]], {{q[0-9]+}}, #1
; CHECK: vmovn.i32 {{d[0-9]+}}, [[TMP]]
%scale = fmul <4 x float> %in, <float 2.0, float 2.0, float 2.0, float 2.0>
%conv = fptoui <4 x float> %scale to <4 x i16>
ret <4 x i16> %conv
}
define <2 x i64> @fix_float_to_i64(<2 x float> %in) {
; CHECK: fix_float_to_i64:
; CHECK: bl
; CHECK: bl
%scale = fmul <2 x float> %in, <float 2.0, float 2.0>
%conv = fptoui <2 x float> %scale to <2 x i64>
ret <2 x i64> %conv
}
define <4 x i16> @fix_double_to_i16(<4 x double> %in) {
; CHECK: fix_double_to_i16:
; CHECK: vcvt.s32.f64
; CHECK: vcvt.s32.f64
%scale = fmul <4 x double> %in, <double 2.0, double 2.0, double 2.0, double 2.0>
%conv = fptoui <4 x double> %scale to <4 x i16>
ret <4 x i16> %conv
}
define <2 x i64> @fix_double_to_i64(<2 x double> %in) {
; CHECK: fix_double_to_i64:
; CHECK: bl
; CHECK: bl
%scale = fmul <2 x double> %in, <double 2.0, double 2.0>
%conv = fptoui <2 x double> %scale to <2 x i64>
ret <2 x i64> %conv
}

View File

@@ -95,3 +95,44 @@ entry:
}
declare void @foo_float32x4_t(<4 x float>)
define <4 x float> @fix_unsigned_i16_to_float(<4 x i16> %in) {
; CHECK: fix_unsigned_i16_to_float:
; CHECK: vmovl.u16 [[TMP:q[0-9]+]], {{d[0-9]+}}
; CHECK: vcvt.f32.u32 {{q[0-9]+}}, [[TMP]], #1
%conv = uitofp <4 x i16> %in to <4 x float>
%shift = fdiv <4 x float> %conv, <float 2.0, float 2.0, float 2.0, float 2.0>
ret <4 x float> %shift
}
define <4 x float> @fix_signed_i16_to_float(<4 x i16> %in) {
; CHECK: fix_signed_i16_to_float:
; CHECK: vmovl.s16 [[TMP:q[0-9]+]], {{d[0-9]+}}
; CHECK: vcvt.f32.s32 {{q[0-9]+}}, [[TMP]], #1
%conv = sitofp <4 x i16> %in to <4 x float>
%shift = fdiv <4 x float> %conv, <float 2.0, float 2.0, float 2.0, float 2.0>
ret <4 x float> %shift
}
define <2 x float> @fix_i64_to_float(<2 x i64> %in) {
; CHECK: fix_i64_to_float:
; CHECK: bl
; CHECK: bl
%conv = uitofp <2 x i64> %in to <2 x float>
%shift = fdiv <2 x float> %conv, <float 2.0, float 2.0>
ret <2 x float> %shift
}
define <2 x double> @fix_i64_to_double(<2 x i64> %in) {
; CHECK: fix_i64_to_double:
; CHECK: bl
; CHECK: bl
%conv = uitofp <2 x i64> %in to <2 x double>
%shift = fdiv <2 x double> %conv, <double 2.0, double 2.0>
ret <2 x double> %shift
}