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Bitcode: Serialize (and recover) use-list order
Predict and serialize use-list order in bitcode. This makes the option `-preserve-bc-use-list-order` work *most* of the time, but this is still experimental. - Builds a full value-table up front in the writer, sets up a list of use-list orders to write out, and discards the table. This is a simpler first step than determining the order from the various overlapping IDs of values on-the-fly. - The shuffles stored in the use-list order list have an unnecessarily large memory footprint. - `blockaddress` expressions cause functions to be materialized out-of-order. For now I've ignored this problem, so use-list orders will be wrong for constants used by functions that have block addresses taken. There are a couple of ways to fix this, but I don't have a concrete plan yet. - When materializing functions lazily, the use-lists for constants will not be correct. This use case is out of scope: what should the use-list order be, if it's incomplete? This is part of PR5680. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@214125 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -138,7 +138,6 @@ class BitcodeReader : public GVMaterializer {
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BitcodeReaderMDValueList MDValueList;
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std::vector<Comdat *> ComdatList;
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SmallVector<Instruction *, 64> InstructionList;
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SmallVector<SmallVector<uint64_t, 64>, 64> UseListRecords;
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std::vector<std::pair<GlobalVariable*, unsigned> > GlobalInits;
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std::vector<std::pair<GlobalAlias*, unsigned> > AliasInits;
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