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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-06-13 22:24:07 +00:00
- Fix SelectionDAG to generate correct CFGs.
- Add a basic machine-level dead block eliminator. These two have to go together, since many other parts of the code generator are unable to handle the unreachable blocks otherwise created. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@54333 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
@ -247,10 +247,8 @@ public:
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assert(Removed && "Register is not defined by this instruction!");
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assert(Removed && "Register is not defined by this instruction!");
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return true;
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return true;
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}
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}
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virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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void getAnalysisUsage(AnalysisUsage &AU) const;
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AU.setPreservesAll();
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}
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virtual void releaseMemory() {
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virtual void releaseMemory() {
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VirtRegInfo.clear();
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VirtRegInfo.clear();
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@ -71,6 +71,10 @@ namespace llvm {
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/// register allocators.
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/// register allocators.
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extern const PassInfo *const TwoAddressInstructionPassID;
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extern const PassInfo *const TwoAddressInstructionPassID;
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/// UnreachableMachineBlockElimination pass - This pass removes unreachable
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/// machine basic blocks.
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extern const PassInfo *const UnreachableMachineBlockElimID;
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/// Creates a register allocator as the user specified on the command line.
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/// Creates a register allocator as the user specified on the command line.
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///
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///
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FunctionPass *createRegisterAllocator();
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FunctionPass *createRegisterAllocator();
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@ -101,6 +101,11 @@ namespace llvm {
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/// DisableJumpTables - This flag indicates jump tables should not be
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/// DisableJumpTables - This flag indicates jump tables should not be
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/// generated.
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/// generated.
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extern bool DisableJumpTables;
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extern bool DisableJumpTables;
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/// DisableCorrectBranchFolding - This flag indicates whether the instruction
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/// selector should take care to update the CFG properly when
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/// folding branches.
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extern bool DisableCorrectBranchFolding;
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} // End llvm namespace
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} // End llvm namespace
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#endif
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#endif
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@ -29,6 +29,7 @@
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#include "llvm/CodeGen/LiveVariables.h"
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#include "llvm/CodeGen/LiveVariables.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetMachine.h"
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@ -43,6 +44,12 @@ using namespace llvm;
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char LiveVariables::ID = 0;
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char LiveVariables::ID = 0;
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static RegisterPass<LiveVariables> X("livevars", "Live Variable Analysis");
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static RegisterPass<LiveVariables> X("livevars", "Live Variable Analysis");
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void LiveVariables::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.addRequiredID(UnreachableMachineBlockElimID);
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AU.setPreservesAll();
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}
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void LiveVariables::VarInfo::dump() const {
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void LiveVariables::VarInfo::dump() const {
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cerr << " Alive in blocks: ";
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cerr << " Alive in blocks: ";
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for (unsigned i = 0, e = AliveBlocks.size(); i != e; ++i)
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for (unsigned i = 0, e = AliveBlocks.size(); i != e; ++i)
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@ -1632,11 +1632,24 @@ void SelectionDAGLowering::visitSwitchCase(SelectionDAGISel::CaseBlock &CB) {
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}
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}
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SDValue BrCond = DAG.getNode(ISD::BRCOND, MVT::Other, getControlRoot(), Cond,
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SDValue BrCond = DAG.getNode(ISD::BRCOND, MVT::Other, getControlRoot(), Cond,
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DAG.getBasicBlock(CB.TrueBB));
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DAG.getBasicBlock(CB.TrueBB));
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if (CB.FalseBB == NextBlock)
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// If the branch was constant folded, fix up the CFG.
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if (BrCond.getOpcode() == ISD::BR) {
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if (!DisableCorrectBranchFolding)
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CurMBB->removeSuccessor(CB.FalseBB);
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DAG.setRoot(BrCond);
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DAG.setRoot(BrCond);
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else
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} else {
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DAG.setRoot(DAG.getNode(ISD::BR, MVT::Other, BrCond,
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// Otherwise, go ahead and insert the false branch.
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DAG.getBasicBlock(CB.FalseBB)));
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if (BrCond == getControlRoot())
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if (!DisableCorrectBranchFolding)
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CurMBB->removeSuccessor(CB.TrueBB);
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if (CB.FalseBB == NextBlock)
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DAG.setRoot(BrCond);
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else
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DAG.setRoot(DAG.getNode(ISD::BR, MVT::Other, BrCond,
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DAG.getBasicBlock(CB.FalseBB)));
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}
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}
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}
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/// visitJumpTable - Emit JumpTable node in the current MBB
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/// visitJumpTable - Emit JumpTable node in the current MBB
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@ -26,8 +26,10 @@
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#include "llvm/Function.h"
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#include "llvm/Function.h"
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#include "llvm/Pass.h"
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#include "llvm/Pass.h"
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#include "llvm/Type.h"
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#include "llvm/Type.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Support/CFG.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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#include "llvm/ADT/DepthFirstIterator.h"
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using namespace llvm;
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using namespace llvm;
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@ -71,11 +73,93 @@ bool UnreachableBlockElim::runOnFunction(Function &F) {
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BB->dropAllReferences();
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BB->dropAllReferences();
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}
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}
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if (DeadBlocks.empty()) return false;
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// Actually remove the blocks now.
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for (unsigned i = 0, e = DeadBlocks.size(); i != e; ++i)
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DeadBlocks[i]->eraseFromParent();
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return DeadBlocks.size();
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}
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namespace {
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class VISIBILITY_HIDDEN UnreachableMachineBlockElim :
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public MachineFunctionPass {
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virtual bool runOnMachineFunction(MachineFunction &F);
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bool iterateOnFunction(MachineFunction& F);
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public:
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static char ID; // Pass identification, replacement for typeid
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UnreachableMachineBlockElim() : MachineFunctionPass((intptr_t)&ID) {}
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};
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}
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char UnreachableMachineBlockElim::ID = 0;
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static RegisterPass<UnreachableMachineBlockElim>
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Y("unreachable-mbb-elimination",
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"Remove unreachable machine basic blocks");
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const PassInfo *const llvm::UnreachableMachineBlockElimID = &Y;
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bool UnreachableMachineBlockElim::runOnMachineFunction(MachineFunction &F) {
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bool changed = true;
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bool result = false;
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while (changed) {
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changed = iterateOnFunction(F);
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result |= changed;
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}
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if (result)
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F.RenumberBlocks();
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return result;
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}
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bool UnreachableMachineBlockElim::iterateOnFunction(MachineFunction &F) {
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std::set<MachineBasicBlock*> Reachable;
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// Mark all reachable blocks.
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for (df_ext_iterator<MachineFunction*> I = df_ext_begin(&F, Reachable),
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E = df_ext_end(&F, Reachable); I != E; ++I)
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/* Mark all reachable blocks */;
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// Loop over all dead blocks, remembering them and deleting all instructions
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// in them.
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std::vector<MachineBasicBlock*> DeadBlocks;
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for (MachineFunction::iterator I = F.begin(), E = F.end(); I != E; ++I)
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if (!Reachable.count(I)) {
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MachineBasicBlock *BB = I;
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DeadBlocks.push_back(BB);
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while (BB->succ_begin() != BB->succ_end()) {
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MachineBasicBlock* succ = *BB->succ_begin();
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MachineBasicBlock::iterator start = succ->begin();
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while (start != succ->end() &&
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start->getOpcode() == TargetInstrInfo::PHI) {
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for (unsigned i = start->getNumOperands() - 1; i >= 2; i-=2)
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if (start->getOperand(i).isMBB() &&
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start->getOperand(i).getMBB() == BB) {
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start->RemoveOperand(i);
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start->RemoveOperand(i-1);
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}
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if (start->getNumOperands() == 1) {
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MachineInstr* phi = start;
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start++;
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phi->eraseFromParent();
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} else
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start++;
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}
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BB->removeSuccessor(BB->succ_begin());
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}
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}
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// Actually remove the blocks now.
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// Actually remove the blocks now.
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for (unsigned i = 0, e = DeadBlocks.size(); i != e; ++i)
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for (unsigned i = 0, e = DeadBlocks.size(); i != e; ++i)
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F.getBasicBlockList().erase(DeadBlocks[i]);
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DeadBlocks[i]->eraseFromParent();
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return true;
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return DeadBlocks.size();
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}
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}
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@ -40,6 +40,7 @@ namespace llvm {
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bool RealignStack;
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bool RealignStack;
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bool VerboseAsm;
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bool VerboseAsm;
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bool DisableJumpTables;
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bool DisableJumpTables;
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bool DisableCorrectBranchFolding;
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}
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}
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static cl::opt<bool, true> PrintCode("print-machineinstrs",
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static cl::opt<bool, true> PrintCode("print-machineinstrs",
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@ -163,6 +164,11 @@ DisableSwitchTables(cl::Hidden, "disable-jump-tables",
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cl::location(DisableJumpTables),
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cl::location(DisableJumpTables),
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cl::init(false));
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cl::init(false));
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static cl::opt<bool, true>
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DisableCorrectISelFolding(cl::Hidden, "disable-correct-folding",
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cl::desc("Do not perform correct branch folding in the instruction selector."),
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cl::location(DisableCorrectBranchFolding), cl::init(false));
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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// TargetMachine Class
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// TargetMachine Class
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//
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//
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