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* Changes to make NodeType be private to DSNode.
* Add new MultiObject flag to DSNode which keeps track of whether or not multiple objects have been merged into the node, allowing must-alias info to be tracked. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6794 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -68,15 +68,12 @@ static const Function *getValueFunction(const Value *V) {
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// alias - This is the only method here that does anything interesting...
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AliasAnalysis::AliasResult DSAA::alias(const Value *V1, unsigned V1Size,
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const Value *V2, unsigned V2Size) {
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// FIXME: This should handle the Size argument as well!
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if (V1 == V2) return MustAlias;
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const Function *F1 = getValueFunction(V1);
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const Function *F2 = getValueFunction(V2);
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assert((!F1 || !F2 || F1 == F2) && "Alias query for 2 different functions?");
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// FIXME: This can return must alias if querying a DSNode for a global value
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// where the node has only the G composition bit set, and only one entry in
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// the globals list...
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if (F2) F1 = F2;
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if (F1) {
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// Get the graph for a function...
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@ -88,17 +85,33 @@ AliasAnalysis::AliasResult DSAA::alias(const Value *V1, unsigned V1Size,
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hash_map<Value*, DSNodeHandle>::iterator J = GSM.find((Value*)V2);
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if (J != GSM.end()) {
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assert(J->second.getNode() && "Scalar map points to null node?");
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if (I->second.getNode() != J->second.getNode()) {
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// Return noalias if one of the nodes is complete...
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if ((~I->second.getNode()->NodeType | ~J->second.getNode()->NodeType)
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& DSNode::Incomplete)
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return NoAlias;
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// both are incomplete, they may alias...
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} else {
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// Both point to the same node, see if they point to different
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// offsets... FIXME: This needs to know the size of the alias query
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if (I->second.getOffset() != J->second.getOffset())
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return NoAlias;
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DSNode *N1 = I->second.getNode(), *N2 = J->second.getNode();
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unsigned O1 = I->second.getOffset(), O2 = J->second.getOffset();
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// We can only make a judgement of one of the nodes is complete...
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if (!N1->isIncomplete() || !N2->isIncomplete()) {
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if (N1 != N2)
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return NoAlias; // Completely different nodes.
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// Both point to the same node and same offset, and there is only one
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// physical memory object represented in the node, return must alias.
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if (O1 == O2 && !N1->isMultiObject())
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return MustAlias; // Exactly the same object & offset
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// See if they point to different offsets... if so, we may be able to
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// determine that they do not alias...
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if (O1 != O2) {
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if (O2 < O1) { // Ensure that O1 <= O2
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std::swap(V1, V2);
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std::swap(O1, O2);
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std::swap(V1Size, V2Size);
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}
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// FIXME: This is not correct because we do not handle array
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// indexing correctly with this check!
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//if (O1+V1Size <= O2) return NoAlias;
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}
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}
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}
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}
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