Make makeLoopInvariant report whether it made any changes or not,

and use this to simplify more code.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@75722 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Dan Gohman 2009-07-15 01:25:43 +00:00
parent 2e2ad51ffd
commit bdc017edac
5 changed files with 28 additions and 56 deletions

View File

@ -490,7 +490,8 @@ public:
/// If InsertPt is specified, it is the point to hoist instructions to.
/// If null, the terminator of the loop preheader is used.
///
bool makeLoopInvariant(Value *V, Instruction *InsertPt = 0) const;
bool makeLoopInvariant(Value *V, bool &Changed,
Instruction *InsertPt = 0) const;
/// makeLoopInvariant - If the given instruction is inside of the
/// loop and it can be hoisted, do so to make it trivially loop-invariant.
@ -501,7 +502,8 @@ public:
/// If InsertPt is specified, it is the point to hoist instructions to.
/// If null, the terminator of the loop preheader is used.
///
bool makeLoopInvariant(Instruction *I, Instruction *InsertPt = 0) const;
bool makeLoopInvariant(Instruction *I, bool &Changed,
Instruction *InsertPt = 0) const;
/// getCanonicalInductionVariable - Check to see if the loop has a canonical
/// induction variable: an integer recurrence that starts at 0 and increments

View File

@ -58,9 +58,10 @@ bool Loop::isLoopInvariant(Instruction *I) const {
/// If InsertPt is specified, it is the point to hoist instructions to.
/// If null, the terminator of the loop preheader is used.
///
bool Loop::makeLoopInvariant(Value *V, Instruction *InsertPt) const {
bool Loop::makeLoopInvariant(Value *V, bool &Changed,
Instruction *InsertPt) const {
if (Instruction *I = dyn_cast<Instruction>(V))
return makeLoopInvariant(I);
return makeLoopInvariant(I, Changed, InsertPt);
return true; // All non-instructions are loop-invariant.
}
@ -73,7 +74,8 @@ bool Loop::makeLoopInvariant(Value *V, Instruction *InsertPt) const {
/// If InsertPt is specified, it is the point to hoist instructions to.
/// If null, the terminator of the loop preheader is used.
///
bool Loop::makeLoopInvariant(Instruction *I, Instruction *InsertPt) const {
bool Loop::makeLoopInvariant(Instruction *I, bool &Changed,
Instruction *InsertPt) const {
// Test if the value is already loop-invariant.
if (isLoopInvariant(I))
return true;
@ -96,10 +98,11 @@ bool Loop::makeLoopInvariant(Instruction *I, Instruction *InsertPt) const {
}
// Don't hoist instructions with loop-variant operands.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
if (!makeLoopInvariant(I->getOperand(i), InsertPt))
if (!makeLoopInvariant(I->getOperand(i), Changed, InsertPt))
return false;
// Hoist.
I->moveBefore(InsertPt);
Changed = true;
return true;
}

View File

@ -38,9 +38,9 @@ namespace {
bool SingleDominatingExit(Loop* L,
SmallVector<BasicBlock*, 4>& exitingBlocks);
bool IsLoopDead(Loop* L, SmallVector<BasicBlock*, 4>& exitingBlocks,
SmallVector<BasicBlock*, 4>& exitBlocks);
bool IsLoopInvariantInst(Instruction *I, Loop* L);
SmallVector<BasicBlock*, 4>& exitBlocks,
bool &Changed, BasicBlock *Preheader);
virtual void getAnalysisUsage(AnalysisUsage& AU) const {
AU.addRequired<ScalarEvolution>();
AU.addRequired<DominatorTree>();
@ -84,32 +84,13 @@ bool LoopDeletion::SingleDominatingExit(Loop* L,
return DT.dominates(exitingBlocks[0], latch);
}
/// IsLoopInvariantInst - Checks if an instruction is invariant with respect to
/// a loop, which is defined as being true if all of its operands are defined
/// outside of the loop. These instructions can be hoisted out of the loop
/// if their results are needed. This could be made more aggressive by
/// recursively checking the operands for invariance, but it's not clear that
/// it's worth it.
bool LoopDeletion::IsLoopInvariantInst(Instruction *I, Loop* L) {
// PHI nodes are not loop invariant if defined in the loop.
if (isa<PHINode>(I) && L->contains(I->getParent()))
return false;
// The instruction is loop invariant if all of its operands are loop-invariant
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
if (!L->isLoopInvariant(I->getOperand(i)))
return false;
// If we got this far, the instruction is loop invariant!
return true;
}
/// IsLoopDead - Determined if a loop is dead. This assumes that we've already
/// checked for unique exit and exiting blocks, and that the code is in LCSSA
/// form.
bool LoopDeletion::IsLoopDead(Loop* L,
SmallVector<BasicBlock*, 4>& exitingBlocks,
SmallVector<BasicBlock*, 4>& exitBlocks) {
SmallVector<BasicBlock*, 4>& exitBlocks,
bool &Changed, BasicBlock *Preheader) {
BasicBlock* exitingBlock = exitingBlocks[0];
BasicBlock* exitBlock = exitBlocks[0];
@ -122,7 +103,7 @@ bool LoopDeletion::IsLoopDead(Loop* L,
while (PHINode* P = dyn_cast<PHINode>(BI)) {
Value* incoming = P->getIncomingValueForBlock(exitingBlock);
if (Instruction* I = dyn_cast<Instruction>(incoming))
if (!IsLoopInvariantInst(I, L))
if (!L->makeLoopInvariant(I, Changed, Preheader->getTerminator()))
return false;
BI++;
@ -181,15 +162,16 @@ bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) {
return false;
// Finally, we have to check that the loop really is dead.
if (!IsLoopDead(L, exitingBlocks, exitBlocks))
return false;
bool Changed = false;
if (!IsLoopDead(L, exitingBlocks, exitBlocks, Changed, preheader))
return Changed;
// Don't remove loops for which we can't solve the trip count.
// They could be infinite, in which case we'd be changing program behavior.
ScalarEvolution& SE = getAnalysis<ScalarEvolution>();
const SCEV *S = SE.getBackedgeTakenCount(L);
if (isa<SCEVCouldNotCompute>(S))
return false;
return Changed;
// Now that we know the removal is safe, remove the loop by changing the
// branch from the preheader to go to the single exit block.
@ -205,17 +187,6 @@ bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) {
// to determine what it needs to clean up.
SE.forgetLoopBackedgeTakenCount(L);
// Move simple loop-invariant expressions out of the loop, since they
// might be needed by the exit phis.
for (Loop::block_iterator LI = L->block_begin(), LE = L->block_end();
LI != LE; ++LI)
for (BasicBlock::iterator BI = (*LI)->begin(), BE = (*LI)->end();
BI != BE; ) {
Instruction* I = BI++;
if (!I->use_empty() && IsLoopInvariantInst(I, L))
I->moveBefore(preheader->getTerminator());
}
// Connect the preheader directly to the exit block.
TerminatorInst* TI = preheader->getTerminator();
TI->replaceUsesOfWith(L->getHeader(), exitBlock);
@ -273,8 +244,9 @@ bool LoopDeletion::runOnLoop(Loop* L, LPPassManager& LPM) {
// The last step is to inform the loop pass manager that we've
// eliminated this loop.
LPM.deleteLoopFromQueue(L);
Changed = true;
NumDeleted++;
return true;
return Changed;
}

View File

@ -168,13 +168,10 @@ static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed) {
if (isa<Constant>(Cond)) return 0;
// TODO: Handle: br (VARIANT|INVARIANT).
if (L->isLoopInvariant(Cond)) return Cond;
// Hoist simple values out.
if (L->makeLoopInvariant(Cond)) {
Changed = true;
if (L->makeLoopInvariant(Cond, Changed))
return Cond;
}
if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Cond))
if (BO->getOpcode() == Instruction::And ||

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@ -93,7 +93,7 @@ namespace {
BasicBlock *RewriteLoopExitBlock(Loop *L, BasicBlock *Exit);
BasicBlock *InsertPreheaderForLoop(Loop *L);
Loop *SeparateNestedLoop(Loop *L);
void InsertUniqueBackedgeBlock(Loop *L);
void InsertUniqueBackedgeBlock(Loop *L, BasicBlock *Preheader);
void PlaceSplitBlockCarefully(BasicBlock *NewBB,
SmallVectorImpl<BasicBlock*> &SplitPreds,
Loop *L);
@ -244,7 +244,7 @@ ReprocessLoop:
// If we either couldn't, or didn't want to, identify nesting of the loops,
// insert a new block that all backedges target, then make it jump to the
// loop header.
InsertUniqueBackedgeBlock(L);
InsertUniqueBackedgeBlock(L, Preheader);
NumInserted++;
Changed = true;
}
@ -288,9 +288,8 @@ ReprocessLoop:
Instruction *Inst = I++;
if (Inst == CI)
continue;
if (!L->makeLoopInvariant(Inst, Preheader->getTerminator())) {
if (!L->makeLoopInvariant(Inst, Changed, Preheader->getTerminator())) {
AllInvariant = false;
Changed = true;
break;
}
}
@ -574,11 +573,10 @@ Loop *LoopSimplify::SeparateNestedLoop(Loop *L) {
/// backedges to target a new basic block and have that block branch to the loop
/// header. This ensures that loops have exactly one backedge.
///
void LoopSimplify::InsertUniqueBackedgeBlock(Loop *L) {
void LoopSimplify::InsertUniqueBackedgeBlock(Loop *L, BasicBlock *Preheader) {
assert(L->getNumBackEdges() > 1 && "Must have > 1 backedge!");
// Get information about the loop
BasicBlock *Preheader = L->getLoopPreheader();
BasicBlock *Header = L->getHeader();
Function *F = Header->getParent();