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building on the new CallGraphSCC abstraction, teach CallGraphSCCPassManager
to keep the node entries in scc_iterator up to date instead of dangling as the SCC mutates. This is a really terrible problem which was causing -g to affect codegen because it would permute the memory image of the compiler process. Thanks to Dale for expertly hunting it down. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101565 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -183,6 +183,15 @@ public:
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return true;
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return false;
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}
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/// ReplaceNode - This informs the scc_iterator that the specified Old node
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/// has been deleted, and New is to be used in its place.
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void ReplaceNode(NodeType *Old, NodeType *New) {
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assert(!nodeVisitNumbers.count(New) && "New already in scc_iterator?");
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assert(nodeVisitNumbers.count(Old) && "Old not in scc_iterator?");
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nodeVisitNumbers[New] = nodeVisitNumbers[Old];
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nodeVisitNumbers.erase(Old);
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}
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};
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@ -417,6 +417,11 @@ void CallGraphSCC::ReplaceNode(CallGraphNode *Old, CallGraphNode *New) {
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Nodes[i] = New;
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break;
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}
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// Update the active scc_iterator so that it doesn't contain dangling
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// pointers to the old CallGraphNode.
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scc_iterator<CallGraph*> *CGI = (scc_iterator<CallGraph*>*)Context;
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CGI->ReplaceNode(Old, New);
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}
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