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Progress towards shepherding debug info through SelectionDAG.
No functional effect yet. This is still evolving and should not be viewed as final. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@98195 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -35,6 +35,7 @@ class MachineConstantPoolValue;
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class MachineFunction;
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class MachineModuleInfo;
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class SDNodeOrdering;
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class SDDbgValue;
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class TargetLowering;
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template<> struct ilist_traits<SDNode> : public ilist_default_traits<SDNode> {
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@@ -57,6 +58,46 @@ private:
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static void createNode(const SDNode &);
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};
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/// SDDbgInfo - Keeps track of dbg_value information through SDISel. We do
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/// not build SDNodes for these so as not to perturb the generated code;
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/// instead the info is kept off to the side in this structure. SDNodes may
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/// have an associated dbg_value entry in DbgValMap. Debug info that is not
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/// associated with any SDNode is held in DbgConstMap. It is possible for
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/// optimizations to change a variable to a constant, in which case the
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/// corresponding debug info is moved from the variable to the constant table
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/// (NYI).
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class SDDbgInfo {
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DenseMap<const SDNode*, SDDbgValue*> DbgVblMap;
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SmallVector<SDDbgValue*, 4> DbgConstMap;
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void operator=(const SDDbgInfo&); // Do not implement.
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SDDbgInfo(const SDDbgInfo&); // Do not implement.
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public:
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SDDbgInfo() {}
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void add(const SDNode *Node, SDDbgValue *V) {
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DbgVblMap[Node] = V;
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}
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void add(SDDbgValue *V) { DbgConstMap.push_back(V); }
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void remove(const SDNode *Node) {
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DenseMap<const SDNode*, SDDbgValue*>::iterator Itr =
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DbgVblMap.find(Node);
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if (Itr != DbgVblMap.end())
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DbgVblMap.erase(Itr);
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}
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// No need to remove a constant.
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void clear() {
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DbgVblMap.clear();
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DbgConstMap.clear();
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}
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SDDbgValue *getSDDbgValue(const SDNode *Node) {
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return DbgVblMap[Node];
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}
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typedef SmallVector<SDDbgValue*, 4>::iterator ConstDbgIterator;
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ConstDbgIterator DbgConstBegin() { return DbgConstMap.begin(); }
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ConstDbgIterator DbgConstEnd() { return DbgConstMap.end(); }
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};
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enum CombineLevel {
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Unrestricted, // Combine may create illegal operations and illegal types.
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NoIllegalTypes, // Combine may create illegal operations but no illegal types.
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@@ -119,6 +160,9 @@ class SelectionDAG {
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/// the ordering of the original LLVM instructions.
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SDNodeOrdering *Ordering;
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/// DbgInfo - Tracks dbg_value information through SDISel.
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SDDbgInfo *DbgInfo;
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/// VerifyNode - Sanity check the given node. Aborts if it is invalid.
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void VerifyNode(SDNode *N);
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@@ -828,6 +872,20 @@ public:
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/// GetOrdering - Get the order for the SDNode.
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unsigned GetOrdering(const SDNode *SD) const;
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/// AssignDbgInfo - Assign debug info to the SDNode.
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void AssignDbgInfo(SDNode *SD, SDDbgValue *db);
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/// RememberDbgInfo - Remember debug info with no associated SDNode.
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void RememberDbgInfo(SDDbgValue *db);
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/// GetDbgInfo - Get the debug info for the SDNode.
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SDDbgValue *GetDbgInfo(const SDNode* SD);
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SDDbgInfo::ConstDbgIterator DbgConstBegin() {
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return DbgInfo->DbgConstBegin();
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}
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SDDbgInfo::ConstDbgIterator DbgConstEnd() { return DbgInfo->DbgConstEnd(); }
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void dump() const;
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/// CreateStackTemporary - Create a stack temporary, suitable for holding the
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