mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2025-01-15 23:31:37 +00:00
Improve raising significantly
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1214 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
837bb2ce96
commit
c0b90e7dd5
@ -27,6 +27,33 @@ static inline const Type *getTy(const Value *V, ValueTypeCache &CT) {
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return I->second;
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}
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GetElementPtrInst *getAddToGEPResult(const Type *Ty, const Value *V) {
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const StructType *StructTy = getPointedToStruct(Ty);
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if (StructTy == 0) return 0; // Must be a pointer to a struct...
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// Must be a constant unsigned offset value... get it now...
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if (!isa<ConstPoolUInt>(V)) return 0;
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unsigned Offset = cast<ConstPoolUInt>(V)->getValue();
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// Check to make sure the offset is somewhat legitiment w.r.t the struct
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// type...
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if (Offset >= TD.getTypeSize(StructTy)) return 0;
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// If we get this far, we have succeeded... TODO: We need to handle array
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// indexing as well...
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const StructLayout *SL = TD.getStructLayout(StructTy);
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vector<ConstPoolVal*> Offsets;
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unsigned ActualOffset = Offset;
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const Type *ElTy = getStructOffsetType(StructTy, ActualOffset, Offsets);
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if (ActualOffset != Offset) return 0; // TODO: Handle Array indexing...
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// Success! Return the GEP instruction, with a dummy first argument.
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ConstPoolVal *Dummy = ConstPoolVal::getNullConstant(Ty);
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return new GetElementPtrInst(Dummy, Offsets);
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}
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static bool OperandConvertableToType(User *U, Value *V, const Type *Ty,
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ValueTypeCache &ConvertedTypes);
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@ -36,8 +63,8 @@ static void ConvertOperandToType(User *U, Value *OldVal, Value *NewVal,
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// ExpressionConvertableToType - Return true if it is possible
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static bool ExpressionConvertableToType(Value *V, const Type *Ty,
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ValueTypeCache &CTMap) {
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bool ExpressionConvertableToType(Value *V, const Type *Ty,
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ValueTypeCache &CTMap) {
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// Expression type must be holdable in a register.
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if (!isFirstClassType(Ty))
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return false;
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@ -58,12 +85,12 @@ static bool ExpressionConvertableToType(Value *V, const Type *Ty,
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if (I == 0) {
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// It's not an instruction, check to see if it's a constant... all constants
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// can be converted to an equivalent value (except pointers, they can't be
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// const prop'd in general).
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// const prop'd in general). We just ask the constant propogator to see if
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// it can convert the value...
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//
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if (isa<ConstPoolVal>(V))
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if (!isa<PointerType>(V->getType()) && !isa<PointerType>(Ty) &&
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!isa<StructType>(Ty) && !isa<ArrayType>(Ty))
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return true;
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if (ConstPoolVal *CPV = dyn_cast<ConstPoolVal>(V))
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if (opt::ConstantFoldCastInstruction(CPV, Ty))
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return true; // Don't worry about deallocating, it's a constant.
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return false; // Otherwise, we can't convert!
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}
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@ -88,6 +115,7 @@ static bool ExpressionConvertableToType(Value *V, const Type *Ty,
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case Instruction::Load: {
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LoadInst *LI = cast<LoadInst>(I);
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if (LI->hasIndices()) return false;
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return ExpressionConvertableToType(LI->getPtrOperand(),
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PointerType::get(Ty), CTMap);
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}
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@ -137,8 +165,7 @@ static bool ExpressionConvertableToType(Value *V, const Type *Ty,
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static Value *ConvertExpressionToType(Value *V, const Type *Ty,
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ValueMapCache &VMC) {
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Value *ConvertExpressionToType(Value *V, const Type *Ty, ValueMapCache &VMC) {
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ValueMapCache::ExprMapTy::iterator VMCI = VMC.ExprMap.find(V);
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if (VMCI != VMC.ExprMap.end())
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return VMCI->second;
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@ -153,7 +180,6 @@ static Value *ConvertExpressionToType(Value *V, const Type *Ty,
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// Constants are converted by constant folding the cast that is required.
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// We assume here that all casts are implemented for constant prop.
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Value *Result = opt::ConstantFoldCastInstruction(CPV, Ty);
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if (!Result) cerr << "Couldn't fold " << CPV << " to " << Ty << endl;
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assert(Result && "ConstantFoldCastInstruction Failed!!!");
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// Add the instruction to the expression map
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@ -334,8 +360,12 @@ bool RetValConvertableToType(Value *V, const Type *Ty,
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//
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static bool OperandConvertableToType(User *U, Value *V, const Type *Ty,
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ValueTypeCache &CTMap) {
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assert(V->getType() != Ty &&
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"OperandConvertableToType: Operand is already right type!");
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if (V->getType() == Ty) return true; // Already the right type?
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// Expression type must be holdable in a register.
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if (!isFirstClassType(Ty))
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return false;
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Instruction *I = dyn_cast<Instruction>(U);
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if (I == 0) return false; // We can't convert!
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@ -347,6 +377,17 @@ static bool OperandConvertableToType(User *U, Value *V, const Type *Ty,
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return losslessCastableTypes(Ty, I->getOperand(0)->getType());
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case Instruction::Add:
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if (V == I->getOperand(0) && isa<CastInst>(I->getOperand(1))) {
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Instruction *GEP =
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getAddToGEPResult(Ty, cast<CastInst>(I->getOperand(1))->getOperand(0));
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if (GEP) { // If successful, this Add can be converted to a GEP.
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const Type *RetTy = GEP->getType(); // Get the new type...
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delete GEP; // We don't want the actual instruction yet...
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// Only successful if we can convert this type to the required type
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return RetValConvertableToType(I, RetTy, CTMap);
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}
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}
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// FALLTHROUGH
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case Instruction::Sub: {
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Value *OtherOp = I->getOperand((V == I->getOperand(0)) ? 1 : 0);
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return RetValConvertableToType(I, Ty, CTMap) &&
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@ -369,11 +410,32 @@ static bool OperandConvertableToType(User *U, Value *V, const Type *Ty,
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if (const PointerType *PT = dyn_cast<PointerType>(Ty)) {
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LoadInst *LI = cast<LoadInst>(I);
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const Type *PVTy = PT->getValueType();
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if (LI->hasIndices() || isa<ArrayType>(PVTy) ||
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TD.getTypeSize(PVTy) != TD.getTypeSize(LI->getType()))
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if (LI->hasIndices() || isa<ArrayType>(PVTy))
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return false;
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return RetValConvertableToType(LI, PT->getValueType(), CTMap);
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if (!isFirstClassType(PVTy)) {
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// They could be loading the first element of a structure type...
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if (const StructType *ST = dyn_cast<StructType>(PVTy)) {
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unsigned Offset = 0; // No offset, get first leaf.
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vector<ConstPoolVal*> Offsets; // Discarded...
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const Type *Ty = getStructOffsetType(ST, Offset, Offsets, false);
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assert(Offset == 0 && "Offset changed from zero???");
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if (!isFirstClassType(Ty)) return false;
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// See if the leaf type is compatible with the old return type...
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if (TD.getTypeSize(Ty) != TD.getTypeSize(LI->getType()))
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return false;
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return RetValConvertableToType(LI, Ty, CTMap);
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}
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return false;
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}
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if (TD.getTypeSize(PVTy) != TD.getTypeSize(LI->getType()))
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return false;
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return RetValConvertableToType(LI, PVTy, CTMap);
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}
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return false;
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@ -407,7 +469,7 @@ static bool OperandConvertableToType(User *U, Value *V, const Type *Ty,
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for (unsigned i = 0; i < PN->getNumIncomingValues(); ++i)
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if (!ExpressionConvertableToType(PN->getIncomingValue(i), Ty, CTMap))
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return false;
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return true;
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return RetValConvertableToType(PN, Ty, CTMap);
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}
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#if 0
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@ -497,6 +559,17 @@ static void ConvertOperandToType(User *U, Value *OldVal, Value *NewVal,
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break;
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case Instruction::Add:
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if (OldVal == I->getOperand(0) && isa<CastInst>(I->getOperand(1))) {
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Res = getAddToGEPResult(NewVal->getType(),
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cast<CastInst>(I->getOperand(1))->getOperand(0));
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if (Res) { // If successful, this Add should be converted to a GEP.
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// First operand is actually the given pointer...
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Res->setOperand(0, NewVal);
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break;
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}
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}
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// FALLTHROUGH
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case Instruction::Sub:
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case Instruction::SetEQ:
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case Instruction::SetNE: {
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@ -519,11 +592,21 @@ static void ConvertOperandToType(User *U, Value *OldVal, Value *NewVal,
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I->getOperand(1), Name);
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break;
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case Instruction::Load:
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assert(I->getOperand(0) == OldVal);
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Res = new LoadInst(NewVal, Name);
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case Instruction::Load: {
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assert(I->getOperand(0) == OldVal && isa<PointerType>(NewVal->getType()));
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const Type *PVTy = cast<PointerType>(NewVal->getType())->getValueType();
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if (!isFirstClassType(PVTy)) { // Must be an indirect load then...
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assert(isa<StructType>(PVTy));
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unsigned Offset = 0; // No offset, get first leaf.
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vector<ConstPoolVal*> Offsets; // Discarded...
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const Type *Ty = getStructOffsetType(PVTy, Offset, Offsets, false);
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Res = new LoadInst(NewVal, Offsets, Name);
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} else {
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Res = new LoadInst(NewVal, Name);
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}
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assert(isFirstClassType(Res->getType()) && "Load of structure or array!");
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break;
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}
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case Instruction::Store: {
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if (I->getOperand(0) == OldVal) { // Replace the source value
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const PointerType *NewPT = PointerType::get(NewTy);
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@ -678,7 +761,7 @@ ValueHandle::~ValueHandle() {
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// loops. Note that we cannot use DCE because DCE won't remove a store
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// instruction, for example.
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//
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RecursiveDelete(cast<Instruction>(V));
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RecursiveDelete(dyn_cast<Instruction>(V));
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} else {
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#ifdef DEBUG_EXPR_CONVERT
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cerr << "VH RELEASING: " << (void*)Operands[0].get() << " " << Operands[0]->use_size() << " " << Operands[0];
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@ -68,53 +68,6 @@ static inline bool isReinterpretingCast(const CastInst *CI) {
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}
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// getPointedToStruct - If the argument is a pointer type, and the pointed to
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// value is a struct type, return the struct type, else return null.
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//
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static const StructType *getPointedToStruct(const Type *Ty) {
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const PointerType *PT = dyn_cast<PointerType>(Ty);
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return PT ? dyn_cast<StructType>(PT->getValueType()) : 0;
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}
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// getStructOffsetType - Return a vector of offsets that are to be used to index
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// into the specified struct type to get as close as possible to index as we
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// can. Note that it is possible that we cannot get exactly to Offset, in which
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// case we update offset to be the offset we actually obtained. The resultant
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// leaf type is returned.
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//
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static const Type *getStructOffsetType(const Type *Ty, unsigned &Offset,
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vector<ConstPoolVal*> &Offsets) {
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if (!isa<StructType>(Ty)) {
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Offset = 0; // Return the offset that we were able to acheive
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return Ty; // Return the leaf type
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}
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assert(Offset < TD.getTypeSize(Ty) && "Offset not in struct!");
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const StructType *STy = cast<StructType>(Ty);
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const StructLayout *SL = TD.getStructLayout(STy);
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// This loop terminates always on a 0 <= i < MemberOffsets.size()
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unsigned i;
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for (i = 0; i < SL->MemberOffsets.size()-1; ++i)
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if (Offset >= SL->MemberOffsets[i] && Offset < SL->MemberOffsets[i+1])
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break;
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assert(Offset >= SL->MemberOffsets[i] &&
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(i == SL->MemberOffsets.size()-1 || Offset < SL->MemberOffsets[i+1]));
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// Make sure to save the current index...
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Offsets.push_back(ConstPoolUInt::get(Type::UByteTy, i));
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unsigned SubOffs = Offset - SL->MemberOffsets[i];
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const Type *LeafTy = getStructOffsetType(STy->getElementTypes()[i], SubOffs,
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Offsets);
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Offset = SL->MemberOffsets[i] + SubOffs;
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return LeafTy;
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}
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// DoInsertArrayCast - If the argument value has a pointer type, and if the
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@ -375,15 +328,40 @@ static bool PeepholeOptimize(BasicBlock *BB, BasicBlock::iterator &BI) {
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if (RetValConvertableToType(CI, Src->getType(), ConvertedTypes)) {
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PRINT_PEEPHOLE2("CAST-DEST-EXPR-CONV:in ", CI, Src);
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//cerr << "\nCONVERTING EXPR TYPE:\n";
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#ifdef DEBUG_PEEPHOLE_INSTS
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cerr << "\nCONVERTING EXPR TYPE:\n";
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#endif
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ValueMapCache ValueMap;
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ConvertUsersType(CI, Src, ValueMap); // This will delete CI!
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BI = BB->begin(); // Rescan basic block. BI might be invalidated.
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PRINT_PEEPHOLE1("CAST-DEST-EXPR-CONV:out", Src);
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//cerr << "DONE CONVERTING EXPR TYPE: ";// << BB->getParent();
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#ifdef DEBUG_PEEPHOLE_INSTS
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cerr << "DONE CONVERTING EXPR TYPE: \n\n";// << BB->getParent();
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#endif
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return true;
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} else {
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ConvertedTypes.clear();
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if (ExpressionConvertableToType(Src, DestTy, ConvertedTypes)) {
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PRINT_PEEPHOLE2("CAST-SRC-EXPR-CONV:in ", CI, Src);
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#ifdef DEBUG_PEEPHOLE_INSTS
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cerr << "\nCONVERTING SRC EXPR TYPE:\n";
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#endif
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ValueMapCache ValueMap;
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Value *E = ConvertExpressionToType(Src, DestTy, ValueMap);
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if (ConstPoolVal *CPV = dyn_cast<ConstPoolVal>(E))
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CI->replaceAllUsesWith(CPV);
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BI = BB->begin(); // Rescan basic block. BI might be invalidated.
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PRINT_PEEPHOLE1("CAST-SRC-EXPR-CONV:out", E);
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#ifdef DEBUG_PEEPHOLE_INSTS
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cerr << "DONE CONVERTING SRC EXPR TYPE: \n\n";// << BB->getParent();
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#endif
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return true;
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}
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}
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}
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// Check to see if we are casting from a structure pointer to a pointer to
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@ -396,6 +374,7 @@ static bool PeepholeOptimize(BasicBlock *BB, BasicBlock::iterator &BI) {
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// Into: %t2 = getelementptr {<...>} * %StructPtr, <0, 0, 0, ...>
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// %t1 = cast <eltype> * %t1 to <ty> *
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//
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#if 1
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if (const StructType *STy = getPointedToStruct(Src->getType()))
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if (const PointerType *DestPTy = dyn_cast<PointerType>(DestTy)) {
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@ -463,7 +442,7 @@ static bool PeepholeOptimize(BasicBlock *BB, BasicBlock::iterator &BI) {
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}
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}
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}
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#endif
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} else if (MallocInst *MI = dyn_cast<MallocInst>(I)) {
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if (PeepholeMallocInst(BB, BI)) return true;
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@ -482,10 +461,17 @@ static bool PeepholeOptimize(BasicBlock *BB, BasicBlock::iterator &BI) {
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// Into: store <elementty> %v, {<...>} * %StructPtr, <element indices>
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//
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if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Pointer)) {
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// Append any indices that the store instruction has onto the end of the
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// ones that the GEP is carrying...
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//
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vector<ConstPoolVal*> Indices(GEP->getIndices());
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Indices.insert(Indices.end(), SI->getIndices().begin(),
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SI->getIndices().end());
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PRINT_PEEPHOLE2("gep-store:in", GEP, SI);
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ReplaceInstWithInst(BB->getInstList(), BI,
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SI = new StoreInst(Val, GEP->getPtrOperand(),
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GEP->getIndices()));
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Indices));
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PRINT_PEEPHOLE1("gep-store:out", SI);
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return true;
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}
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@ -530,13 +516,59 @@ static bool PeepholeOptimize(BasicBlock *BB, BasicBlock::iterator &BI) {
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// Into: load {<...>} * %StructPtr, <element indices>
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//
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if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Pointer)) {
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// Append any indices that the load instruction has onto the end of the
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// ones that the GEP is carrying...
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//
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vector<ConstPoolVal*> Indices(GEP->getIndices());
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Indices.insert(Indices.end(), LI->getIndices().begin(),
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LI->getIndices().end());
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PRINT_PEEPHOLE2("gep-load:in", GEP, LI);
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ReplaceInstWithInst(BB->getInstList(), BI,
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LI = new LoadInst(GEP->getPtrOperand(),
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GEP->getIndices()));
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Indices));
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PRINT_PEEPHOLE1("gep-load:out", LI);
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return true;
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}
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// Peephole optimize the following instructions:
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// %t1 = cast <ty> * %t0 to <ty2> *
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// %V = load <ty2> * %t1
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//
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// Into: %t1 = load <ty> * %t0
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// %V = cast <ty> %t1 to <ty2>
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//
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// The idea behind this transformation is that if the expression type
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// conversion engine could not convert the cast into some other nice form,
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// that there is something fundementally wrong with the current shape of
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// the program. Move the cast through the load and try again. This will
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// leave the original cast instruction, to presumably become dead.
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//
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if (CastInst *CI = dyn_cast<CastInst>(Pointer)) {
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Value *SrcVal = CI->getOperand(0);
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const PointerType *SrcTy = dyn_cast<PointerType>(SrcVal->getType());
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const Type *ElTy = SrcTy ? SrcTy->getValueType() : 0;
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// Make sure that nothing will be lost in the new cast...
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if (SrcTy && losslessCastableTypes(ElTy, LI->getType())) {
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PRINT_PEEPHOLE2("CL-LoadCast:in ", CI, LI);
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string CName = CI->getName(); CI->setName("");
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LoadInst *NLI = new LoadInst(SrcVal, LI->getName());
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LI->setName(""); // Take over the old load's name
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// Insert the load before the old load
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BI = BB->getInstList().insert(BI, NLI)+1;
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// Replace the old load with a new cast...
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ReplaceInstWithInst(BB->getInstList(), BI,
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CI = new CastInst(NLI, LI->getType(), CName));
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PRINT_PEEPHOLE2("CL-LoadCast:out", NLI, CI);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
} else if (I->getOpcode() == Instruction::Add &&
|
||||
isa<CastInst>(I->getOperand(1))) {
|
||||
|
||||
@ -580,6 +612,7 @@ static bool PeepholeOptimize(BasicBlock *BB, BasicBlock::iterator &BI) {
|
||||
}
|
||||
|
||||
GetElementPtrInst *GEP = new GetElementPtrInst(SrcPtr, Offsets);
|
||||
//AddOp2->getName());
|
||||
BI = BB->getInstList().insert(BI, GEP)+1;
|
||||
|
||||
assert(Offset-ActualOffset == 0 &&
|
||||
@ -605,8 +638,12 @@ static bool DoRaisePass(Method *M) {
|
||||
BasicBlock::InstListType &BIL = BB->getInstList();
|
||||
|
||||
for (BasicBlock::iterator BI = BB->begin(); BI != BB->end();) {
|
||||
if (opt::DeadCodeElimination::dceInstruction(BIL, BI) ||
|
||||
PeepholeOptimize(BB, BI))
|
||||
if (opt::DeadCodeElimination::dceInstruction(BIL, BI)) {
|
||||
Changed = true;
|
||||
#ifdef DEBUG_PEEPHOLE_INSTS
|
||||
cerr << "DeadCode Elinated!\n";
|
||||
#endif
|
||||
} else if (PeepholeOptimize(BB, BI))
|
||||
Changed = true;
|
||||
else
|
||||
++BI;
|
||||
@ -629,6 +666,7 @@ bool RaisePointerReferences::doit(Method *M) {
|
||||
|
||||
while (DoRaisePass(M)) Changed = true;
|
||||
|
||||
#if 0
|
||||
// PtrCasts - Keep a mapping between the pointer values (the key of the
|
||||
// map), and the cast to array pointer (the value) in this map. This is
|
||||
// used when converting pointer math into array addressing.
|
||||
@ -645,6 +683,7 @@ bool RaisePointerReferences::doit(Method *M) {
|
||||
//
|
||||
Changed |= reduce_apply_bool(PtrCasts.begin(), PtrCasts.end(),
|
||||
ptr_fun(DoEliminatePointerArithmetic));
|
||||
#endif
|
||||
|
||||
return Changed;
|
||||
}
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include "TransformInternals.h"
|
||||
#include "llvm/Method.h"
|
||||
#include "llvm/Type.h"
|
||||
#include "llvm/ConstPoolVals.h"
|
||||
|
||||
// TargetData Hack: Eventually we will have annotations given to us by the
|
||||
// backend so that we know stuff about type size and alignments. For now
|
||||
@ -87,3 +88,44 @@ void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
|
||||
}
|
||||
|
||||
|
||||
// getStructOffsetType - Return a vector of offsets that are to be used to index
|
||||
// into the specified struct type to get as close as possible to index as we
|
||||
// can. Note that it is possible that we cannot get exactly to Offset, in which
|
||||
// case we update offset to be the offset we actually obtained. The resultant
|
||||
// leaf type is returned.
|
||||
//
|
||||
// If StopEarly is set to true (the default), the first object with the
|
||||
// specified type is returned, even if it is a struct type itself. In this
|
||||
// case, this routine will not drill down to the leaf type. Set StopEarly to
|
||||
// false if you want a leaf
|
||||
//
|
||||
const Type *getStructOffsetType(const Type *Ty, unsigned &Offset,
|
||||
vector<ConstPoolVal*> &Offsets,
|
||||
bool StopEarly = true) {
|
||||
if (!isa<StructType>(Ty) || (Offset == 0 && StopEarly)) {
|
||||
Offset = 0; // Return the offset that we were able to acheive
|
||||
return Ty; // Return the leaf type
|
||||
}
|
||||
|
||||
assert(Offset < TD.getTypeSize(Ty) && "Offset not in struct!");
|
||||
const StructType *STy = cast<StructType>(Ty);
|
||||
const StructLayout *SL = TD.getStructLayout(STy);
|
||||
|
||||
// This loop terminates always on a 0 <= i < MemberOffsets.size()
|
||||
unsigned i;
|
||||
for (i = 0; i < SL->MemberOffsets.size()-1; ++i)
|
||||
if (Offset >= SL->MemberOffsets[i] && Offset < SL->MemberOffsets[i+1])
|
||||
break;
|
||||
|
||||
assert(Offset >= SL->MemberOffsets[i] &&
|
||||
(i == SL->MemberOffsets.size()-1 || Offset < SL->MemberOffsets[i+1]));
|
||||
|
||||
// Make sure to save the current index...
|
||||
Offsets.push_back(ConstPoolUInt::get(Type::UByteTy, i));
|
||||
|
||||
unsigned SubOffs = Offset - SL->MemberOffsets[i];
|
||||
const Type *LeafTy = getStructOffsetType(STy->getElementTypes()[i], SubOffs,
|
||||
Offsets);
|
||||
Offset = SL->MemberOffsets[i] + SubOffs;
|
||||
return LeafTy;
|
||||
}
|
||||
|
@ -11,6 +11,7 @@
|
||||
#include "llvm/BasicBlock.h"
|
||||
#include "llvm/Instruction.h"
|
||||
#include "llvm/Target/TargetData.h"
|
||||
#include "llvm/DerivedTypes.h"
|
||||
#include <map>
|
||||
#include <set>
|
||||
|
||||
@ -36,6 +37,14 @@ static inline bool isFirstClassType(const Type *Ty) {
|
||||
return Ty->isPrimitiveType() || Ty->isPointerType();
|
||||
}
|
||||
|
||||
// getPointedToStruct - If the argument is a pointer type, and the pointed to
|
||||
// value is a struct type, return the struct type, else return null.
|
||||
//
|
||||
static inline const StructType *getPointedToStruct(const Type *Ty) {
|
||||
const PointerType *PT = dyn_cast<PointerType>(Ty);
|
||||
return PT ? dyn_cast<StructType>(PT->getValueType()) : 0;
|
||||
}
|
||||
|
||||
|
||||
// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
|
||||
// with a value, then remove and delete the original instruction.
|
||||
@ -68,6 +77,10 @@ struct ValueMapCache {
|
||||
typedef map<const Value *, Value *> ExprMapTy;
|
||||
};
|
||||
|
||||
|
||||
bool ExpressionConvertableToType(Value *V, const Type *Ty, ValueTypeCache &Map);
|
||||
Value *ConvertExpressionToType(Value *V, const Type *Ty, ValueMapCache &VMC);
|
||||
|
||||
// RetValConvertableToType - Return true if it is possible
|
||||
bool RetValConvertableToType(Value *V, const Type *Ty,
|
||||
ValueTypeCache &ConvertedTypes);
|
||||
@ -102,4 +115,19 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
// getStructOffsetType - Return a vector of offsets that are to be used to index
|
||||
// into the specified struct type to get as close as possible to index as we
|
||||
// can. Note that it is possible that we cannot get exactly to Offset, in which
|
||||
// case we update offset to be the offset we actually obtained. The resultant
|
||||
// leaf type is returned.
|
||||
//
|
||||
// If StopEarly is set to true (the default), the first object with the
|
||||
// specified type is returned, even if it is a struct type itself. In this
|
||||
// case, this routine will not drill down to the leaf type. Set StopEarly to
|
||||
// false if you want a leaf
|
||||
//
|
||||
const Type *getStructOffsetType(const Type *Ty, unsigned &Offset,
|
||||
vector<ConstPoolVal*> &Offsets,
|
||||
bool StopEarly = true);
|
||||
|
||||
#endif
|
||||
|
Loading…
x
Reference in New Issue
Block a user