mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-05 13:09:10 +00:00
Improve efficiency of JIT by having it use direct function calls instead of
signals to regain control from the executing code git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6051 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
66a8494e98
commit
c309a7627c
@ -7,63 +7,48 @@
|
||||
|
||||
#include "VM.h"
|
||||
#include "Support/Statistic.h"
|
||||
#include <signal.h>
|
||||
#include <ucontext.h>
|
||||
#include <iostream>
|
||||
|
||||
static VM *TheVM = 0;
|
||||
|
||||
static void TrapHandler(int TN, siginfo_t *SI, ucontext_t *ucp) {
|
||||
assert(TN == SIGSEGV && "Should be SIGSEGV!");
|
||||
// CompilationCallback - Invoked the first time that a call site is found,
|
||||
// which causes lazy compilation of the target function.
|
||||
//
|
||||
void VM::CompilationCallback() {
|
||||
#if defined(i386) || defined(__i386__) || defined(__x86__)
|
||||
unsigned *StackPtr = (unsigned*)__builtin_frame_address(0);
|
||||
unsigned RetAddr = (unsigned)__builtin_return_address(0);
|
||||
|
||||
#ifdef REG_EIP /* this code does not compile on Sparc! */
|
||||
if (SI->si_code != SEGV_MAPERR || SI->si_addr != 0 ||
|
||||
ucp->uc_mcontext.gregs[REG_EIP] != 0) {
|
||||
std::cerr << "Bad SEGV encountered EIP = 0x" << std::hex
|
||||
<< ucp->uc_mcontext.gregs[REG_EIP] << " addr = "
|
||||
<< SI->si_addr << "!\n";
|
||||
|
||||
struct sigaction SA; // Restore old SEGV handler...
|
||||
SA.sa_handler = SIG_DFL;
|
||||
SA.sa_flags = SA_NOMASK;
|
||||
sigaction(SIGSEGV, &SA, 0);
|
||||
return; // Should core dump now...
|
||||
}
|
||||
assert(StackPtr[1] == RetAddr &&
|
||||
"Could not find return address on the stack!");
|
||||
|
||||
// The call instruction should have pushed the return value onto the stack...
|
||||
unsigned RefAddr = *(unsigned*)ucp->uc_mcontext.gregs[REG_ESP];
|
||||
RefAddr -= 4; // Backtrack to the reference itself...
|
||||
RetAddr -= 4; // Backtrack to the reference itself...
|
||||
|
||||
DEBUG(std::cerr << "In SEGV handler! Addr=0x" << std::hex << RefAddr
|
||||
<< " ESP=0x" << ucp->uc_mcontext.gregs[REG_ESP] << std::dec
|
||||
DEBUG(std::cerr << "In callback! Addr=0x" << std::hex << RetAddr
|
||||
<< " ESP=0x" << (unsigned)StackPtr << std::dec
|
||||
<< ": Resolving call to function: "
|
||||
<< TheVM->getFunctionReferencedName((void*)RefAddr) << "\n");
|
||||
<< TheVM->getFunctionReferencedName((void*)RetAddr) << "\n");
|
||||
|
||||
// Sanity check to make sure this really is a call instruction...
|
||||
assert(((unsigned char*)RefAddr)[-1] == 0xE8 && "Not a call instr!");
|
||||
assert(((unsigned char*)RetAddr)[-1] == 0xE8 && "Not a call instr!");
|
||||
|
||||
unsigned NewVal = (unsigned)TheVM->resolveFunctionReference((void*)RefAddr);
|
||||
unsigned NewVal = (unsigned)TheVM->resolveFunctionReference((void*)RetAddr);
|
||||
|
||||
// Rewrite the call target... so that we don't fault every time we execute
|
||||
// the call.
|
||||
*(unsigned*)RefAddr = NewVal-RefAddr-4;
|
||||
|
||||
// Change the instruction pointer to be the real target of the call...
|
||||
ucp->uc_mcontext.gregs[REG_EIP] = NewVal;
|
||||
*(unsigned*)RetAddr = NewVal-RetAddr-4;
|
||||
|
||||
// Change the return address to reexecute the call instruction...
|
||||
StackPtr[1] -= 5;
|
||||
#else
|
||||
abort();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void VM::registerCallback() {
|
||||
TheVM = this;
|
||||
|
||||
// Register the signal handler...
|
||||
struct sigaction SA;
|
||||
SA.sa_sigaction = (void (*)(int, siginfo_t*, void*))TrapHandler;
|
||||
sigfillset(&SA.sa_mask); // Block all signals while codegen'ing
|
||||
SA.sa_flags = SA_NOCLDSTOP|SA_SIGINFO; // Get siginfo
|
||||
sigaction(SIGSEGV, &SA, 0); // Install the handler
|
||||
}
|
||||
|
||||
|
||||
|
@ -50,10 +50,15 @@ public:
|
||||
///
|
||||
void *getPointerToNamedFunction(const std::string &Name);
|
||||
|
||||
// CompilationCallback - Invoked the first time that a call site is found,
|
||||
// which causes lazy compilation of the target function.
|
||||
//
|
||||
static void CompilationCallback();
|
||||
private:
|
||||
static MachineCodeEmitter *createEmitter(VM &V);
|
||||
void setupPassManager();
|
||||
void *getPointerToFunction(const Function *F);
|
||||
|
||||
void registerCallback();
|
||||
};
|
||||
|
||||
|
@ -131,8 +131,11 @@ void Emitter::emitAddress(void *Addr, bool isPCRelative) {
|
||||
|
||||
void Emitter::emitGlobalAddress(GlobalValue *V, bool isPCRelative) {
|
||||
if (isPCRelative) { // must be a call, this is a major hack!
|
||||
// FIXME: Try looking up the function to see if it is already compiled!
|
||||
TheVM.addFunctionRef(CurByte, cast<Function>(V));
|
||||
emitAddress(0, isPCRelative); // Delayed resolution...
|
||||
|
||||
// Delayed resolution...
|
||||
emitAddress((void*)VM::CompilationCallback, isPCRelative);
|
||||
} else {
|
||||
emitAddress(TheVM.getPointerToGlobal(V), isPCRelative);
|
||||
}
|
||||
|
@ -50,10 +50,15 @@ public:
|
||||
///
|
||||
void *getPointerToNamedFunction(const std::string &Name);
|
||||
|
||||
// CompilationCallback - Invoked the first time that a call site is found,
|
||||
// which causes lazy compilation of the target function.
|
||||
//
|
||||
static void CompilationCallback();
|
||||
private:
|
||||
static MachineCodeEmitter *createEmitter(VM &V);
|
||||
void setupPassManager();
|
||||
void *getPointerToFunction(const Function *F);
|
||||
|
||||
void registerCallback();
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user