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https://github.com/c64scene-ar/llvm-6502.git
synced 2025-04-11 00:39:36 +00:00
Use find instead of lower_bound.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@53474 91177308-0d34-0410-b5e6-96231b3b80d8
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parent
78d60458d5
commit
c418bf3dd5
include/llvm/Analysis
lib
Analysis
Support
Transforms/IPO
VMCore
@ -823,8 +823,8 @@ public:
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for (typename std::vector<BlockT*>::iterator I = L->Blocks.begin(),
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E = L->Blocks.end(); I != E; ++I) {
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typename std::map<BlockT*, LoopBase<BlockT>*>::iterator BBMI =
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BBMap.lower_bound(*I);
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if (BBMI == BBMap.end() || BBMI->first != *I) // Not in map yet...
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BBMap.find(*I);
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if (BBMI == BBMap.end()) // Not in map yet...
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BBMap.insert(BBMI, std::make_pair(*I, L)); // Must be at this level
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}
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@ -117,9 +117,9 @@ static bool isPathTransparentTo(BasicBlock *CurBlock, BasicBlock *Dom,
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// Check whether this block is known transparent or not.
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std::map<BasicBlock*, bool>::iterator TBI =
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TransparentBlocks.lower_bound(CurBlock);
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TransparentBlocks.find(CurBlock);
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if (TBI == TransparentBlocks.end() || TBI->first != CurBlock) {
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if (TBI == TransparentBlocks.end()) {
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// If this basic block can modify the memory location, then the path is not
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// transparent!
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if (AA.canBasicBlockModify(*CurBlock, Ptr, Size)) {
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@ -185,8 +185,8 @@ void Timer::addPeakMemoryMeasurement() {
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static ManagedStatic<std::map<std::string, Timer> > NamedTimers;
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static Timer &getNamedRegionTimer(const std::string &Name) {
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std::map<std::string, Timer>::iterator I = NamedTimers->lower_bound(Name);
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if (I != NamedTimers->end() && I->first == Name)
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std::map<std::string, Timer>::iterator I = NamedTimers->find(Name);
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if (I != NamedTimers->end())
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return I->second;
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return NamedTimers->insert(I, std::make_pair(Name, Timer(Name)))->second;
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@ -134,10 +134,10 @@ bool GlobalDCE::runOnModule(Module &M) {
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/// MarkGlobalIsNeeded - the specific global value as needed, and
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/// recursively mark anything that it uses as also needed.
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void GlobalDCE::GlobalIsNeeded(GlobalValue *G) {
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std::set<GlobalValue*>::iterator I = AliveGlobals.lower_bound(G);
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std::set<GlobalValue*>::iterator I = AliveGlobals.find(G);
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// If the global is already in the set, no need to reprocess it.
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if (I != AliveGlobals.end() && *I == G) return;
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if (I != AliveGlobals.end()) return;
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// Otherwise insert it now, so we do not infinitely recurse
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AliveGlobals.insert(I, G);
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@ -1100,9 +1100,9 @@ public:
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/// necessary.
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ConstantClass *getOrCreate(const TypeClass *Ty, const ValType &V) {
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MapKey Lookup(Ty, V);
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typename MapTy::iterator I = Map.lower_bound(Lookup);
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typename MapTy::iterator I = Map.find(Lookup);
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// Is it in the map?
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if (I != Map.end() && I->first == Lookup)
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if (I != Map.end())
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return static_cast<ConstantClass *>(I->second);
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// If no preexisting value, create one now...
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@ -1119,10 +1119,9 @@ public:
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// If the type of the constant is abstract, make sure that an entry exists
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// for it in the AbstractTypeMap.
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if (Ty->isAbstract()) {
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typename AbstractTypeMapTy::iterator TI =
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AbstractTypeMap.lower_bound(Ty);
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typename AbstractTypeMapTy::iterator TI = AbstractTypeMap.find(Ty);
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if (TI == AbstractTypeMap.end() || TI->first != Ty) {
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if (TI == AbstractTypeMap.end()) {
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// Add ourselves to the ATU list of the type.
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cast<DerivedType>(Ty)->addAbstractTypeUser(this);
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@ -251,8 +251,8 @@ static std::string getTypeDescription(const Type *Ty,
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std::vector<const Type *> &TypeStack) {
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if (isa<OpaqueType>(Ty)) { // Base case for the recursion
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std::map<const Type*, std::string>::iterator I =
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AbstractTypeDescriptions->lower_bound(Ty);
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if (I != AbstractTypeDescriptions->end() && I->first == Ty)
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AbstractTypeDescriptions->find(Ty);
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if (I != AbstractTypeDescriptions->end())
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return I->second;
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std::string Desc = "opaque";
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AbstractTypeDescriptions->insert(std::make_pair(Ty, Desc));
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@ -655,8 +655,8 @@ static bool TypesEqual(const Type *Ty, const Type *Ty2,
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if (isa<OpaqueType>(Ty))
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return false; // Two unequal opaque types are never equal
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std::map<const Type*, const Type*>::iterator It = EqTypes.lower_bound(Ty);
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if (It != EqTypes.end() && It->first == Ty)
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std::map<const Type*, const Type*>::iterator It = EqTypes.find(Ty);
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if (It != EqTypes.end())
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return It->second == Ty2; // Looping back on a type, check for equality
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// Otherwise, add the mapping to the table to make sure we don't get
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