Add mod, copysign, abs operations to APFloat.

Implement some constant folding in SelectionDAG and
DAGCombiner using APFloat.  Remove double versions
of constructor and getValue from ConstantFPSDNode.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@41664 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Dale Johannesen
2007-08-31 23:34:27 +00:00
parent fadfb5b102
commit c4dd3c3b51
4 changed files with 78 additions and 51 deletions

View File

@@ -727,7 +727,8 @@ SDOperand SelectionDAG::getConstantFP(const APFloat& V, MVT::ValueType VT,
if (!MVT::isVector(VT))
return SDOperand(N, 0);
if (!N) {
N = new ConstantFPSDNode(isTarget, Val, EltVT);
N = new ConstantFPSDNode(isTarget,
isDouble ? APFloat(Val) : APFloat((float)Val), EltVT);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
}
@@ -1665,27 +1666,44 @@ SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
}
}
// Constant fold unary operations with an floating point constant operand.
if (ConstantFPSDNode *C = dyn_cast<ConstantFPSDNode>(Operand.Val))
// Constant fold unary operations with a floating point constant operand.
if (ConstantFPSDNode *C = dyn_cast<ConstantFPSDNode>(Operand.Val)) {
APFloat V = C->getValueAPF(); // make copy
switch (Opcode) {
case ISD::FNEG:
return getConstantFP(-C->getValue(), VT);
V.changeSign();
return getConstantFP(V, VT);
case ISD::FABS:
return getConstantFP(fabs(C->getValue()), VT);
V.clearSign();
return getConstantFP(V, VT);
case ISD::FP_ROUND:
case ISD::FP_EXTEND:
return getConstantFP(C->getValue(), VT);
// This can return overflow, underflow, or inexact; we don't care.
// FIXME need to be more flexible about rounding mode.
(void) V.convert(VT==MVT::f32 ? APFloat::IEEEsingle :
APFloat::IEEEdouble,
APFloat::rmNearestTiesToEven);
return getConstantFP(V, VT);
case ISD::FP_TO_SINT:
return getConstant((int64_t)C->getValue(), VT);
case ISD::FP_TO_UINT:
return getConstant((uint64_t)C->getValue(), VT);
case ISD::FP_TO_UINT: {
integerPart x;
assert(integerPartWidth >= 64);
// FIXME need to be more flexible about rounding mode.
APFloat::opStatus s = V.convertToInteger(&x, 64U,
Opcode==ISD::FP_TO_SINT,
APFloat::rmTowardZero);
if (s==APFloat::opInvalidOp) // inexact is OK, in fact usual
break;
return getConstant(x, VT);
}
case ISD::BIT_CONVERT:
if (VT == MVT::i32 && C->getValueType(0) == MVT::f32)
return getConstant(FloatToBits(C->getValue()), VT);
return getConstant(FloatToBits(V.convertToFloat()), VT);
else if (VT == MVT::i64 && C->getValueType(0) == MVT::f64)
return getConstant(DoubleToBits(C->getValue()), VT);
return getConstant(DoubleToBits(V.convertToDouble()), VT);
break;
}
}
unsigned OpOpcode = Operand.Val->getOpcode();
switch (Opcode) {
@@ -1914,29 +1932,37 @@ SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
ConstantFPSDNode *N2CFP = dyn_cast<ConstantFPSDNode>(N2.Val);
if (N1CFP) {
if (N2CFP) {
double C1 = N1CFP->getValue(), C2 = N2CFP->getValue();
APFloat V1 = N1CFP->getValueAPF(), V2 = N2CFP->getValueAPF();
APFloat::opStatus s;
switch (Opcode) {
case ISD::FADD: return getConstantFP(C1 + C2, VT);
case ISD::FSUB: return getConstantFP(C1 - C2, VT);
case ISD::FMUL: return getConstantFP(C1 * C2, VT);
case ISD::FADD:
s = V1.add(V2, APFloat::rmNearestTiesToEven);
if (s!=APFloat::opInvalidOp)
return getConstantFP(V1, VT);
break;
case ISD::FSUB:
s = V1.subtract(V2, APFloat::rmNearestTiesToEven);
if (s!=APFloat::opInvalidOp)
return getConstantFP(V1, VT);
break;
case ISD::FMUL:
s = V1.multiply(V2, APFloat::rmNearestTiesToEven);
if (s!=APFloat::opInvalidOp)
return getConstantFP(V1, VT);
break;
case ISD::FDIV:
if (C2) return getConstantFP(C1 / C2, VT);
s = V1.divide(V2, APFloat::rmNearestTiesToEven);
if (s!=APFloat::opInvalidOp && s!=APFloat::opDivByZero)
return getConstantFP(V1, VT);
break;
case ISD::FREM :
if (C2) return getConstantFP(fmod(C1, C2), VT);
s = V1.mod(V2, APFloat::rmNearestTiesToEven);
if (s!=APFloat::opInvalidOp && s!=APFloat::opDivByZero)
return getConstantFP(V1, VT);
break;
case ISD::FCOPYSIGN: {
union {
double F;
uint64_t I;
} u1;
u1.F = C1;
if (int64_t(DoubleToBits(C2)) < 0) // Sign bit of RHS set?
u1.I |= 1ULL << 63; // Set the sign bit of the LHS.
else
u1.I &= (1ULL << 63)-1; // Clear the sign bit of the LHS.
return getConstantFP(u1.F, VT);
}
case ISD::FCOPYSIGN:
V1.copySign(V2);
return getConstantFP(V1, VT);
default: break;
}
} else { // Cannonicalize constant to RHS if commutative
@@ -3688,7 +3714,9 @@ void SDNode::dump(const SelectionDAG *G) const {
if (const ConstantSDNode *CSDN = dyn_cast<ConstantSDNode>(this)) {
cerr << "<" << CSDN->getValue() << ">";
} else if (const ConstantFPSDNode *CSDN = dyn_cast<ConstantFPSDNode>(this)) {
cerr << "<" << CSDN->getValue() << ">";
cerr << "<" << (&CSDN->getValueAPF().getSemantics()==&APFloat::IEEEsingle ?
CSDN->getValueAPF().convertToFloat() :
CSDN->getValueAPF().convertToDouble()) << ">";
} else if (const GlobalAddressSDNode *GADN =
dyn_cast<GlobalAddressSDNode>(this)) {
int offset = GADN->getOffset();