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[LCG] Simplify a bunch of the LCG code with range for loops and auto.
Still more work to be done here to leverage C++11, but this clears out the glaring issues. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@203395 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -51,10 +51,9 @@ LazyCallGraph::Node::Node(LazyCallGraph &G, Function &F) : G(G), F(F) {
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SmallPtrSet<Constant *, 16> Visited;
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SmallPtrSet<Constant *, 16> Visited;
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// Find all the potential callees in this function. First walk the
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// Find all the potential callees in this function. First walk the
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// instructions and add every operand which is a constant to the worklist.
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// instructions and add every operand which is a constant to the worklist.
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for (Function::iterator BBI = F.begin(), BBE = F.end(); BBI != BBE; ++BBI)
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for (BasicBlock &BB : F)
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for (BasicBlock::iterator II = BBI->begin(), IE = BBI->end(); II != IE;
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for (Instruction &I : BB)
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++II)
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for (Value *Op : I.operand_values())
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for (Value *Op : II->operand_values())
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if (Constant *C = dyn_cast<Constant>(Op))
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if (Constant *C = dyn_cast<Constant>(Op))
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if (Visited.insert(C))
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if (Visited.insert(C))
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Worklist.push_back(C);
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Worklist.push_back(C);
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@ -70,13 +69,11 @@ LazyCallGraph::Node::Node(LazyCallGraph &G, const Node &OtherN)
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// Loop over the other node's callees, adding the Function*s to our list
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// Loop over the other node's callees, adding the Function*s to our list
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// directly, and recursing to add the Node*s.
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// directly, and recursing to add the Node*s.
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Callees.reserve(OtherN.Callees.size());
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Callees.reserve(OtherN.Callees.size());
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for (NodeVectorImplT::iterator OI = OtherN.Callees.begin(),
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for (const auto &OtherCallee : OtherN.Callees)
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OE = OtherN.Callees.end();
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if (Function *Callee = OtherCallee.dyn_cast<Function *>())
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OI != OE; ++OI)
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if (Function *Callee = OI->dyn_cast<Function *>())
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Callees.push_back(Callee);
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Callees.push_back(Callee);
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else
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else
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Callees.push_back(G.copyInto(*OI->get<Node *>()));
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Callees.push_back(G.copyInto(*OtherCallee.get<Node *>()));
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}
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}
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LazyCallGraph::Node::Node(LazyCallGraph &G, Node &&OtherN)
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LazyCallGraph::Node::Node(LazyCallGraph &G, Node &&OtherN)
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@ -84,25 +81,24 @@ LazyCallGraph::Node::Node(LazyCallGraph &G, Node &&OtherN)
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CalleeSet(std::move(OtherN.CalleeSet)) {
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CalleeSet(std::move(OtherN.CalleeSet)) {
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// Loop over our Callees. They've been moved from another node, but we need
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// Loop over our Callees. They've been moved from another node, but we need
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// to move the Node*s to live under our bump ptr allocator.
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// to move the Node*s to live under our bump ptr allocator.
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for (NodeVectorImplT::iterator CI = Callees.begin(), CE = Callees.end();
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for (auto &Callee : Callees)
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CI != CE; ++CI)
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if (Node *ChildN = Callee.dyn_cast<Node *>())
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if (Node *ChildN = CI->dyn_cast<Node *>())
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Callee = G.moveInto(std::move(*ChildN));
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*CI = G.moveInto(std::move(*ChildN));
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}
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}
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LazyCallGraph::LazyCallGraph(Module &M) : M(M) {
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LazyCallGraph::LazyCallGraph(Module &M) : M(M) {
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for (Module::iterator FI = M.begin(), FE = M.end(); FI != FE; ++FI)
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for (Function &F : M)
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if (!FI->isDeclaration() && !FI->hasLocalLinkage())
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if (!F.isDeclaration() && !F.hasLocalLinkage())
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if (EntryNodeSet.insert(&*FI))
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if (EntryNodeSet.insert(&F))
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EntryNodes.push_back(&*FI);
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EntryNodes.push_back(&F);
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// Now add entry nodes for functions reachable via initializers to globals.
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// Now add entry nodes for functions reachable via initializers to globals.
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SmallVector<Constant *, 16> Worklist;
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SmallVector<Constant *, 16> Worklist;
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SmallPtrSet<Constant *, 16> Visited;
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SmallPtrSet<Constant *, 16> Visited;
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for (Module::global_iterator GI = M.global_begin(), GE = M.global_end(); GI != GE; ++GI)
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for (GlobalVariable &GV : M.globals())
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if (GI->hasInitializer())
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if (GV.hasInitializer())
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if (Visited.insert(GI->getInitializer()))
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if (Visited.insert(GV.getInitializer()))
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Worklist.push_back(GI->getInitializer());
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Worklist.push_back(GV.getInitializer());
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findCallees(Worklist, Visited, EntryNodes, EntryNodeSet);
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findCallees(Worklist, Visited, EntryNodes, EntryNodeSet);
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}
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}
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@ -110,13 +106,11 @@ LazyCallGraph::LazyCallGraph(Module &M) : M(M) {
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LazyCallGraph::LazyCallGraph(const LazyCallGraph &G)
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LazyCallGraph::LazyCallGraph(const LazyCallGraph &G)
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: M(G.M), EntryNodeSet(G.EntryNodeSet) {
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: M(G.M), EntryNodeSet(G.EntryNodeSet) {
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EntryNodes.reserve(G.EntryNodes.size());
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EntryNodes.reserve(G.EntryNodes.size());
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for (NodeVectorImplT::const_iterator EI = G.EntryNodes.begin(),
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for (const auto &EntryNode : G.EntryNodes)
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EE = G.EntryNodes.end();
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if (Function *Callee = EntryNode.dyn_cast<Function *>())
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EI != EE; ++EI)
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if (Function *Callee = EI->dyn_cast<Function *>())
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EntryNodes.push_back(Callee);
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EntryNodes.push_back(Callee);
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else
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else
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EntryNodes.push_back(copyInto(*EI->get<Node *>()));
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EntryNodes.push_back(copyInto(*EntryNode.get<Node *>()));
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}
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}
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// FIXME: This would be crazy simpler if BumpPtrAllocator were movable without
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// FIXME: This would be crazy simpler if BumpPtrAllocator were movable without
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@ -128,11 +122,9 @@ LazyCallGraph::LazyCallGraph(LazyCallGraph &&G)
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// Loop over our EntryNodes. They've been moved from another graph, so we
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// Loop over our EntryNodes. They've been moved from another graph, so we
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// need to move the Node*s to live under our bump ptr allocator. We can just
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// need to move the Node*s to live under our bump ptr allocator. We can just
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// do this in-place.
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// do this in-place.
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for (NodeVectorImplT::iterator EI = EntryNodes.begin(),
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for (auto &Entry : EntryNodes)
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EE = EntryNodes.end();
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if (Node *EntryN = Entry.dyn_cast<Node *>())
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EI != EE; ++EI)
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Entry = moveInto(std::move(*EntryN));
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if (Node *EntryN = EI->dyn_cast<Node *>())
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*EI = moveInto(std::move(*EntryN));
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}
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}
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LazyCallGraph::Node *LazyCallGraph::insertInto(Function &F, Node *&MappedN) {
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LazyCallGraph::Node *LazyCallGraph::insertInto(Function &F, Node *&MappedN) {
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@ -162,9 +154,9 @@ LazyCallGraphPrinterPass::LazyCallGraphPrinterPass(raw_ostream &OS) : OS(OS) {}
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static void printNodes(raw_ostream &OS, LazyCallGraph::Node &N,
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static void printNodes(raw_ostream &OS, LazyCallGraph::Node &N,
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SmallPtrSetImpl<LazyCallGraph::Node *> &Printed) {
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SmallPtrSetImpl<LazyCallGraph::Node *> &Printed) {
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// Recurse depth first through the nodes.
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// Recurse depth first through the nodes.
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for (LazyCallGraph::iterator I = N.begin(), E = N.end(); I != E; ++I)
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for (LazyCallGraph::Node *ChildN : N)
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if (Printed.insert(*I))
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if (Printed.insert(ChildN))
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printNodes(OS, **I, Printed);
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printNodes(OS, *ChildN, Printed);
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OS << " Call edges in function: " << N.getFunction().getName() << "\n";
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OS << " Call edges in function: " << N.getFunction().getName() << "\n";
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for (LazyCallGraph::iterator I = N.begin(), E = N.end(); I != E; ++I)
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for (LazyCallGraph::iterator I = N.begin(), E = N.end(); I != E; ++I)
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@ -179,9 +171,9 @@ PreservedAnalyses LazyCallGraphPrinterPass::run(Module *M, ModuleAnalysisManager
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OS << "Printing the call graph for module: " << M->getModuleIdentifier() << "\n\n";
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OS << "Printing the call graph for module: " << M->getModuleIdentifier() << "\n\n";
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SmallPtrSet<LazyCallGraph::Node *, 16> Printed;
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SmallPtrSet<LazyCallGraph::Node *, 16> Printed;
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for (LazyCallGraph::iterator I = G.begin(), E = G.end(); I != E; ++I)
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for (LazyCallGraph::Node *N : G)
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if (Printed.insert(*I))
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if (Printed.insert(N))
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printNodes(OS, **I, Printed);
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printNodes(OS, *N, Printed);
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return PreservedAnalyses::all();
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return PreservedAnalyses::all();
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}
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}
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