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Fixed FP and SP usage. SP for outgoing args - for everything else FP
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1258 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -665,7 +665,7 @@ void UltraSparcRegInfo::colorCallArgs(const MachineInstr *const CallMI,
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int argOffset = PRA.mcInfo.allocateOptionalArg(target, LR->getType());
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AdMI = cpReg2MemMI(UniLRReg, getFramePointer(), argOffset, RegType );
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AdMI = cpReg2MemMI(UniLRReg, getStackPointer(), argOffset, RegType );
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}
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AddedInstrnsBefore.push_back( AdMI ); // Now add the instruction
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@ -716,7 +716,7 @@ void UltraSparcRegInfo::colorCallArgs(const MachineInstr *const CallMI,
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Ad1 = cpReg2MemMI(TReg, getFramePointer(), TmpOff, RegType );
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Ad2 = cpMem2RegMI(getFramePointer(), LR->getSpillOffFromFP(),
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TReg, RegType );
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Ad3 = cpReg2MemMI(TReg, getFramePointer(), argOffset, RegType );
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Ad3 = cpReg2MemMI(TReg, getStackPointer(), argOffset, RegType );
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Ad4 = cpMem2RegMI(getFramePointer(), TmpOff, TReg, RegType );
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// We directly add to CallAI->InstrnsBefore instead of adding to
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