Implement v8i16, v16i8 splat using unpckl + pshufd.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@27768 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Evan Cheng 2006-04-17 20:43:08 +00:00
parent b2be4032c5
commit c575ca22ea

View File

@ -1759,13 +1759,9 @@ bool X86::isMOVSLDUPMask(SDNode *N) {
/// isSplatMask - Return true if the specified VECTOR_SHUFFLE operand specifies
/// a splat of a single element.
bool X86::isSplatMask(SDNode *N) {
static bool isSplatMask(SDNode *N) {
assert(N->getOpcode() == ISD::BUILD_VECTOR);
// We can only splat 64-bit, and 32-bit quantities.
if (N->getNumOperands() != 4 && N->getNumOperands() != 2)
return false;
// This is a splat operation if each element of the permute is the same, and
// if the value doesn't reference the second vector.
SDOperand Elt = N->getOperand(0);
@ -1781,6 +1777,17 @@ bool X86::isSplatMask(SDNode *N) {
return cast<ConstantSDNode>(Elt)->getValue() < N->getNumOperands();
}
/// isSplatMask - Return true if the specified VECTOR_SHUFFLE operand specifies
/// a splat of a single element and it's a 2 or 4 element mask.
bool X86::isSplatMask(SDNode *N) {
assert(N->getOpcode() == ISD::BUILD_VECTOR);
// We can only splat 64-bit, and 32-bit quantities.
if (N->getNumOperands() != 4 && N->getNumOperands() != 2)
return false;
return ::isSplatMask(N);
}
/// getShuffleSHUFImmediate - Return the appropriate immediate to shuffle
/// the specified isShuffleMask VECTOR_SHUFFLE mask with PSHUF* and SHUFP*
/// instructions.
@ -1947,6 +1954,43 @@ static bool isLowerFromV2UpperFromV1(SDOperand Op) {
return true;
}
/// getUnpacklMask - Returns a vector_shuffle mask for an unpackl operation
/// of specified width.
static SDOperand getUnpacklMask(unsigned NumElems, SelectionDAG &DAG) {
MVT::ValueType MaskVT = MVT::getIntVectorWithNumElements(NumElems);
MVT::ValueType BaseVT = MVT::getVectorBaseType(MaskVT);
std::vector<SDOperand> MaskVec;
for (unsigned i = 0, e = NumElems/2; i != e; ++i) {
MaskVec.push_back(DAG.getConstant(i, BaseVT));
MaskVec.push_back(DAG.getConstant(i + NumElems, BaseVT));
}
return DAG.getNode(ISD::BUILD_VECTOR, MaskVT, MaskVec);
}
/// PromoteSplat - Promote a splat of v8i16 or v16i8 to v4i32.
///
static SDOperand PromoteSplat(SDOperand Op, SelectionDAG &DAG) {
SDOperand V1 = Op.getOperand(0);
SDOperand PermMask = Op.getOperand(2);
MVT::ValueType VT = Op.getValueType();
unsigned NumElems = PermMask.getNumOperands();
PermMask = getUnpacklMask(NumElems, DAG);
while (NumElems != 4) {
V1 = DAG.getNode(ISD::VECTOR_SHUFFLE, VT, V1, V1, PermMask);
NumElems >>= 1;
}
V1 = DAG.getNode(ISD::BIT_CONVERT, MVT::v4i32, V1);
MVT::ValueType MaskVT = MVT::getIntVectorWithNumElements(4);
SDOperand Zero = DAG.getConstant(0, MVT::getVectorBaseType(MaskVT));
std::vector<SDOperand> ZeroVec(4, Zero);
SDOperand SplatMask = DAG.getNode(ISD::BUILD_VECTOR, MaskVT, ZeroVec);
SDOperand Shuffle = DAG.getNode(ISD::VECTOR_SHUFFLE, MVT::v4i32, V1,
DAG.getNode(ISD::UNDEF, MVT::v4i32),
SplatMask);
return DAG.getNode(ISD::BIT_CONVERT, VT, Shuffle);
}
/// LowerOperation - Provide custom lowering hooks for some operations.
///
SDOperand X86TargetLowering::LowerOperation(SDOperand Op, SelectionDAG &DAG) {
@ -2753,8 +2797,11 @@ SDOperand X86TargetLowering::LowerOperation(SDOperand Op, SelectionDAG &DAG) {
MVT::ValueType VT = Op.getValueType();
unsigned NumElems = PermMask.getNumOperands();
if (X86::isSplatMask(PermMask.Val))
return Op;
if (isSplatMask(PermMask.Val)) {
if (NumElems <= 4) return Op;
// Promote it to a v4i32 splat.
return PromoteSplat(Op, DAG);
}
// Normalize the node to match x86 shuffle ops if needed
if (V2.getOpcode() != ISD::UNDEF) {
@ -2877,14 +2924,7 @@ SDOperand X86TargetLowering::LowerOperation(SDOperand Op, SelectionDAG &DAG) {
// : unpcklps 1, 3 ==> Y: <?, ?, 3, 1>
// Step 2: unpcklps X, Y ==> <3, 2, 1, 0>
MVT::ValueType VT = Op.getValueType();
MVT::ValueType MaskVT = MVT::getIntVectorWithNumElements(NumElems);
MVT::ValueType BaseVT = MVT::getVectorBaseType(MaskVT);
std::vector<SDOperand> MaskVec;
for (unsigned i = 0, e = NumElems/2; i != e; ++i) {
MaskVec.push_back(DAG.getConstant(i, BaseVT));
MaskVec.push_back(DAG.getConstant(i + NumElems, BaseVT));
}
SDOperand PermMask = DAG.getNode(ISD::BUILD_VECTOR, MaskVT, MaskVec);
SDOperand PermMask = getUnpacklMask(NumElems, DAG);
std::vector<SDOperand> V(NumElems);
for (unsigned i = 0; i < NumElems; ++i)
V[i] = DAG.getNode(ISD::SCALAR_TO_VECTOR, VT, Op.getOperand(i));
@ -3208,7 +3248,7 @@ X86TargetLowering::isShuffleMaskLegal(SDOperand Mask, MVT::ValueType VT) const {
// Only do shuffles on 128-bit vector types for now.
if (MVT::getSizeInBits(VT) == 64) return false;
return (Mask.Val->getNumOperands() == 2 ||
X86::isSplatMask(Mask.Val) ||
isSplatMask(Mask.Val) ||
X86::isMOVSMask(Mask.Val) ||
X86::isMOVSHDUPMask(Mask.Val) ||
X86::isMOVSLDUPMask(Mask.Val) ||