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Tiny cosmetic change to use the same style for all of the while loops in
the normalize routine, especially the empty while loops. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151050 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -414,7 +414,8 @@ std::string Triple::normalize(StringRef Str) {
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// components to the right.
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// components to the right.
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for (unsigned i = Pos; !CurrentComponent.empty(); ++i) {
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for (unsigned i = Pos; !CurrentComponent.empty(); ++i) {
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// Skip over any fixed components.
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// Skip over any fixed components.
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while (i < array_lengthof(Found) && Found[i]) ++i;
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while (i < array_lengthof(Found) && Found[i])
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++i;
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// Place the component at the new position, getting the component
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// Place the component at the new position, getting the component
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// that was at this position - it will be moved right.
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// that was at this position - it will be moved right.
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std::swap(CurrentComponent, Components[i]);
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std::swap(CurrentComponent, Components[i]);
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@ -442,7 +443,8 @@ std::string Triple::normalize(StringRef Str) {
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Components.push_back(CurrentComponent);
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Components.push_back(CurrentComponent);
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// Advance Idx to the component's new position.
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// Advance Idx to the component's new position.
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while (++Idx < array_lengthof(Found) && Found[Idx]) {}
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while (++Idx < array_lengthof(Found) && Found[Idx])
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;
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} while (Idx < Pos); // Add more until the final position is reached.
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} while (Idx < Pos); // Add more until the final position is reached.
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}
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}
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assert(Pos < Components.size() && Components[Pos] == Comp &&
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assert(Pos < Components.size() && Components[Pos] == Comp &&
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