Tiny cosmetic change to use the same style for all of the while loops in

the normalize routine, especially the empty while loops.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151050 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Chandler Carruth 2012-02-21 09:29:14 +00:00
parent 6b842e35dc
commit c5f18d34c3

View File

@ -414,7 +414,8 @@ std::string Triple::normalize(StringRef Str) {
// components to the right. // components to the right.
for (unsigned i = Pos; !CurrentComponent.empty(); ++i) { for (unsigned i = Pos; !CurrentComponent.empty(); ++i) {
// Skip over any fixed components. // Skip over any fixed components.
while (i < array_lengthof(Found) && Found[i]) ++i; while (i < array_lengthof(Found) && Found[i])
++i;
// Place the component at the new position, getting the component // Place the component at the new position, getting the component
// that was at this position - it will be moved right. // that was at this position - it will be moved right.
std::swap(CurrentComponent, Components[i]); std::swap(CurrentComponent, Components[i]);
@ -442,7 +443,8 @@ std::string Triple::normalize(StringRef Str) {
Components.push_back(CurrentComponent); Components.push_back(CurrentComponent);
// Advance Idx to the component's new position. // Advance Idx to the component's new position.
while (++Idx < array_lengthof(Found) && Found[Idx]) {} while (++Idx < array_lengthof(Found) && Found[Idx])
;
} while (Idx < Pos); // Add more until the final position is reached. } while (Idx < Pos); // Add more until the final position is reached.
} }
assert(Pos < Components.size() && Components[Pos] == Comp && assert(Pos < Components.size() && Components[Pos] == Comp &&