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https://github.com/c64scene-ar/llvm-6502.git
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Use a RelocationRef instead of a relocation_iterator.
No functionality change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180723 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -154,7 +154,7 @@ ObjectImage *RuntimeDyldImpl::loadObject(ObjectBuffer *InputBuffer) {
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isFirstRelocation = false;
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isFirstRelocation = false;
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}
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}
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processRelocationRef(SectionID, i, *obj, LocalSections, LocalSymbols,
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processRelocationRef(SectionID, *i, *obj, LocalSections, LocalSymbols,
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Stubs);
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Stubs);
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}
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}
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}
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}
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@ -600,17 +600,17 @@ void RuntimeDyldELF::resolveRelocation(const SectionEntry &Section,
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}
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}
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void RuntimeDyldELF::processRelocationRef(unsigned SectionID,
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void RuntimeDyldELF::processRelocationRef(unsigned SectionID,
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relocation_iterator RelI,
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RelocationRef RelI,
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ObjectImage &Obj,
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ObjectImage &Obj,
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ObjSectionToIDMap &ObjSectionToID,
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ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols,
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const SymbolTableMap &Symbols,
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StubMap &Stubs) {
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StubMap &Stubs) {
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uint64_t RelType;
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uint64_t RelType;
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Check(RelI->getType(RelType));
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Check(RelI.getType(RelType));
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int64_t Addend;
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int64_t Addend;
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Check(RelI->getAdditionalInfo(Addend));
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Check(RelI.getAdditionalInfo(Addend));
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SymbolRef Symbol;
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SymbolRef Symbol;
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Check(RelI->getSymbol(Symbol));
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Check(RelI.getSymbol(Symbol));
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// Obtain the symbol name which is referenced in the relocation
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// Obtain the symbol name which is referenced in the relocation
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StringRef TargetName;
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StringRef TargetName;
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@ -667,7 +667,7 @@ void RuntimeDyldELF::processRelocationRef(unsigned SectionID,
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}
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}
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}
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}
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uint64_t Offset;
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uint64_t Offset;
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Check(RelI->getOffset(Offset));
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Check(RelI.getOffset(Offset));
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DEBUG(dbgs() << "\t\tSectionID: " << SectionID
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DEBUG(dbgs() << "\t\tSectionID: " << SectionID
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<< " Offset: " << Offset
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<< " Offset: " << Offset
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@ -71,7 +71,7 @@ protected:
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virtual void resolveRelocation(const RelocationEntry &RE, uint64_t Value);
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virtual void resolveRelocation(const RelocationEntry &RE, uint64_t Value);
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virtual void processRelocationRef(unsigned SectionID,
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virtual void processRelocationRef(unsigned SectionID,
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relocation_iterator RelI,
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RelocationRef RelI,
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ObjectImage &Obj,
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ObjectImage &Obj,
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ObjSectionToIDMap &ObjSectionToID,
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ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols,
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const SymbolTableMap &Symbols,
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@ -282,7 +282,7 @@ protected:
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/// \brief Parses the object file relocation and stores it to Relocations
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/// \brief Parses the object file relocation and stores it to Relocations
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/// or SymbolRelocations (this depends on the object file type).
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/// or SymbolRelocations (this depends on the object file type).
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virtual void processRelocationRef(unsigned SectionID,
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virtual void processRelocationRef(unsigned SectionID,
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relocation_iterator RelI,
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RelocationRef RelI,
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ObjectImage &Obj,
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ObjectImage &Obj,
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ObjSectionToIDMap &ObjSectionToID,
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ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols,
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const SymbolTableMap &Symbols,
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@ -214,14 +214,14 @@ bool RuntimeDyldMachO::resolveARMRelocation(uint8_t *LocalAddress,
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}
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}
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void RuntimeDyldMachO::processRelocationRef(unsigned SectionID,
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void RuntimeDyldMachO::processRelocationRef(unsigned SectionID,
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relocation_iterator RelI,
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RelocationRef RelI,
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ObjectImage &Obj,
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ObjectImage &Obj,
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ObjSectionToIDMap &ObjSectionToID,
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ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols,
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const SymbolTableMap &Symbols,
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StubMap &Stubs) {
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StubMap &Stubs) {
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const ObjectFile *OF = Obj.getObjectFile();
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const ObjectFile *OF = Obj.getObjectFile();
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const MachOObjectFile *MachO = static_cast<const MachOObjectFile*>(OF);
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const MachOObjectFile *MachO = static_cast<const MachOObjectFile*>(OF);
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macho::RelocationEntry RE = MachO->getRelocation(RelI->getRawDataRefImpl());
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macho::RelocationEntry RE = MachO->getRelocation(RelI.getRawDataRefImpl());
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uint32_t RelType = MachO->getAnyRelocationType(RE);
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uint32_t RelType = MachO->getAnyRelocationType(RE);
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RelocationValueRef Value;
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RelocationValueRef Value;
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@ -233,7 +233,7 @@ void RuntimeDyldMachO::processRelocationRef(unsigned SectionID,
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if (isExtern) {
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if (isExtern) {
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// Obtain the symbol name which is referenced in the relocation
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// Obtain the symbol name which is referenced in the relocation
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SymbolRef Symbol;
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SymbolRef Symbol;
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RelI->getSymbol(Symbol);
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RelI.getSymbol(Symbol);
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StringRef TargetName;
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StringRef TargetName;
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Symbol.getName(TargetName);
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Symbol.getName(TargetName);
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// First search for the symbol in the local symbol table
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// First search for the symbol in the local symbol table
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@ -277,7 +277,7 @@ void RuntimeDyldMachO::processRelocationRef(unsigned SectionID,
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}
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}
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uint64_t Offset;
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uint64_t Offset;
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RelI->getOffset(Offset);
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RelI.getOffset(Offset);
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if (Arch == Triple::arm && (RelType & 0xf) == macho::RIT_ARM_Branch24Bit) {
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if (Arch == Triple::arm && (RelType & 0xf) == macho::RIT_ARM_Branch24Bit) {
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// This is an ARM branch relocation, need to use a stub function.
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// This is an ARM branch relocation, need to use a stub function.
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@ -49,7 +49,7 @@ protected:
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int64_t Addend);
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int64_t Addend);
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virtual void processRelocationRef(unsigned SectionID,
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virtual void processRelocationRef(unsigned SectionID,
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relocation_iterator RelI,
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RelocationRef RelI,
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ObjectImage &Obj,
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ObjectImage &Obj,
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ObjSectionToIDMap &ObjSectionToID,
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ObjSectionToIDMap &ObjSectionToID,
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const SymbolTableMap &Symbols,
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const SymbolTableMap &Symbols,
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