[RewriteStatepointsForGC] Replace std::map with DenseMap

I'd done the work of extracting the typedef in a previous commit, but didn't actually change it.  Hopefully this will make any subtle changes easier to isolate.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230081 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Philip Reames 2015-02-20 22:48:20 +00:00
parent 5b477f0c08
commit ca6245c554

View File

@ -95,7 +95,7 @@ namespace {
// Generally, after the execution of a full findBasePointer call, only the
// base relation will remain. Internally, we add a mixture of the two
// types, then update all the second type to the first type
typedef std::map<Value *, Value *> DefiningValueMapTy;
typedef DenseMap<Value *, Value *> DefiningValueMapTy;
typedef std::set<llvm::Value *> StatepointLiveSetTy;
struct PartiallyConstructedSafepointRecord {
@ -584,7 +584,7 @@ private:
Value *base; // non null only if status == base
};
typedef std::map<Value *, PhiState> ConflictStateMapTy;
typedef DenseMap<Value *, PhiState> ConflictStateMapTy;
// Values of type PhiState form a lattice, and this is a helper
// class that implementes the meet operation. The meat of the meet
// operation is implemented in MeetPhiStates::pureMeet