CodeGen: convert CCState interface to using ArrayRefs

Everyone except R600 was manually passing the length of a static array
at each callsite, calculated in a variety of interesting ways. Far
easier to let ArrayRef handle that.

There should be no functional change, but out of tree targets may have
to tweak their calls as with these examples.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230118 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Tim Northover 2015-02-21 02:11:17 +00:00
parent e95985d3a0
commit ca7e0787f0
14 changed files with 62 additions and 76 deletions

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@ -312,13 +312,13 @@ public:
/// produce a single value.
void AnalyzeCallResult(MVT VT, CCAssignFn Fn);
/// getFirstUnallocated - Return the first unallocated register in the set, or
/// NumRegs if they are all allocated.
unsigned getFirstUnallocated(const MCPhysReg *Regs, unsigned NumRegs) const {
for (unsigned i = 0; i != NumRegs; ++i)
/// getFirstUnallocated - Return the index of the first unallocated register
/// in the set, or Regs.size() if they are all allocated.
unsigned getFirstUnallocated(ArrayRef<MCPhysReg> Regs) const {
for (unsigned i = 0; i < Regs.size(); ++i)
if (!isAllocated(Regs[i]))
return i;
return NumRegs;
return Regs.size();
}
/// AllocateReg - Attempt to allocate one register. If it is not available,
@ -341,9 +341,9 @@ public:
/// AllocateReg - Attempt to allocate one of the specified registers. If none
/// are available, return zero. Otherwise, return the first one available,
/// marking it and any aliases as allocated.
unsigned AllocateReg(const MCPhysReg *Regs, unsigned NumRegs) {
unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs);
if (FirstUnalloc == NumRegs)
unsigned AllocateReg(ArrayRef<MCPhysReg> Regs) {
unsigned FirstUnalloc = getFirstUnallocated(Regs);
if (FirstUnalloc == Regs.size())
return 0; // Didn't find the reg.
// Mark the register and any aliases as allocated.
@ -382,10 +382,9 @@ public:
}
/// Version of AllocateReg with list of registers to be shadowed.
unsigned AllocateReg(const MCPhysReg *Regs, const MCPhysReg *ShadowRegs,
unsigned NumRegs) {
unsigned FirstUnalloc = getFirstUnallocated(Regs, NumRegs);
if (FirstUnalloc == NumRegs)
unsigned AllocateReg(ArrayRef<MCPhysReg> Regs, const MCPhysReg *ShadowRegs) {
unsigned FirstUnalloc = getFirstUnallocated(Regs);
if (FirstUnalloc == Regs.size())
return 0; // Didn't find the reg.
// Mark the register and any aliases as allocated.
@ -415,8 +414,8 @@ public:
/// Version of AllocateStack with list of extra registers to be shadowed.
/// Note that, unlike AllocateReg, this shadows ALL of the shadow registers.
unsigned AllocateStack(unsigned Size, unsigned Align,
const MCPhysReg *ShadowRegs, unsigned NumShadowRegs) {
for (unsigned i = 0; i < NumShadowRegs; ++i)
ArrayRef<MCPhysReg> ShadowRegs) {
for (unsigned i = 0; i < ShadowRegs.size(); ++i)
MarkAllocated(ShadowRegs[i]);
return AllocateStack(Size, Align);
}

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@ -2203,8 +2203,7 @@ void AArch64TargetLowering::saveVarArgRegisters(CCState &CCInfo,
AArch64::X3, AArch64::X4, AArch64::X5,
AArch64::X6, AArch64::X7 };
static const unsigned NumGPRArgRegs = array_lengthof(GPRArgRegs);
unsigned FirstVariadicGPR =
CCInfo.getFirstUnallocated(GPRArgRegs, NumGPRArgRegs);
unsigned FirstVariadicGPR = CCInfo.getFirstUnallocated(GPRArgRegs);
unsigned GPRSaveSize = 8 * (NumGPRArgRegs - FirstVariadicGPR);
int GPRIdx = 0;
@ -2232,8 +2231,7 @@ void AArch64TargetLowering::saveVarArgRegisters(CCState &CCInfo,
AArch64::Q0, AArch64::Q1, AArch64::Q2, AArch64::Q3,
AArch64::Q4, AArch64::Q5, AArch64::Q6, AArch64::Q7};
static const unsigned NumFPRArgRegs = array_lengthof(FPRArgRegs);
unsigned FirstVariadicFPR =
CCInfo.getFirstUnallocated(FPRArgRegs, NumFPRArgRegs);
unsigned FirstVariadicFPR = CCInfo.getFirstUnallocated(FPRArgRegs);
unsigned FPRSaveSize = 16 * (NumFPRArgRegs - FirstVariadicFPR);
int FPRIdx = 0;

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@ -31,7 +31,7 @@ static bool f64AssignAPCS(unsigned &ValNo, MVT &ValVT, MVT &LocVT,
static const MCPhysReg RegList[] = { ARM::R0, ARM::R1, ARM::R2, ARM::R3 };
// Try to get the first register.
if (unsigned Reg = State.AllocateReg(RegList, 4))
if (unsigned Reg = State.AllocateReg(RegList))
State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo));
else {
// For the 2nd half of a v2f64, do not fail.
@ -46,7 +46,7 @@ static bool f64AssignAPCS(unsigned &ValNo, MVT &ValVT, MVT &LocVT,
}
// Try to get the second register.
if (unsigned Reg = State.AllocateReg(RegList, 4))
if (unsigned Reg = State.AllocateReg(RegList))
State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo));
else
State.addLoc(CCValAssign::getCustomMem(ValNo, ValVT,
@ -76,11 +76,11 @@ static bool f64AssignAAPCS(unsigned &ValNo, MVT &ValVT, MVT &LocVT,
static const MCPhysReg ShadowRegList[] = { ARM::R0, ARM::R1 };
static const MCPhysReg GPRArgRegs[] = { ARM::R0, ARM::R1, ARM::R2, ARM::R3 };
unsigned Reg = State.AllocateReg(HiRegList, ShadowRegList, 2);
unsigned Reg = State.AllocateReg(HiRegList, ShadowRegList);
if (Reg == 0) {
// If we had R3 unallocated only, now we still must to waste it.
Reg = State.AllocateReg(GPRArgRegs, 4);
Reg = State.AllocateReg(GPRArgRegs);
assert((!Reg || Reg == ARM::R3) && "Wrong GPRs usage for f64");
// For the 2nd half of a v2f64, do not just fail.
@ -126,7 +126,7 @@ static bool f64RetAssign(unsigned &ValNo, MVT &ValVT, MVT &LocVT,
static const MCPhysReg HiRegList[] = { ARM::R0, ARM::R2 };
static const MCPhysReg LoRegList[] = { ARM::R1, ARM::R3 };
unsigned Reg = State.AllocateReg(HiRegList, LoRegList, 2);
unsigned Reg = State.AllocateReg(HiRegList, LoRegList);
if (Reg == 0)
return false; // we didn't handle it

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@ -1865,7 +1865,7 @@ ARMTargetLowering::LowerCall(TargetLowering::CallLoweringInfo &CLI,
void
ARMTargetLowering::HandleByVal(
CCState *State, unsigned &size, unsigned Align) const {
unsigned reg = State->AllocateReg(GPRArgRegs, 4);
unsigned reg = State->AllocateReg(GPRArgRegs);
assert((State->getCallOrPrologue() == Prologue ||
State->getCallOrPrologue() == Call) &&
"unhandled ParmContext");
@ -1875,7 +1875,7 @@ ARMTargetLowering::HandleByVal(
unsigned AlignInRegs = Align / 4;
unsigned Waste = (ARM::R4 - reg) % AlignInRegs;
for (unsigned i = 0; i < Waste; ++i)
reg = State->AllocateReg(GPRArgRegs, 4);
reg = State->AllocateReg(GPRArgRegs);
}
if (reg != 0) {
unsigned excess = 4 * (ARM::R4 - reg);
@ -1886,7 +1886,7 @@ ARMTargetLowering::HandleByVal(
// remained registers.
const unsigned NSAAOffset = State->getNextStackOffset();
if (Subtarget->isAAPCS_ABI() && NSAAOffset != 0 && size > excess) {
while (State->AllocateReg(GPRArgRegs, 4))
while (State->AllocateReg(GPRArgRegs))
;
return;
}
@ -1903,7 +1903,7 @@ ARMTargetLowering::HandleByVal(
// Note, first register is allocated in the beginning of function already,
// allocate remained amount of registers we need.
for (unsigned i = reg+1; i != ByValRegEnd; ++i)
State->AllocateReg(GPRArgRegs, 4);
State->AllocateReg(GPRArgRegs);
// A byval parameter that is split between registers and memory needs its
// size truncated here.
// In the case where the entire structure fits in registers, we set the
@ -2838,9 +2838,7 @@ ARMTargetLowering::computeRegArea(CCState &CCInfo, MachineFunction &MF,
NumGPRs = REnd - RBegin;
} else {
unsigned int firstUnalloced;
firstUnalloced = CCInfo.getFirstUnallocated(GPRArgRegs,
sizeof(GPRArgRegs) /
sizeof(GPRArgRegs[0]));
firstUnalloced = CCInfo.getFirstUnallocated(GPRArgRegs);
NumGPRs = (firstUnalloced <= 3) ? (4 - firstUnalloced) : 0;
}
@ -2911,8 +2909,7 @@ ARMTargetLowering::StoreByValRegs(CCState &CCInfo, SelectionDAG &DAG,
firstRegToSaveIndex = RBegin - ARM::R0;
lastRegToSaveIndex = REnd - ARM::R0;
} else {
firstRegToSaveIndex = CCInfo.getFirstUnallocated
(GPRArgRegs, array_lengthof(GPRArgRegs));
firstRegToSaveIndex = CCInfo.getFirstUnallocated(GPRArgRegs);
lastRegToSaveIndex = 4;
}

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@ -188,7 +188,7 @@ static bool CC_Hexagon32(unsigned ValNo, MVT ValVT,
Hexagon::R0, Hexagon::R1, Hexagon::R2, Hexagon::R3, Hexagon::R4,
Hexagon::R5
};
if (unsigned Reg = State.AllocateReg(RegList, 6)) {
if (unsigned Reg = State.AllocateReg(RegList)) {
State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo));
return false;
}
@ -213,7 +213,7 @@ static bool CC_Hexagon64(unsigned ValNo, MVT ValVT,
static const MCPhysReg RegList2[] = {
Hexagon::R1, Hexagon::R3
};
if (unsigned Reg = State.AllocateReg(RegList1, RegList2, 2)) {
if (unsigned Reg = State.AllocateReg(RegList1, RegList2)) {
State.addLoc(CCValAssign::getReg(ValNo, ValVT, Reg, LocVT, LocInfo));
return false;
}

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@ -328,7 +328,7 @@ static void AnalyzeArguments(CCState &State,
if (!UseStack && Parts <= RegsLeft) {
unsigned FirstVal = ValNo;
for (unsigned j = 0; j < Parts; j++) {
unsigned Reg = State.AllocateReg(RegList, NbRegs);
unsigned Reg = State.AllocateReg(RegList);
State.addLoc(CCValAssign::getReg(ValNo++, ArgVT, Reg, LocVT, LocInfo));
RegsLeft--;
}

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@ -2272,12 +2272,10 @@ SDValue MipsTargetLowering::lowerFP_TO_SINT(SDValue Op,
static bool CC_MipsO32(unsigned ValNo, MVT ValVT, MVT LocVT,
CCValAssign::LocInfo LocInfo, ISD::ArgFlagsTy ArgFlags,
CCState &State, const MCPhysReg *F64Regs) {
CCState &State, ArrayRef<MCPhysReg> F64Regs) {
const MipsSubtarget &Subtarget = static_cast<const MipsSubtarget &>(
State.getMachineFunction().getSubtarget());
static const unsigned IntRegsSize = 4, FloatRegsSize = 2;
static const MCPhysReg IntRegs[] = { Mips::A0, Mips::A1, Mips::A2, Mips::A3 };
static const MCPhysReg F32Regs[] = { Mips::F12, Mips::F14 };
@ -2314,39 +2312,39 @@ static bool CC_MipsO32(unsigned ValNo, MVT ValVT, MVT LocVT,
// f32 and f64 are allocated in A0, A1, A2, A3 when either of the following
// is true: function is vararg, argument is 3rd or higher, there is previous
// argument which is not f32 or f64.
bool AllocateFloatsInIntReg = State.isVarArg() || ValNo > 1
|| State.getFirstUnallocated(F32Regs, FloatRegsSize) != ValNo;
bool AllocateFloatsInIntReg = State.isVarArg() || ValNo > 1 ||
State.getFirstUnallocated(F32Regs) != ValNo;
unsigned OrigAlign = ArgFlags.getOrigAlign();
bool isI64 = (ValVT == MVT::i32 && OrigAlign == 8);
if (ValVT == MVT::i32 || (ValVT == MVT::f32 && AllocateFloatsInIntReg)) {
Reg = State.AllocateReg(IntRegs, IntRegsSize);
Reg = State.AllocateReg(IntRegs);
// If this is the first part of an i64 arg,
// the allocated register must be either A0 or A2.
if (isI64 && (Reg == Mips::A1 || Reg == Mips::A3))
Reg = State.AllocateReg(IntRegs, IntRegsSize);
Reg = State.AllocateReg(IntRegs);
LocVT = MVT::i32;
} else if (ValVT == MVT::f64 && AllocateFloatsInIntReg) {
// Allocate int register and shadow next int register. If first
// available register is Mips::A1 or Mips::A3, shadow it too.
Reg = State.AllocateReg(IntRegs, IntRegsSize);
Reg = State.AllocateReg(IntRegs);
if (Reg == Mips::A1 || Reg == Mips::A3)
Reg = State.AllocateReg(IntRegs, IntRegsSize);
State.AllocateReg(IntRegs, IntRegsSize);
Reg = State.AllocateReg(IntRegs);
State.AllocateReg(IntRegs);
LocVT = MVT::i32;
} else if (ValVT.isFloatingPoint() && !AllocateFloatsInIntReg) {
// we are guaranteed to find an available float register
if (ValVT == MVT::f32) {
Reg = State.AllocateReg(F32Regs, FloatRegsSize);
Reg = State.AllocateReg(F32Regs);
// Shadow int register
State.AllocateReg(IntRegs, IntRegsSize);
State.AllocateReg(IntRegs);
} else {
Reg = State.AllocateReg(F64Regs, FloatRegsSize);
Reg = State.AllocateReg(F64Regs);
// Shadow int registers
unsigned Reg2 = State.AllocateReg(IntRegs, IntRegsSize);
unsigned Reg2 = State.AllocateReg(IntRegs);
if (Reg2 == Mips::A1 || Reg2 == Mips::A3)
State.AllocateReg(IntRegs, IntRegsSize);
State.AllocateReg(IntRegs, IntRegsSize);
State.AllocateReg(IntRegs);
State.AllocateReg(IntRegs);
}
} else
llvm_unreachable("Cannot handle this ValVT.");
@ -3648,7 +3646,7 @@ void MipsTargetLowering::writeVarArgRegs(std::vector<SDValue> &OutChains,
SelectionDAG &DAG,
CCState &State) const {
const ArrayRef<MCPhysReg> ArgRegs = ABI.GetVarArgRegs();
unsigned Idx = State.getFirstUnallocated(ArgRegs.data(), ArgRegs.size());
unsigned Idx = State.getFirstUnallocated(ArgRegs);
unsigned RegSizeInBytes = Subtarget.getGPRSizeInBytes();
MVT RegTy = MVT::getIntegerVT(RegSizeInBytes * 8);
const TargetRegisterClass *RC = getRegClassFor(RegTy);
@ -3715,7 +3713,7 @@ void MipsTargetLowering::HandleByVal(CCState *State, unsigned &Size,
"Byval argument's alignment should be a multiple of"
"RegSizeInBytes.");
FirstReg = State->getFirstUnallocated(IntArgRegs.data(), IntArgRegs.size());
FirstReg = State->getFirstUnallocated(IntArgRegs);
// If Align > RegSizeInBytes, the first arg register must be even.
// FIXME: This condition happens to do the right thing but it's not the

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@ -2186,7 +2186,7 @@ bool llvm::CC_PPC32_SVR4_Custom_AlignArgRegs(unsigned &ValNo, MVT &ValVT,
};
const unsigned NumArgRegs = array_lengthof(ArgRegs);
unsigned RegNum = State.getFirstUnallocated(ArgRegs, NumArgRegs);
unsigned RegNum = State.getFirstUnallocated(ArgRegs);
// Skip one register if the first unallocated register has an even register
// number and there are still argument registers available which have not been
@ -2214,7 +2214,7 @@ bool llvm::CC_PPC32_SVR4_Custom_AlignFPArgRegs(unsigned &ValNo, MVT &ValVT,
const unsigned NumArgRegs = array_lengthof(ArgRegs);
unsigned RegNum = State.getFirstUnallocated(ArgRegs, NumArgRegs);
unsigned RegNum = State.getFirstUnallocated(ArgRegs);
// If there is only one Floating-point register left we need to put both f64
// values of a split ppc_fp128 value on the stack.
@ -2541,10 +2541,8 @@ PPCTargetLowering::LowerFormalArguments_32SVR4(
if (DisablePPCFloatInVariadic)
NumFPArgRegs = 0;
FuncInfo->setVarArgsNumGPR(CCInfo.getFirstUnallocated(GPArgRegs,
NumGPArgRegs));
FuncInfo->setVarArgsNumFPR(CCInfo.getFirstUnallocated(FPArgRegs,
NumFPArgRegs));
FuncInfo->setVarArgsNumGPR(CCInfo.getFirstUnallocated(GPArgRegs));
FuncInfo->setVarArgsNumFPR(CCInfo.getFirstUnallocated(FPArgRegs));
// Make room for NumGPArgRegs and NumFPArgRegs.
int Depth = NumGPArgRegs * PtrVT.getSizeInBits()/8 +

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@ -587,8 +587,8 @@ SDValue SITargetLowering::LowerFormalArguments(
}
if (Info->getShaderType() != ShaderType::COMPUTE) {
unsigned ScratchIdx = CCInfo.getFirstUnallocated(
AMDGPU::SGPR_32RegClass.begin(), AMDGPU::SGPR_32RegClass.getNumRegs());
unsigned ScratchIdx = CCInfo.getFirstUnallocated(ArrayRef<MCPhysReg>(
AMDGPU::SGPR_32RegClass.begin(), AMDGPU::SGPR_32RegClass.getNumRegs()));
Info->ScratchOffsetReg = AMDGPU::SGPR_32RegClass.getRegister(ScratchIdx);
}
return Chain;

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@ -57,7 +57,7 @@ static bool CC_Sparc_Assign_f64(unsigned &ValNo, MVT &ValVT,
SP::I0, SP::I1, SP::I2, SP::I3, SP::I4, SP::I5
};
// Try to get first reg.
if (unsigned Reg = State.AllocateReg(RegList, 6)) {
if (unsigned Reg = State.AllocateReg(RegList)) {
State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo));
} else {
// Assign whole thing in stack.
@ -68,7 +68,7 @@ static bool CC_Sparc_Assign_f64(unsigned &ValNo, MVT &ValVT,
}
// Try to get second reg.
if (unsigned Reg = State.AllocateReg(RegList, 6))
if (unsigned Reg = State.AllocateReg(RegList))
State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo));
else
State.addLoc(CCValAssign::getCustomMem(ValNo, ValVT,
@ -497,7 +497,7 @@ LowerFormalArguments_32(SDValue Chain,
static const MCPhysReg ArgRegs[] = {
SP::I0, SP::I1, SP::I2, SP::I3, SP::I4, SP::I5
};
unsigned NumAllocated = CCInfo.getFirstUnallocated(ArgRegs, 6);
unsigned NumAllocated = CCInfo.getFirstUnallocated(ArgRegs);
const MCPhysReg *CurArgReg = ArgRegs+NumAllocated, *ArgRegEnd = ArgRegs+6;
unsigned ArgOffset = CCInfo.getNextStackOffset();
if (NumAllocated == 6)

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@ -2989,7 +2989,7 @@ bool X86FastISel::fastLowerCall(CallLoweringInfo &CLI) {
X86::XMM0, X86::XMM1, X86::XMM2, X86::XMM3,
X86::XMM4, X86::XMM5, X86::XMM6, X86::XMM7
};
unsigned NumXMMRegs = CCInfo.getFirstUnallocated(XMMArgRegs, 8);
unsigned NumXMMRegs = CCInfo.getFirstUnallocated(XMMArgRegs);
assert((Subtarget->hasSSE1() || !NumXMMRegs)
&& "SSE registers cannot be used when SSE is disabled");
BuildMI(*FuncInfo.MBB, FuncInfo.InsertPt, DbgLoc, TII.get(X86::MOV8ri),

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@ -2573,10 +2573,8 @@ X86TargetLowering::LowerFormalArguments(SDValue Chain,
// Find the first unallocated argument registers.
ArrayRef<MCPhysReg> ArgGPRs = get64BitArgumentGPRs(CallConv, Subtarget);
ArrayRef<MCPhysReg> ArgXMMs = get64BitArgumentXMMs(MF, CallConv, Subtarget);
unsigned NumIntRegs =
CCInfo.getFirstUnallocated(ArgGPRs.data(), ArgGPRs.size());
unsigned NumXMMRegs =
CCInfo.getFirstUnallocated(ArgXMMs.data(), ArgXMMs.size());
unsigned NumIntRegs = CCInfo.getFirstUnallocated(ArgGPRs);
unsigned NumXMMRegs = CCInfo.getFirstUnallocated(ArgXMMs);
assert(!(NumXMMRegs && !Subtarget->hasSSE1()) &&
"SSE register cannot be used when SSE is disabled!");
@ -3002,7 +3000,7 @@ X86TargetLowering::LowerCall(TargetLowering::CallLoweringInfo &CLI,
X86::XMM0, X86::XMM1, X86::XMM2, X86::XMM3,
X86::XMM4, X86::XMM5, X86::XMM6, X86::XMM7
};
unsigned NumXMMRegs = CCInfo.getFirstUnallocated(XMMArgRegs, 8);
unsigned NumXMMRegs = CCInfo.getFirstUnallocated(XMMArgRegs);
assert((Subtarget->hasSSE1() || !NumXMMRegs)
&& "SSE registers cannot be used when SSE is disabled");

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@ -1371,8 +1371,7 @@ XCoreTargetLowering::LowerCCCArguments(SDValue Chain,
XCore::R0, XCore::R1, XCore::R2, XCore::R3
};
XCoreFunctionInfo *XFI = MF.getInfo<XCoreFunctionInfo>();
unsigned FirstVAReg = CCInfo.getFirstUnallocated(ArgRegs,
array_lengthof(ArgRegs));
unsigned FirstVAReg = CCInfo.getFirstUnallocated(ArgRegs);
if (FirstVAReg < array_lengthof(ArgRegs)) {
int offset = 0;
// Save remaining registers, storing higher register numbers at a higher

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@ -124,7 +124,7 @@ void CallingConvEmitter::EmitAction(Record *Action,
}
O << "\n" << IndentStr << "};\n";
O << IndentStr << "if (unsigned Reg = State.AllocateReg(RegList"
<< Counter << ", " << RegList->getSize() << ")) {\n";
<< Counter << ")) {\n";
}
O << IndentStr << " State.addLoc(CCValAssign::getReg(ValNo, ValVT, "
<< "Reg, LocVT, LocInfo));\n";
@ -166,7 +166,7 @@ void CallingConvEmitter::EmitAction(Record *Action,
O << IndentStr << "if (unsigned Reg = State.AllocateReg(RegList"
<< RegListNumber << ", " << "RegList" << ShadowRegListNumber
<< ", " << RegList->getSize() << ")) {\n";
<< ")) {\n";
}
O << IndentStr << " State.addLoc(CCValAssign::getReg(ValNo, ValVT, "
<< "Reg, LocVT, LocInfo));\n";
@ -215,8 +215,7 @@ void CallingConvEmitter::EmitAction(Record *Action,
O << IndentStr << "unsigned Offset" << ++Counter
<< " = State.AllocateStack("
<< Size << ", " << Align << ", "
<< "ShadowRegList" << ShadowRegListNumber << ", "
<< ShadowRegList->getSize() << ");\n";
<< "ShadowRegList" << ShadowRegListNumber << ");\n";
O << IndentStr << "State.addLoc(CCValAssign::getMem(ValNo, ValVT, Offset"
<< Counter << ", LocVT, LocInfo));\n";
O << IndentStr << "return false;\n";