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Use APInt::intersects.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@47380 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -1283,9 +1283,9 @@ void SelectionDAG::ComputeMaskedBits(SDOperand Op, const APInt &Mask,
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APInt SignBit = APInt::getSignBit(BitWidth);
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SignBit = SignBit.lshr(ShAmt); // Adjust to where it is now in the mask.
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if (!!(KnownZero & SignBit)) {
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if (KnownZero.intersects(SignBit)) {
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KnownZero |= HighBits; // New bits are known zero.
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} else if (!!(KnownOne & SignBit)) {
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} else if (KnownOne.intersects(SignBit)) {
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KnownOne |= HighBits; // New bits are known one.
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}
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}
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@ -1313,10 +1313,10 @@ void SelectionDAG::ComputeMaskedBits(SDOperand Op, const APInt &Mask,
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// If the sign bit of the input is known set or clear, then we know the
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// top bits of the result.
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if (!!(KnownZero & InSignBit)) { // Input sign bit known clear
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if (KnownZero.intersects(InSignBit)) { // Input sign bit known clear
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KnownZero |= NewBits;
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KnownOne &= ~NewBits;
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} else if (!!(KnownOne & InSignBit)) { // Input sign bit known set
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} else if (KnownOne.intersects(InSignBit)) { // Input sign bit known set
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KnownOne |= NewBits;
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KnownZero &= ~NewBits;
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} else { // Input sign bit unknown
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