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	AMDPGU/SI: Use AssertZext node to mask high bit for scratch offsets
Summary: We can safely assume that the high bit of scratch offsets will never be set, because this would require at least 128 GB of GPU memory. Reviewers: arsenm Subscribers: llvm-commits Differential Revision: http://reviews.llvm.org/D11225 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@242433 91177308-0d34-0410-b5e6-96231b3b80d8
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		| @@ -123,6 +123,11 @@ def FeatureSGPRInitBug : SubtargetFeature<"sgpr-init-bug", | ||||
|         "true", | ||||
|         "VI SGPR initilization bug requiring a fixed SGPR allocation size">; | ||||
|  | ||||
| def FeatureEnableHugeScratchBuffer : SubtargetFeature<"huge-scratch-buffer", | ||||
|         "EnableHugeScratchBuffer", | ||||
|         "true", | ||||
|         "Enable scratch buffer sizes greater than 128 GB">; | ||||
|  | ||||
| class SubtargetFeatureFetchLimit <string Value> : | ||||
|                           SubtargetFeature <"fetch"#Value, | ||||
|         "TexVTXClauseSize", | ||||
|   | ||||
| @@ -73,7 +73,7 @@ AMDGPUSubtarget::AMDGPUSubtarget(const Triple &TT, StringRef GPU, StringRef FS, | ||||
|       WavefrontSize(0), CFALUBug(false), LocalMemorySize(0), | ||||
|       EnableVGPRSpilling(false), SGPRInitBug(false), IsGCN(false), | ||||
|       GCN1Encoding(false), GCN3Encoding(false), CIInsts(false), LDSBankCount(0), | ||||
|       IsaVersion(ISAVersion0_0_0), | ||||
|       IsaVersion(ISAVersion0_0_0), EnableHugeScratchBuffer(false), | ||||
|       FrameLowering(TargetFrameLowering::StackGrowsUp, | ||||
|                     64 * 16, // Maximum stack alignment (long16) | ||||
|                     0), | ||||
|   | ||||
| @@ -89,6 +89,7 @@ private: | ||||
|   bool FeatureDisable; | ||||
|   int LDSBankCount; | ||||
|   unsigned IsaVersion;  | ||||
|   bool EnableHugeScratchBuffer; | ||||
|  | ||||
|   AMDGPUFrameLowering FrameLowering; | ||||
|   std::unique_ptr<AMDGPUTargetLowering> TLInfo; | ||||
| @@ -271,6 +272,10 @@ public: | ||||
|     return DevName; | ||||
|   } | ||||
|  | ||||
|   bool enableHugeScratchBuffer() const { | ||||
|     return EnableHugeScratchBuffer; | ||||
|   } | ||||
|  | ||||
|   bool dumpCode() const { | ||||
|     return DumpCode; | ||||
|   } | ||||
|   | ||||
| @@ -812,10 +812,29 @@ static SDNode *findUser(SDValue Value, unsigned Opcode) { | ||||
|  | ||||
| SDValue SITargetLowering::LowerFrameIndex(SDValue Op, SelectionDAG &DAG) const { | ||||
|  | ||||
|   SDLoc SL(Op); | ||||
|   FrameIndexSDNode *FINode = cast<FrameIndexSDNode>(Op); | ||||
|   unsigned FrameIndex = FINode->getIndex(); | ||||
|  | ||||
|   return DAG.getTargetFrameIndex(FrameIndex, MVT::i32); | ||||
|   // A FrameIndex node represents a 32-bit offset into scratch memory.  If | ||||
|   // the high bit of a frame index offset were to be set, this would mean | ||||
|   // that it represented an offset of ~2GB * 64 = ~128GB from the start of the | ||||
|   // scratch buffer, with 64 being the number of threads per wave. | ||||
|   // | ||||
|   // If we know the machine uses less than 128GB of scratch, then we can | ||||
|   // amrk the high bit of the FrameIndex node as known zero, | ||||
|   // which is important, because it means in most situations we can | ||||
|   // prove that values derived from FrameIndex nodes are non-negative. | ||||
|   // This enables us to take advantage of more addressing modes when | ||||
|   // accessing scratch buffers, since for scratch reads/writes, the register | ||||
|   // offset must always be positive. | ||||
|  | ||||
|   SDValue TFI = DAG.getTargetFrameIndex(FrameIndex, MVT::i32); | ||||
|   if (Subtarget->enableHugeScratchBuffer()) | ||||
|     return TFI; | ||||
|  | ||||
|   return DAG.getNode(ISD::AssertZext, SL, MVT::i32, TFI, | ||||
|                     DAG.getValueType(EVT::getIntegerVT(*DAG.getContext(), 31))); | ||||
| } | ||||
|  | ||||
| /// This transforms the control flow intrinsics to get the branch destination as | ||||
| @@ -2034,6 +2053,13 @@ void SITargetLowering::adjustWritemask(MachineSDNode *&Node, | ||||
|   } | ||||
| } | ||||
|  | ||||
| static bool isFrameIndexOp(SDValue Op) { | ||||
|   if (Op.getOpcode() == ISD::AssertZext) | ||||
|     Op = Op.getOperand(0); | ||||
|  | ||||
|   return isa<FrameIndexSDNode>(Op); | ||||
| } | ||||
|  | ||||
| /// \brief Legalize target independent instructions (e.g. INSERT_SUBREG) | ||||
| /// with frame index operands. | ||||
| /// LLVM assumes that inputs are to these instructions are registers. | ||||
| @@ -2042,7 +2068,7 @@ void SITargetLowering::legalizeTargetIndependentNode(SDNode *Node, | ||||
|  | ||||
|   SmallVector<SDValue, 8> Ops; | ||||
|   for (unsigned i = 0; i < Node->getNumOperands(); ++i) { | ||||
|     if (!isa<FrameIndexSDNode>(Node->getOperand(i))) { | ||||
|     if (!isFrameIndexOp(Node->getOperand(i))) { | ||||
|       Ops.push_back(Node->getOperand(i)); | ||||
|       continue; | ||||
|     } | ||||
|   | ||||
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