Attributes Rewrite

Convert the internal representation of the Attributes class into a pointer to an
opaque object that's uniqued by and stored in the LLVMContext object. The
Attributes class then becomes a thin wrapper around this opaque
object. Eventually, the internal representation will be expanded to include
attributes that represent code generation options, etc.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@165917 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
Bill Wendling
2012-10-15 04:46:55 +00:00
parent a239c2e6a7
commit cb3de0bc80
21 changed files with 165 additions and 125 deletions

View File

@ -476,14 +476,15 @@ bool BitcodeReader::ParseAttributeBlock() {
for (unsigned i = 0, e = Record.size(); i != e; i += 2) {
Attributes ReconstitutedAttr =
Attributes::decodeLLVMAttributesForBitcode(Record[i+1]);
Attributes::decodeLLVMAttributesForBitcode(Context, Record[i+1]);
Record[i+1] = ReconstitutedAttr.Raw();
}
for (unsigned i = 0, e = Record.size(); i != e; i += 2) {
if (Attributes(Record[i+1]).hasAttributes())
Attributes::Builder B(Record[i+1]);
if (B.hasAttributes())
Attrs.push_back(AttributeWithIndex::get(Record[i],
Attributes(Record[i+1])));
Attributes::get(Context, B)));
}
MAttributes.push_back(AttrListPtr::get(Attrs));