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Always compute max align.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@24227 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -258,7 +258,7 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
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MachineFrameInfo *FFI = Fn.getFrameInfo();
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MachineFrameInfo *FFI = Fn.getFrameInfo();
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unsigned StackAlignment = TFI.getStackAlignment();
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unsigned StackAlignment = TFI.getStackAlignment();
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unsigned MaxAlign = StackAlignment;
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unsigned MaxAlign = 0;
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// Start at the beginning of the local area.
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// Start at the beginning of the local area.
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// The Offset is the distance from the stack top in the direction
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// The Offset is the distance from the stack top in the direction
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@ -318,11 +318,10 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
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// Set the final value of the stack pointer...
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// Set the final value of the stack pointer...
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FFI->setStackSize(Offset+TFI.getOffsetOfLocalArea());
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FFI->setStackSize(Offset+TFI.getOffsetOfLocalArea());
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// If we have a new stack alignment, set the preferred stack alignment so that
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// the targets can do the appropriate thing to properly align the stack above
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// Remember the required stack alignment in case targets need it to perform
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// the default alignment.
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// dynamic stack alignment.
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if (MaxAlign > StackAlignment)
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FFI->setMaxAlignment(MaxAlign);
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FFI->setMaxAlignment(MaxAlign);
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}
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}
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