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Add lots more info
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@ -25,28 +25,60 @@ implementation notes, design decisions, and other stuff.
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II. Architecture / Design Decisions
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===================================
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We designed the infrastructure for the machine specific representation to be as
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light-weight as possible, while also being able to support as many targets as
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possible with our framework. This framework should allow us to share many
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common machine specific transformations (register allocation, instruction
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scheduling, etc...) among all of the backends that may eventually be supported
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by the JIT, and unify the JIT and static compiler backends.
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We designed the infrastructure into the generic LLVM machine specific
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representation, which allows us to support as many targets as possible with our
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framework. This framework should allow us to share many common machine specific
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transformations (register allocation, instruction scheduling, etc...) among all
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of the backends that may eventually be supported by LLVM, and ensures that the
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JIT and static compiler backends are largely shared.
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At the high-level, LLVM code is translated to a machine specific representation
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formed out of MFunction, MBasicBlock, and MInstruction instances (defined in
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include/llvm/CodeGen). This representation is completely target agnostic,
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representing instructions in their most abstract form: an opcode, a destination,
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and a series of operands. This representation is designed to support both SSA
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representation for machine code, as well as a register allocated, non-SSA form.
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formed out of MachineFunction, MachineBasicBlock, and MachineInstr instances
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(defined in include/llvm/CodeGen). This representation is completely target
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agnostic, representing instructions in their most abstract form: an opcode, a
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destination, and a series of operands. This representation is designed to
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support both SSA representation for machine code, as well as a register
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allocated, non-SSA form.
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Because the M* representation must work regardless of the target machine, it
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contains very little semantic information about the program. To get semantic
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Because the Machine* representation must work regardless of the target machine,
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it contains very little semantic information about the program. To get semantic
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information about the program, a layer of Target description datastructures are
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used, defined in include/llvm/Target.
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Currently the Sparc backend and the X86 backend do not share a common
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representation. This is an intentional decision, and will be rectified in the
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future (after the project is done).
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Note that there is some amount of complexity that the X86 backend contains due
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to the Sparc backend's legacy requirements. These should eventually fade away
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as the project progresses.
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SSA Instruction Representation
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------------------------------
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Target machine instructions are represented as instances of MachineInstr, and
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all specific machine instruction types should have an entry in the
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InstructionInfo table defined through X86InstrInfo.def. In the X86 backend,
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there are two particularly interesting forms of machine instruction: those that
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produce a value (such as add), and those that do not (such as a store).
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Instructions that produce a value use Operand #0 as the "destination" register.
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When printing the assembly code with the built-in machine instruction printer,
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these destination registers will be printed to the left side of an '=' sign, as
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in: %reg1027 = addl %reg1026, %reg1025
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This 'addl' MachineInstruction contains three "operands": the first is the
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destination register (#1027), the second is the first source register (#1026)
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and the third is the second source register (#1025). Never forget the
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destination register will show up in the MachineInstr operands vector. The code
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to generate this instruction looks like this:
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BuildMI(BB, X86::ADDrr32, 2, 1027).addReg(1026).addReg(1025);
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The first argument to BuildMI is the basic block to append the machine
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instruction to, the second is the opcode, the third is the number of operands,
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the fourth is the destination register. The two addReg calls specify operands
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in order.
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MachineInstrs that do not produce a value do not have this implicit first
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operand, they simply have #operands = #uses. To create them, simply do not
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specify a destination register to the BuildMI call.
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=======================
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@ -57,26 +89,25 @@ The LLVM-JIT is composed of source files primarily in the following locations:
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include/llvm/CodeGen
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--------------------
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This directory contains header files that are used to represent the program in a
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machine specific representation. It currently also contains a bunch of stuff
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used by the Sparc backend that we don't want to get mixed up in.
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used by the Sparc backend that we don't want to get mixed up in, such as
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register allocation internals.
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include/llvm/Target
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-------------------
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This directory contains header files that are used to interpret the machine
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specific representation of the program. This allows us to write generic
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transformations that will work on any target that implements the interfaces
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defined in this directory. Again, this also contains a bunch of stuff from the
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Sparc Backend that we don't want to deal with.
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defined in this directory. The only classes used by the X86 backend so far are
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the TargetMachine, TargetData, MachineInstrInfo, and MRegisterInfo classes.
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lib/CodeGen
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-----------
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This directory will contain all of the target independant transformations (for
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example, register allocation) that we write. These transformations should only
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use information exposed through the Target interface, it should not include any
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target specific header files.
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use information exposed through the Target interface, they should not include
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any target specific header files.
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lib/Target/X86
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--------------
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@ -86,7 +117,10 @@ the X86 backend, for example the instruction selector and machine code emitter.
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tools/jello
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-----------
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This directory contains the top-level code for the JIT compiler.
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This directory contains the top-level code for the JIT compiler. This code
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basically boils down to a call to TargetMachine::addPassesToJITCompile. As we
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progress with the project, this will also contain the compile-dispatch-recompile
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loop.
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test/Regression/Jello
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---------------------
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@ -105,9 +139,7 @@ Critial path:
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0. Finish providing SSA form. This involves keeping track of some information
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when instructions are added to the function, but should not affect that API
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for creating new MInstructions or adding them to the program. There are
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also various FIXMEs in the M* files that need to get taken care of in the
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near term.
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for creating new MInstructions or adding them to the program.
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1. Finish dumb instruction selector
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2. Write dumb register allocator
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3. Write assembly language emitter
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@ -121,23 +153,23 @@ Next Phase:
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After this project:
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-------------------
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1. Implement lots of nifty runtime optimizations
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2. Implement a static compiler backend for x86
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3. Migrate Sparc backend to new representation
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4. Implement new spiffy targets: IA64? X86-64? M68k? Who knows...
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2. Implement a static compiler backend for x86 (might come almost for free...)
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3. Implement new spiffy targets: IA64? X86-64? M68k? Who knows...
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Infrastructure Improvements:
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----------------------------
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1. Bytecode is designed to be able to read particular functions from the
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bytecode without having to read the whole program. Bytecode reader should be
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extended to allow on demand loading of functions.
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extended to allow on-demand loading of functions.
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2. PassManager needs to be able to run just a single function through a pipeline
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of FunctionPass's. When this happens, all of our code will become
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FunctionPass's for real.
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of FunctionPass's.
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3. llvmgcc needs to be modified to output 32-bit little endian LLVM files.
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Preferably it will be parameterizable so that multiple binaries need not
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exist. Until this happens, we will be restricted to using type safe
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programs (most of the Olden suite and many smaller tests), which should be
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sufficient for our 497 project.
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sufficient for our 497 project. Additionally there are a few places in the
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LLVM infrastructure where we assume Sparc TargetData layout. These should
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be easy to factor out and identify though.
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