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Move the personality function from LandingPadInst to Function
The personality routine currently lives in the LandingPadInst. This isn't desirable because: - All LandingPadInsts in the same function must have the same personality routine. This means that each LandingPadInst beyond the first has an operand which produces no additional information. - There is ongoing work to introduce EH IR constructs other than LandingPadInst. Moving the personality routine off of any one particular Instruction and onto the parent function seems a lot better than have N different places a personality function can sneak onto an exceptional function. Differential Revision: http://reviews.llvm.org/D10429 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239940 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -80,9 +80,8 @@ EHPersonality llvm::classifyEHPersonality(const Value *Pers) {
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.Default(EHPersonality::Unknown);
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}
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bool llvm::canSimplifyInvokeNoUnwind(const InvokeInst *II) {
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const LandingPadInst *LP = II->getLandingPadInst();
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EHPersonality Personality = classifyEHPersonality(LP->getPersonalityFn());
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bool llvm::canSimplifyInvokeNoUnwind(const Function *F) {
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EHPersonality Personality = classifyEHPersonality(F->getPersonalityFn());
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// We can't simplify any invokes to nounwind functions if the personality
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// function wants to catch asynch exceptions. The nounwind attribute only
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// implies that the function does not throw synchronous exceptions.
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