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Move the personality function from LandingPadInst to Function
The personality routine currently lives in the LandingPadInst. This isn't desirable because: - All LandingPadInsts in the same function must have the same personality routine. This means that each LandingPadInst beyond the first has an operand which produces no additional information. - There is ongoing work to introduce EH IR constructs other than LandingPadInst. Moving the personality routine off of any one particular Instruction and onto the parent function seems a lot better than have N different places a personality function can sneak onto an exceptional function. Differential Revision: http://reviews.llvm.org/D10429 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239940 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -55,7 +55,7 @@ define i32 @reserve_first(i32 addrspace(1)* %a, i32 addrspace(1)* %b, i32 addrsp
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}
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; Test that stack slots are reused for invokes
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define i32 @back_to_back_invokes(i32 addrspace(1)* %a, i32 addrspace(1)* %b, i32 addrspace(1)* %c) #1 gc "statepoint-example" {
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define i32 @back_to_back_invokes(i32 addrspace(1)* %a, i32 addrspace(1)* %b, i32 addrspace(1)* %c) #1 gc "statepoint-example" personality i32 ()* @"personality_function" {
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; CHECK-LABEL: back_to_back_invokes
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entry:
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; The exact stores don't matter, but there need to be three stack slots created
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@@ -85,12 +85,12 @@ normal_return2:
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ret i32 1
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exceptional_return:
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%landing_pad = landingpad { i8*, i32 } personality i32 ()* @"personality_function"
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%landing_pad = landingpad { i8*, i32 }
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cleanup
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ret i32 0
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exceptional_return2:
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%landing_pad2 = landingpad { i8*, i32 } personality i32 ()* @"personality_function"
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%landing_pad2 = landingpad { i8*, i32 }
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cleanup
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ret i32 0
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}
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