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Move the personality function from LandingPadInst to Function
The personality routine currently lives in the LandingPadInst. This isn't desirable because: - All LandingPadInsts in the same function must have the same personality routine. This means that each LandingPadInst beyond the first has an operand which produces no additional information. - There is ongoing work to introduce EH IR constructs other than LandingPadInst. Moving the personality routine off of any one particular Instruction and onto the parent function seems a lot better than have N different places a personality function can sneak onto an exceptional function. Differential Revision: http://reviews.llvm.org/D10429 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@239940 91177308-0d34-0410-b5e6-96231b3b80d8
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@@ -6,7 +6,7 @@
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; Addr-of a variable passed into an invoke instruction.
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; safestack attribute
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; Requires protector and stack restore after landing pad.
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define i32 @foo() uwtable safestack {
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define i32 @foo() uwtable safestack personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*) {
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entry:
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; CHECK: %[[SP:.*]] = load i8*, i8** @__safestack_unsafe_stack_ptr
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; CHECK: %[[STATICTOP:.*]] = getelementptr i8, i8* %[[SP]], i32 -16
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@@ -23,7 +23,7 @@ invoke.cont:
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lpad:
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; CHECK: landingpad
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; CHECK-NEXT: catch
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%0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__gxx_personality_v0 to i8*)
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%0 = landingpad { i8*, i32 }
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catch i8* null
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; CHECK-NEXT: store i8* %[[STATICTOP]], i8** @__safestack_unsafe_stack_ptr
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ret i32 0
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